Searched refs:theMut (Results 1 – 1 of 1) sorted by relevance
29 const mutation *theMut = &(mutationCatalog[mutationIndex]); in mutateMonster() local30 monst->info.flags |= theMut->monsterFlags; in mutateMonster()31 monst->info.abilityFlags |= theMut->monsterAbilityFlags; in mutateMonster()32 monst->info.maxHP = monst->info.maxHP * theMut->healthFactor / 100; in mutateMonster()33 monst->info.movementSpeed = monst->info.movementSpeed * theMut->moveSpeedFactor / 100; in mutateMonster()34 monst->info.attackSpeed = monst->info.attackSpeed * theMut->attackSpeedFactor / 100; in mutateMonster()35 monst->info.defense = monst->info.defense * theMut->defenseFactor / 100; in mutateMonster()44 if (theMut->DFChance >= 0) { in mutateMonster()45 monst->info.DFChance = theMut->DFChance; in mutateMonster()47 if (theMut->DFType > 0) { in mutateMonster()[all …]