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Searched refs:theTransition (Results 1 – 8 of 8) sorted by relevance

/dports/games/ags/ags_linux_v.3.4.4.1/Engine/ac/
H A Devent.cpp228 int theTransition = play.fade_effect; in process_event() local
232 theTransition = play.next_screen_transition; in process_event()
242 if (((theTransition == FADE_CROSSFADE) || (theTransition == FADE_DISSOLVE)) && in process_event()
249 theTransition = FADE_NORMAL; in process_event()
254 if ((theTransition == FADE_INSTANT) || (play.screen_tint >= 0)) in process_event()
256 else if (theTransition == FADE_NORMAL) in process_event()
263 else if (theTransition == FADE_BOXOUT) in process_event()
295 else if (theTransition == FADE_CROSSFADE) in process_event()
329 else if (theTransition == FADE_DISSOLVE) { in process_event()
H A Dscreen.cpp59 int theTransition = play.fade_effect; in current_fade_out_effect() local
62 theTransition = play.next_screen_transition; in current_fade_out_effect()
64 if ((theTransition == FADE_INSTANT) || (play.screen_tint >= 0)) { in current_fade_out_effect()
68 else if (theTransition == FADE_NORMAL) in current_fade_out_effect()
72 else if (theTransition == FADE_BOXOUT) in current_fade_out_effect()
/dports/games/scummvm/scummvm-2.5.1/engines/ags/engine/ac/
H A Devent.cpp197 int theTransition = _GP(play).fade_effect; in process_event() local
201 theTransition = _GP(play).next_screen_transition; in process_event()
212 if (((theTransition == FADE_CROSSFADE) || (theTransition == FADE_DISSOLVE)) && in process_event()
218 theTransition = FADE_NORMAL; in process_event()
224 if ((theTransition == FADE_INSTANT) || ignore_transition) in process_event()
226 else if (theTransition == FADE_NORMAL) { in process_event()
228 } else if (theTransition == FADE_BOXOUT) { in process_event()
264 } else if (theTransition == FADE_CROSSFADE) { in process_event()
294 } else if (theTransition == FADE_DISSOLVE) { in process_event()
H A Dscreen.cpp64 int theTransition = _GP(play).fade_effect; in current_fade_out_effect() local
67 theTransition = _GP(play).next_screen_transition; in current_fade_out_effect()
70 if ((theTransition == FADE_INSTANT) || ignore_transition) { in current_fade_out_effect()
73 } else if (theTransition == FADE_NORMAL) { in current_fade_out_effect()
75 } else if (theTransition == FADE_BOXOUT) { in current_fade_out_effect()
/dports/cad/opencascade/opencascade-7.6.0/inc/
H A DBRepFill_TrimShellCorner.hxx48 const BRepFill_TransitionStyle theTransition,
/dports/cad/opencascade/opencascade-7.6.0/src/BRepFill/
H A DBRepFill_TrimShellCorner.hxx48 const BRepFill_TransitionStyle theTransition,
H A DBRepFill_TrimShellCorner.cxx203 … const BRepFill_TransitionStyle theTransition, in BRepFill_TrimShellCorner() argument
205 myTransition(theTransition), in BRepFill_TrimShellCorner()
/dports/devel/py-cadquery-pywrap/pywrap-e8c7bc9/opencascade/
H A DBRepFill_TrimShellCorner.hxx52 const BRepFill_TransitionStyle theTransition,