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/dports/cad/opencascade/opencascade-7.6.0/src/Graphic3d/
H A DGraphic3d_Vertex.hxx44 SetCoord (theX, theY, theZ); in Graphic3d_Vertex()
49 const Standard_Real theY, in Graphic3d_Vertex() argument
52 SetCoord (theX, theY, theZ); in Graphic3d_Vertex()
57 const Standard_ShortReal theY, in SetCoord() argument
61 xyz[1] = theY; in SetCoord()
67 const Standard_Real theY, in SetCoord() argument
71 xyz[1] = Standard_ShortReal (theY); in SetCoord()
77 Standard_ShortReal& theY, in Coord() argument
81 theY = xyz[1]; in Coord()
87 Standard_Real& theY, in Coord() argument
[all …]
H A DGraphic3d_TransformUtils.hxx221 theOut.ChangeValue (0, 1) *= theY; in Scale()
222 theOut.ChangeValue (1, 1) *= theY; in Scale()
223 theOut.ChangeValue (2, 1) *= theY; in Scale()
224 theOut.ChangeValue (3, 1) *= theY; in Scale()
281 if (theY < static_cast<T> (0.0)) in ConstructRotate()
313 T aNorm = std::sqrt (theX * theX + theY * theY + theZ * theZ); in ConstructRotate()
323 theY *= aNorm; in ConstructRotate()
327 const T aYY = theY * theY; in ConstructRotate()
329 const T aXY = theX * theY; in ConstructRotate()
330 const T aYZ = theY * theZ; in ConstructRotate()
[all …]
/dports/cad/opencascade/opencascade-7.6.0/inc/
H A DGraphic3d_Vertex.hxx44 SetCoord (theX, theY, theZ); in Graphic3d_Vertex()
49 const Standard_Real theY, in Graphic3d_Vertex() argument
52 SetCoord (theX, theY, theZ); in Graphic3d_Vertex()
57 const Standard_ShortReal theY, in SetCoord() argument
61 xyz[1] = theY; in SetCoord()
67 const Standard_Real theY, in SetCoord() argument
71 xyz[1] = Standard_ShortReal (theY); in SetCoord()
77 Standard_ShortReal& theY, in Coord() argument
81 theY = xyz[1]; in Coord()
87 Standard_Real& theY, in Coord() argument
[all …]
H A DGraphic3d_TransformUtils.hxx221 theOut.ChangeValue (0, 1) *= theY; in Scale()
222 theOut.ChangeValue (1, 1) *= theY; in Scale()
223 theOut.ChangeValue (2, 1) *= theY; in Scale()
224 theOut.ChangeValue (3, 1) *= theY; in Scale()
281 if (theY < static_cast<T> (0.0)) in ConstructRotate()
313 T aNorm = std::sqrt (theX * theX + theY * theY + theZ * theZ); in ConstructRotate()
323 theY *= aNorm; in ConstructRotate()
327 const T aYY = theY * theY; in ConstructRotate()
329 const T aXY = theX * theY; in ConstructRotate()
330 const T aYZ = theY * theZ; in ConstructRotate()
[all …]
H A DNCollection_Vec3.hxx23 #define NCOLLECTION_VEC_COMPONENTS_3D(theX, theY, theZ) \ argument
24 …const NCollection_Vec3<Element_t> theX##theY##theZ() const { return NCollection_Vec3<Element_t>(th…
25 … NCollection_Vec3<Element_t> theX##theZ##theY() const { return NCollection_Vec3<Element_t>(theX(),…
26 …const NCollection_Vec3<Element_t> theY##theX##theZ() const { return NCollection_Vec3<Element_t>(th…
27 …const NCollection_Vec3<Element_t> theY##theZ##theX() const { return NCollection_Vec3<Element_t>(th…
28 …const NCollection_Vec3<Element_t> theZ##theY##theX() const { return NCollection_Vec3<Element_t>(th…
29 … NCollection_Vec3<Element_t> theZ##theX##theY() const { return NCollection_Vec3<Element_t>(theZ(),…
60 const Element_t theY, in NCollection_Vec3() argument
64 v[1] = theY; in NCollection_Vec3()
91 const Element_t theY, in SetValues() argument
[all …]
/dports/devel/py-cadquery-pywrap/pywrap-e8c7bc9/opencascade/
H A DGraphic3d_Vertex.hxx49 SetCoord (theX, theY, theZ); in Graphic3d_Vertex()
54 const Standard_Real theY, in Graphic3d_Vertex() argument
57 SetCoord (theX, theY, theZ); in Graphic3d_Vertex()
62 const Standard_ShortReal theY, in SetCoord() argument
66 xyz[1] = theY; in SetCoord()
72 const Standard_Real theY, in SetCoord() argument
76 xyz[1] = Standard_ShortReal (theY); in SetCoord()
82 Standard_ShortReal& theY, in Coord() argument
86 theY = xyz[1]; in Coord()
92 Standard_Real& theY, in Coord() argument
[all …]
H A DGraphic3d_TransformUtils.hxx216 theOut.ChangeValue (0, 1) *= theY; in Scale()
217 theOut.ChangeValue (1, 1) *= theY; in Scale()
218 theOut.ChangeValue (2, 1) *= theY; in Scale()
219 theOut.ChangeValue (3, 1) *= theY; in Scale()
276 if (theY < static_cast<T> (0.0)) in ConstructRotate()
308 T aNorm = std::sqrt (theX * theX + theY * theY + theZ * theZ); in ConstructRotate()
318 theY *= aNorm; in ConstructRotate()
322 const T aYY = theY * theY; in ConstructRotate()
324 const T aXY = theX * theY; in ConstructRotate()
325 const T aYZ = theY * theZ; in ConstructRotate()
[all …]
H A DNCollection_Vec3.hxx23 #define NCOLLECTION_VEC_COMPONENTS_3D(theX, theY, theZ) \ argument
24 …const NCollection_Vec3<Element_t> theX##theY##theZ() const { return NCollection_Vec3<Element_t>(th…
25 … NCollection_Vec3<Element_t> theX##theZ##theY() const { return NCollection_Vec3<Element_t>(theX(),…
26 …const NCollection_Vec3<Element_t> theY##theX##theZ() const { return NCollection_Vec3<Element_t>(th…
27 …const NCollection_Vec3<Element_t> theY##theZ##theX() const { return NCollection_Vec3<Element_t>(th…
28 …const NCollection_Vec3<Element_t> theZ##theY##theX() const { return NCollection_Vec3<Element_t>(th…
29 … NCollection_Vec3<Element_t> theZ##theX##theY() const { return NCollection_Vec3<Element_t>(theZ(),…
60 const Element_t theY, in NCollection_Vec3() argument
64 v[1] = theY; in NCollection_Vec3()
91 const Element_t theY, in SetValues() argument
[all …]
/dports/cad/opencascade/opencascade-7.6.0/src/Image/
H A DImage_PixMap.cxx252 const Standard_Integer theY, in PixelColor() argument
257 || theY < 0 || (Standard_Size )theY >= SizeY()) in PixelColor()
276 const Image_ColorRGF& aPixel = Value<Image_ColorRGF> (theY, theX); in PixelColor()
350 const Image_ColorRGB& aPixel = Value<Image_ColorRGB> (theY, theX); in PixelColor()
359 const Image_ColorBGR& aPixel = Value<Image_ColorBGR> (theY, theX); in PixelColor()
368 const Standard_Byte& aPixel = Value<Standard_Byte> (theY, theX); in PixelColor()
373 const Standard_Byte& aPixel = Value<Standard_Byte> (theY, theX); in PixelColor()
391 const Standard_Integer theY, in SetPixelColor() argument
397 || theY < 0 || Standard_Size(theY) >= SizeY()) in SetPixelColor()
407 ChangeValue<Standard_ShortReal> (theY, theX) = aColor.r(); in SetPixelColor()
[all …]
/dports/cad/opencascade/opencascade-7.6.0/src/IVtkVTK/
H A DIVtkVTK_View.cxx86 myRenderer->GetActiveCamera()->GetPosition (theX, theY, theZ); in GetEyePosition()
93 void IVtkVTK_View::GetPosition (double& theX, double& theY, double& theZ) const in GetPosition() argument
95 myRenderer->GetActiveCamera()->GetFocalPoint (theX, theY, theZ); in GetPosition()
126 void IVtkVTK_View::GetScale (double& theX, double& theY, double& theZ) const in GetScale() argument
131 theY = aScale[1]; in GetScale()
175 void IVtkVTK_View::GetViewCenter (double& theX, double& theY) const in GetViewCenter()
179 theY = aCenter[1]; in GetViewCenter()
208 void IVtkVTK_View::GetWindowSize (int& theX, int& theY) const in GetWindowSize()
212 theY = aSize[1]; in GetWindowSize()
246 Standard_Real& theY, in GetViewport() argument
[all …]
/dports/cad/fritzing/fritzing-app-0.9.2b/sketches/core/Fritzing Creator Kit DE+EN/creator-kit-en/Processing/Zaubertafel/
H A DZaubertafel.pde7 float theX, theY, oldX, oldY;
24 theY = meinArduino.analogRead(1);
27 theY = map(theY, 0, 1023, 0, height);
31 oldY=theY;
35 line(theX, theY, oldX, oldY);
38 oldY=theY;
/dports/cad/fritzing/fritzing-app-0.9.2b/sketches/core/Fritzing Creator Kit DE+EN/creator-kit-de/Processing/Zaubertafel/
H A DZaubertafel.pde7 float theX, theY, oldX, oldY;
24 theY = meinArduino.analogRead(1);
27 theY = map(theY, 0, 1023, 0, height);
31 oldY=theY;
35 line(theX, theY, oldX, oldY);
38 oldY=theY;
/dports/cad/opencascade/opencascade-7.6.0/src/NCollection/
H A DNCollection_Vec3.hxx23 #define NCOLLECTION_VEC_COMPONENTS_3D(theX, theY, theZ) \ argument
24 …const NCollection_Vec3<Element_t> theX##theY##theZ() const { return NCollection_Vec3<Element_t>(th…
25 … NCollection_Vec3<Element_t> theX##theZ##theY() const { return NCollection_Vec3<Element_t>(theX(),…
26 …const NCollection_Vec3<Element_t> theY##theX##theZ() const { return NCollection_Vec3<Element_t>(th…
27 …const NCollection_Vec3<Element_t> theY##theZ##theX() const { return NCollection_Vec3<Element_t>(th…
28 …const NCollection_Vec3<Element_t> theZ##theY##theX() const { return NCollection_Vec3<Element_t>(th…
29 … NCollection_Vec3<Element_t> theZ##theX##theY() const { return NCollection_Vec3<Element_t>(theZ(),…
60 const Element_t theY, in NCollection_Vec3() argument
64 v[1] = theY; in NCollection_Vec3()
91 const Element_t theY, in SetValues() argument
[all …]
/dports/cad/opencascade/opencascade-7.6.0/samples/java/jniviewer/app/src/main/java/com/opencascade/jnisample/
H A DOcctJniRenderer.java86 public void onAddTouchPoint (int theId, float theX, float theY) in onAddTouchPoint() argument
90 cppAddTouchPoint (myCppViewer, theId, theX, theY); in onAddTouchPoint()
95 public void onUpdateTouchPoint (int theId, float theX, float theY) in onUpdateTouchPoint() argument
99 cppUpdateTouchPoint (myCppViewer, theId, theX, theY); in onUpdateTouchPoint()
113 public void onSelectInViewer (float theX, float theY) in onSelectInViewer() argument
117 cppSelectInViewer (myCppViewer, theX, theY); in onSelectInViewer()
171 private native void cppAddTouchPoint (long theCppPtr, int theId, float theX, float theY); in cppAddTouchPoint() argument
174 private native void cppUpdateTouchPoint (long theCppPtr, int theId, float theX, float theY); in cppUpdateTouchPoint() argument
180 private native void cppSelectInViewer (long theCppPtr, float theX, float theY); in cppSelectInViewer() argument
/dports/devel/aarch64-none-elf-gcc/gcc-8.4.0/gcc/testsuite/g++.dg/vect/
H A Dslp-pr50819.cc10 theX(x),theY(y),theZ(z),theT(t){} in LorentzVector()
13 theY += a.theY; in operator +=()
20 Value theY; member
28 LorentzVector(a.theX+b.theX,a.theY+b.theY,a.theZ+b.theZ,a.theT+b.theT); in operator +()
33 return LorentzVector(a.theX*s,a.theY*s,a.theZ*s,a.theT*s); in operator *()
/dports/devel/arm-none-eabi-gcc492/gcc-4.9.2/gcc/testsuite/g++.dg/vect/
H A Dslp-pr50819.cc10 theX(x),theY(y),theZ(z),theT(t){} in LorentzVector()
13 theY += a.theY; in operator +=()
20 Value theY; member
28 LorentzVector(a.theX+b.theX,a.theY+b.theY,a.theZ+b.theZ,a.theT+b.theT); in operator +()
33 return LorentzVector(a.theX*s,a.theY*s,a.theZ*s,a.theT*s); in operator *()
/dports/lang/gnat_util/gcc-6-20180516/gcc/testsuite/g++.dg/vect/
H A Dslp-pr50819.cc10 theX(x),theY(y),theZ(z),theT(t){} in LorentzVector()
13 theY += a.theY; in operator +=()
20 Value theY; member
28 LorentzVector(a.theX+b.theX,a.theY+b.theY,a.theZ+b.theZ,a.theT+b.theT); in operator +()
33 return LorentzVector(a.theX*s,a.theY*s,a.theZ*s,a.theT*s); in operator *()
/dports/devel/avr-gcc/gcc-10.2.0/gcc/testsuite/g++.dg/vect/
H A Dslp-pr50819.cc10 theX(x),theY(y),theZ(z),theT(t){} in LorentzVector()
13 theY += a.theY; in operator +=()
20 Value theY; member
28 LorentzVector(a.theX+b.theX,a.theY+b.theY,a.theZ+b.theZ,a.theT+b.theT); in operator +()
33 return LorentzVector(a.theX*s,a.theY*s,a.theZ*s,a.theT*s); in operator *()
/dports/devel/riscv64-gcc/gcc-8.3.0/gcc/testsuite/g++.dg/vect/
H A Dslp-pr50819.cc10 theX(x),theY(y),theZ(z),theT(t){} in LorentzVector()
13 theY += a.theY; in operator +=()
20 Value theY; member
28 LorentzVector(a.theX+b.theX,a.theY+b.theY,a.theZ+b.theZ,a.theT+b.theT); in operator +()
33 return LorentzVector(a.theX*s,a.theY*s,a.theZ*s,a.theT*s); in operator *()
/dports/lang/gcc11-devel/gcc-11-20211009/gcc/testsuite/g++.dg/vect/
H A Dslp-pr50819.cc10 theX(x),theY(y),theZ(z),theT(t){} in LorentzVector()
13 theY += a.theY; in operator +=()
20 Value theY; member
28 LorentzVector(a.theX+b.theX,a.theY+b.theY,a.theZ+b.theZ,a.theT+b.theT); in operator +()
33 return LorentzVector(a.theX*s,a.theY*s,a.theZ*s,a.theT*s); in operator *()
/dports/lang/gcc11/gcc-11.2.0/gcc/testsuite/g++.dg/vect/
H A Dslp-pr50819.cc10 theX(x),theY(y),theZ(z),theT(t){} in LorentzVector()
13 theY += a.theY; in operator +=()
20 Value theY; member
28 LorentzVector(a.theX+b.theX,a.theY+b.theY,a.theZ+b.theZ,a.theT+b.theT); in operator +()
33 return LorentzVector(a.theX*s,a.theY*s,a.theZ*s,a.theT*s); in operator *()
/dports/devel/arm-none-eabi-gcc/gcc-8.4.0/gcc/testsuite/g++.dg/vect/
H A Dslp-pr50819.cc10 theX(x),theY(y),theZ(z),theT(t){} in LorentzVector()
13 theY += a.theY; in operator +=()
20 Value theY; member
28 LorentzVector(a.theX+b.theX,a.theY+b.theY,a.theZ+b.theZ,a.theT+b.theT); in operator +()
33 return LorentzVector(a.theX*s,a.theY*s,a.theZ*s,a.theT*s); in operator *()
/dports/devel/riscv64-none-elf-gcc/gcc-8.4.0/gcc/testsuite/g++.dg/vect/
H A Dslp-pr50819.cc10 theX(x),theY(y),theZ(z),theT(t){} in LorentzVector()
13 theY += a.theY; in operator +=()
20 Value theY; member
28 LorentzVector(a.theX+b.theX,a.theY+b.theY,a.theZ+b.theZ,a.theT+b.theT); in operator +()
33 return LorentzVector(a.theX*s,a.theY*s,a.theZ*s,a.theT*s); in operator *()
/dports/lang/gcc9-aux/gcc-9.1.0/gcc/testsuite/g++.dg/vect/
H A Dslp-pr50819.cc10 theX(x),theY(y),theZ(z),theT(t){} in LorentzVector()
13 theY += a.theY; in operator +=()
20 Value theY; member
28 LorentzVector(a.theX+b.theX,a.theY+b.theY,a.theZ+b.theZ,a.theT+b.theT); in operator +()
33 return LorentzVector(a.theX*s,a.theY*s,a.theZ*s,a.theT*s); in operator *()
/dports/misc/cxx_atomics_pic/gcc-11.2.0/gcc/testsuite/g++.dg/vect/
H A Dslp-pr50819.cc10 theX(x),theY(y),theZ(z),theT(t){} in LorentzVector()
13 theY += a.theY; in operator +=()
20 Value theY; member
28 LorentzVector(a.theX+b.theX,a.theY+b.theY,a.theZ+b.theZ,a.theT+b.theT); in operator +()
33 return LorentzVector(a.theX*s,a.theY*s,a.theZ*s,a.theT*s); in operator *()

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