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Searched refs:thefloor (Results 1 – 5 of 5) sorted by relevance

/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/
H A Dp_enemy.c5291 fixed_t thefloor; in A_JetChase() local
5301 thefloor = actor->watertop; in A_JetChase()
5303 thefloor = actor->floorz; in A_JetChase()
5387 fixed_t thefloor; in A_JetbThink() local
5394 thefloor = actor->watertop; in A_JetbThink()
5396 thefloor = actor->floorz; in A_JetbThink()
5730 fixed_t thefloor; in A_JetgThink() local
5737 thefloor = actor->watertop; in A_JetgThink()
5739 thefloor = actor->floorz; in A_JetgThink()
6306 fixed_t thefloor; in A_CrawlaCommanderThink() local
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/dports/graphics/openshadinglanguage/OpenShadingLanguage-Release-1.11.15.0/src/include/OSL/
H A Doslnoise.h877 float4 thefloor = floor(x); in floorfrac()
878 *i = int4(thefloor); in floorfrac()
879 return x-thefloor; in floorfrac()
881 int4 thefloor = OIIO::simd::ifloor (x); in floorfrac() local
882 *i = thefloor; in floorfrac()
883 return x - float4(thefloor); in floorfrac()
/dports/graphics/py-openshadinglanguage/OpenShadingLanguage-Release-1.11.15.0/src/include/OSL/
H A Doslnoise.h877 float4 thefloor = floor(x); in floorfrac()
878 *i = int4(thefloor); in floorfrac()
879 return x-thefloor; in floorfrac()
881 int4 thefloor = OIIO::simd::ifloor (x); in floorfrac() local
882 *i = thefloor; in floorfrac()
883 return x - float4(thefloor); in floorfrac()
/dports/textproc/py-orange3-text/orange3-text-1.3.1/orangecontrib/text/datasets/
H A Dfriends-transcripts.tab13051 03 06 0306 The One With The Flashback Monica Ross , foot on thefloor or come over no more!
22735 … One With All The Haste Rachel Monica, you don’t even have a bed, you sleep in a ball on thefloor!
32314 …7 0607 The One Where Phoebe Runs Monica Honey, that's a great idea nailing the boxes to thefloor!
/dports/textproc/p5-Unicode-Tussle/Unicode-Tussle-1.111/data/
H A Dwords.utf8450745 thefloor › the floor, to put a catch on the floor ← floor