Searched refs:themonst (Results 1 – 2 of 2) sorted by relevance
7371 monster *themonst; in attempt_escape() local7376 themonst = monster_by_mid(constricted_by); in attempt_escape()7377 ASSERT(themonst); in attempt_escape()7381 const string object = direct ? themonst->name(DESC_ITS, true) in attempt_escape()7386 >= roll_dice(5, 8 + div_rand_round(themonst->get_hit_dice(), 4))) in attempt_escape()7392 themonst->speed_increment -= 5; in attempt_escape()
6444 const monster* themonst = monster_by_mid(constricted_by); in attempt_escape() local6445 ASSERT(themonst); in attempt_escape()6449 + roll_dice(1, themonst->get_hit_dice()); in attempt_escape()