Searched refs:theta1_x (Results 1 – 2 of 2) sorted by relevance
339 double theta1_x = cos(-theta1), theta1_y = sin(-theta1); in CircleArc() local340 glVertex2f(theta1_x * inner_radius, theta1_y * inner_radius); in CircleArc()351 double color_scale_factor = (SQRT2OVER2 * (theta1_x + theta1_y) + 1) / 2; in CircleArc()354 glVertex2f(theta1_x, theta1_y); in CircleArc()355 glVertex2f(theta1_x * inner_radius, theta1_y * inner_radius); in CircleArc()
105 double theta1_x = std::cos(-theta1), theta1_y = std::sin(-theta1); in BufferStoreCircleArcVertices() local106 …buffer.store(static_cast<GLfloat>(center_x + theta1_x * r), static_cast<GLfloat>(center_y + theta1… in BufferStoreCircleArcVertices()