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Searched refs:thisNormal (Results 1 – 8 of 8) sorted by relevance

/dports/games/bzflag-server/bzflag-2.4.22/src/bzflag/
H A DeffectsRenderer.cxx1762 float thisNormal[3] = {0}; in drawRingXY() local
1766 RadialToCartesian(thisAng,1,thisNormal); in drawRingXY()
1776 glNormal3f(-thisNormal[0],-thisNormal[1],-thisNormal[2]); in drawRingXY()
1784 glNormal3f(-thisNormal[0],-thisNormal[1],-thisNormal[2]); in drawRingXY()
1797 glNormal3f(thisNormal[0],thisNormal[1],thisNormal[2]); in drawRingXY()
1805 glNormal3f(thisNormal[0],thisNormal[1],thisNormal[2]); in drawRingXY()
1841 float thisNormal[3] = {0}; in drawRingYZ() local
1855 glNormal3f(-thisNormal[0],-thisNormal[1],-thisNormal[2]); in drawRingYZ()
1863 glNormal3f(-thisNormal[0],-thisNormal[1],-thisNormal[2]); in drawRingYZ()
1876 glNormal3f(thisNormal[0],thisNormal[1],thisNormal[2]); in drawRingYZ()
[all …]
/dports/games/bzflag/bzflag-2.4.22/src/bzflag/
H A DeffectsRenderer.cxx1762 float thisNormal[3] = {0}; in drawRingXY() local
1766 RadialToCartesian(thisAng,1,thisNormal); in drawRingXY()
1776 glNormal3f(-thisNormal[0],-thisNormal[1],-thisNormal[2]); in drawRingXY()
1784 glNormal3f(-thisNormal[0],-thisNormal[1],-thisNormal[2]); in drawRingXY()
1797 glNormal3f(thisNormal[0],thisNormal[1],thisNormal[2]); in drawRingXY()
1805 glNormal3f(thisNormal[0],thisNormal[1],thisNormal[2]); in drawRingXY()
1841 float thisNormal[3] = {0}; in drawRingYZ() local
1855 glNormal3f(-thisNormal[0],-thisNormal[1],-thisNormal[2]); in drawRingYZ()
1863 glNormal3f(-thisNormal[0],-thisNormal[1],-thisNormal[2]); in drawRingYZ()
1876 glNormal3f(thisNormal[0],thisNormal[1],thisNormal[2]); in drawRingYZ()
[all …]
/dports/math/vtk8/VTK-8.2.0/ThirdParty/vtkm/vtk-m/vtkm/worklet/
H A DSplitSharpEdges.h230 auto thisNormal = faceNormals[currentTestingCellIndex]; in operator() local
234 if (vtkm::dot(thisNormal, neighborNormal) > this->CosFeatureAngle) in operator()
374 auto thisNormal = faceNormals[currentTestingCellIndex]; in operator() local
377 if (vtkm::dot(thisNormal, neighborNormal) > this->CosFeatureAngle) in operator()
/dports/math/vtk6/VTK-6.2.0/Filters/Core/
H A DvtkPolyDataNormals.cxx616 double thisNormal[3], neiNormal[3]; in MarkAndSplit() local
660 this->PolyNormals->GetTuple(cellId, thisNormal); in MarkAndSplit()
663 if ( vtkMath::Dot(thisNormal,neiNormal) > CosAngle ) in MarkAndSplit()
/dports/math/vtk8/VTK-8.2.0/Filters/Core/
H A DvtkPolyDataNormals.cxx634 double thisNormal[3], neiNormal[3]; in MarkAndSplit() local
678 this->PolyNormals->GetTuple(cellId, thisNormal); in MarkAndSplit()
681 if ( vtkMath::Dot(thisNormal,neiNormal) > CosAngle ) in MarkAndSplit()
/dports/math/vtk9/VTK-9.1.0/Filters/Core/
H A DvtkPolyDataNormals.cxx663 double thisNormal[3], neiNormal[3]; in MarkAndSplit() local
707 this->PolyNormals->GetTuple(cellId, thisNormal); in MarkAndSplit()
710 if (vtkMath::Dot(thisNormal, neiNormal) > CosAngle) in MarkAndSplit()
/dports/math/vtk9/VTK-9.1.0/ThirdParty/vtkm/vtkvtkm/vtk-m/vtkm/worklet/
H A DSplitSharpEdges.h186 auto thisNormal = faceNormals[currentTestingCellIndex]; in FindConnectedCellOwnerships() local
190 if (vtkm::dot(thisNormal, neighborNormal) > cosFeatureAngle) in FindConnectedCellOwnerships()
/dports/math/gismo/gismo-21.12.0/src/gsModeling/
H A DgsTriMeshToSolid.hpp1582 const gsVector3d<T> thisNormal = off1.cross(off2); in normalMult() local
1584 T thisResult = thisNormal.dot(globalNormal); in normalMult()