/dports/games/bzflag-server/bzflag-2.4.22/src/bzflag/ |
H A D | effectsRenderer.cxx | 1762 float thisNormal[3] = {0}; in drawRingXY() local 1766 RadialToCartesian(thisAng,1,thisNormal); in drawRingXY() 1776 glNormal3f(-thisNormal[0],-thisNormal[1],-thisNormal[2]); in drawRingXY() 1784 glNormal3f(-thisNormal[0],-thisNormal[1],-thisNormal[2]); in drawRingXY() 1797 glNormal3f(thisNormal[0],thisNormal[1],thisNormal[2]); in drawRingXY() 1805 glNormal3f(thisNormal[0],thisNormal[1],thisNormal[2]); in drawRingXY() 1841 float thisNormal[3] = {0}; in drawRingYZ() local 1855 glNormal3f(-thisNormal[0],-thisNormal[1],-thisNormal[2]); in drawRingYZ() 1863 glNormal3f(-thisNormal[0],-thisNormal[1],-thisNormal[2]); in drawRingYZ() 1876 glNormal3f(thisNormal[0],thisNormal[1],thisNormal[2]); in drawRingYZ() [all …]
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/dports/games/bzflag/bzflag-2.4.22/src/bzflag/ |
H A D | effectsRenderer.cxx | 1762 float thisNormal[3] = {0}; in drawRingXY() local 1766 RadialToCartesian(thisAng,1,thisNormal); in drawRingXY() 1776 glNormal3f(-thisNormal[0],-thisNormal[1],-thisNormal[2]); in drawRingXY() 1784 glNormal3f(-thisNormal[0],-thisNormal[1],-thisNormal[2]); in drawRingXY() 1797 glNormal3f(thisNormal[0],thisNormal[1],thisNormal[2]); in drawRingXY() 1805 glNormal3f(thisNormal[0],thisNormal[1],thisNormal[2]); in drawRingXY() 1841 float thisNormal[3] = {0}; in drawRingYZ() local 1855 glNormal3f(-thisNormal[0],-thisNormal[1],-thisNormal[2]); in drawRingYZ() 1863 glNormal3f(-thisNormal[0],-thisNormal[1],-thisNormal[2]); in drawRingYZ() 1876 glNormal3f(thisNormal[0],thisNormal[1],thisNormal[2]); in drawRingYZ() [all …]
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/dports/math/vtk8/VTK-8.2.0/ThirdParty/vtkm/vtk-m/vtkm/worklet/ |
H A D | SplitSharpEdges.h | 230 auto thisNormal = faceNormals[currentTestingCellIndex]; in operator() local 234 if (vtkm::dot(thisNormal, neighborNormal) > this->CosFeatureAngle) in operator() 374 auto thisNormal = faceNormals[currentTestingCellIndex]; in operator() local 377 if (vtkm::dot(thisNormal, neighborNormal) > this->CosFeatureAngle) in operator()
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/dports/math/vtk6/VTK-6.2.0/Filters/Core/ |
H A D | vtkPolyDataNormals.cxx | 616 double thisNormal[3], neiNormal[3]; in MarkAndSplit() local 660 this->PolyNormals->GetTuple(cellId, thisNormal); in MarkAndSplit() 663 if ( vtkMath::Dot(thisNormal,neiNormal) > CosAngle ) in MarkAndSplit()
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/dports/math/vtk8/VTK-8.2.0/Filters/Core/ |
H A D | vtkPolyDataNormals.cxx | 634 double thisNormal[3], neiNormal[3]; in MarkAndSplit() local 678 this->PolyNormals->GetTuple(cellId, thisNormal); in MarkAndSplit() 681 if ( vtkMath::Dot(thisNormal,neiNormal) > CosAngle ) in MarkAndSplit()
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/dports/math/vtk9/VTK-9.1.0/Filters/Core/ |
H A D | vtkPolyDataNormals.cxx | 663 double thisNormal[3], neiNormal[3]; in MarkAndSplit() local 707 this->PolyNormals->GetTuple(cellId, thisNormal); in MarkAndSplit() 710 if (vtkMath::Dot(thisNormal, neiNormal) > CosAngle) in MarkAndSplit()
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/dports/math/vtk9/VTK-9.1.0/ThirdParty/vtkm/vtkvtkm/vtk-m/vtkm/worklet/ |
H A D | SplitSharpEdges.h | 186 auto thisNormal = faceNormals[currentTestingCellIndex]; in FindConnectedCellOwnerships() local 190 if (vtkm::dot(thisNormal, neighborNormal) > cosFeatureAngle) in FindConnectedCellOwnerships()
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/dports/math/gismo/gismo-21.12.0/src/gsModeling/ |
H A D | gsTriMeshToSolid.hpp | 1582 const gsVector3d<T> thisNormal = off1.cross(off2); in normalMult() local 1584 T thisResult = thisNormal.dot(globalNormal); in normalMult()
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