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Searched refs:thisPublic (Results 1 – 25 of 65) sorted by relevance

123

/dports/games/doomsday/doomsday-2.3.1/doomsday/tools/shell-text/src/
H A Dshellapp.cpp73 menuLabel->addAction(new shell::Action(KeyEvent(Qt::Key_F9), thisPublic, SLOT(openMenu()))); in DENG2_PIMPL()
74 …menuLabel->addAction(new shell::Action(KeyEvent(Qt::Key_Z, KeyEvent::Control), thisPublic, SLOT(op… in DENG2_PIMPL()
75 …menuLabel->addAction(new shell::Action(KeyEvent(Qt::Key_C, KeyEvent::Control), thisPublic, SLOT(op… in DENG2_PIMPL()
76 …menuLabel->addAction(new shell::Action(KeyEvent(Qt::Key_X, KeyEvent::Control), thisPublic, SLOT(qu… in DENG2_PIMPL()
100 thisPublic, SLOT(askToOpenConnection()))); in DENG2_PIMPL()
101 menu->appendItem(new shell::Action(tr("Disconnect"), thisPublic, SLOT(closeConnection()))); in DENG2_PIMPL()
103 …menu->appendItem(new shell::Action(tr("Start local server"), thisPublic, SLOT(askToStartLocalServe… in DENG2_PIMPL()
106 menu->appendItem(new shell::Action(tr("About"), thisPublic, SLOT(showAbout()))); in DENG2_PIMPL()
107 menu->appendItem(new shell::Action(tr("Quit Shell"), thisPublic, SLOT(quit())), "Ctrl-X"); in DENG2_PIMPL()
123 QObject::connect(menu, SIGNAL(closed()), thisPublic, SLOT(menuClosed())); in DENG2_PIMPL()
[all …]
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/updater/
H A Dupdatersettingsdialog.cpp78 …ect(autoCheck, SIGNAL(stateChangedByUser(ToggleWidget::ToggleState)), thisPublic, SLOT(apply())); in DENG2_PIMPL()
79 …ect(freqs, SIGNAL(selectionChangedByUser(uint)), thisPublic, SLOT(apply())); in DENG2_PIMPL()
80 …ect(channels, SIGNAL(selectionChangedByUser(uint)), thisPublic, SLOT(apply())); in DENG2_PIMPL()
81 …ect(autoDown, SIGNAL(stateChangedByUser(ToggleWidget::ToggleState)), thisPublic, SLOT(apply())); in DENG2_PIMPL()
83 …ect(deleteAfter, SIGNAL(stateChangedByUser(ToggleWidget::ToggleState)), thisPublic, SLOT(apply())); in DENG2_PIMPL()
144 new SignalAction(thisPublic, SLOT(applyAndCheckNow()))); in DENG2_PIMPL()
H A Dupdatedownloaddialog.cpp76 network = new QNetworkAccessManager(thisPublic); in DENG_GUI_PIMPL()
77 …QObject::connect(network, SIGNAL(finished(QNetworkReply *)), thisPublic, SLOT(finished(QNetworkRep… in DENG_GUI_PIMPL()
101 … QObject::connect(reply, SIGNAL(metaDataChanged()), thisPublic, SLOT(replyMetaDataChanged())); in DENG_GUI_PIMPL()
102 …QObject::connect(reply, SIGNAL(downloadProgress(qint64,qint64)), thisPublic, SLOT(progress(qint64,… in DENG_GUI_PIMPL()
107 downloadInProgress = thisPublic; in DENG_GUI_PIMPL()
H A Dupdater.cpp160 network = new QNetworkAccessManager(thisPublic); in DENG2_PIMPL()
388 QObject::connect(availableDlg, SIGNAL(checkAgain()), thisPublic, SLOT(recheck())); in DENG2_PIMPL()
409 QObject::connect(download, SIGNAL(closed()), thisPublic, SLOT(downloadDialogClosed())); in DENG2_PIMPL()
410 …QObject::connect(download, SIGNAL(downloadProgress(int)),thisPublic, SLOT(downloadProgressed(int))… in DENG2_PIMPL()
411 …QObject::connect(download, SIGNAL(downloadFailed(QString)), thisPublic, SLOT(downloadFailed(QStrin… in DENG2_PIMPL()
412 QObject::connect(download, SIGNAL(accepted(int)), thisPublic, SLOT(downloadCompleted(int))); in DENG2_PIMPL()
H A Dupdateavailabledialog.cpp176 new SignalAction(thisPublic, SLOT(editSettings()))); in DENG_GUI_PIMPL()
182 new SignalAction(thisPublic, SLOT(showWhatsNew()))); in DENG_GUI_PIMPL()
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/common/src/world/
H A Dmapstatewriter.cpp137 SV_WriteSector((Sector *)P_ToPtr(DMU_SECTOR, i), thisPublic); in DENG2_PIMPL()
142 SV_WriteLine((Line *)P_ToPtr(DMU_LINE, i), thisPublic); in DENG2_PIMPL()
158 po->write(thisPublic); in DENG2_PIMPL()
229 parm.msw = thisPublic; in DENG2_PIMPL()
242 gfw_Session()->acsSystem().writeMapState(thisPublic); in DENG2_PIMPL()
267 theBossBrain->write(thisPublic); in DENG2_PIMPL()
H A Dmapstatereader.cpp325 SV_ReadSector((Sector *)P_ToPtr(DMU_SECTOR, i), thisPublic); in DENG2_PIMPL()
331 SV_ReadLine((Line *)P_ToPtr(DMU_LINE, i), thisPublic); in DENG2_PIMPL()
350 po->read(thisPublic); in DENG2_PIMPL()
631 if (thInfo->readFunc(th, thisPublic)) in DENG2_PIMPL()
651 Thinker_Iterate((thinkfunc_t) P_MobjThinker, restoreMobjLinksWorker, thisPublic); in DENG2_PIMPL()
659 Thinker_Iterate((thinkfunc_t) P_MobjThinker, restoreMobjLinksWorker, thisPublic); in DENG2_PIMPL()
679 gfw_Session()->acsSystem().readMapState(thisPublic); in DENG2_PIMPL()
705 theBossBrain->read(thisPublic); in DENG2_PIMPL()
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/server/src/
H A Dremoteuser.cpp61 QObject::connect(socket, SIGNAL(disconnected()), thisPublic, SLOT(socketDisconnected())); in DENG2_PIMPL()
62 … QObject::connect(socket, SIGNAL(messagesReady()), thisPublic, SLOT(handleIncomingPackets())); in DENG2_PIMPL()
157 App_ServerSystem().convertToRemoteFeedUser(thisPublic); in DENG2_PIMPL()
187 App_ServerSystem().convertToShellUser(thisPublic); in DENG2_PIMPL()
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/client/
H A Dclientsubsector.cpp245 visPlaneLinks[Sector::Floor].current != thisPublic; in DENG2_PIMPL()
348 if (!subsec || subsec == thisPublic) in DENG2_PIMPL()
365 if (visp->current != thisPublic) in DENG2_PIMPL()
379 if (visp->current != thisPublic) in DENG2_PIMPL()
431 if (!subsecAdr || *subsecAdr == thisPublic) in DENG2_PIMPL()
480 if (&backSpace.subsector() == thisPublic) in DENG2_PIMPL()
589 if (!floorIsMapped()) map(Sector::Floor, thisPublic); in DENG2_PIMPL()
590 if (!ceilingIsMapped()) map(Sector::Ceiling, thisPublic); in DENG2_PIMPL()
789 if (shard && shard->subsector() == thisPublic) in DENG2_PIMPL()
1120 , thisPublic << self().sector().indexInMap() in DENG2_PIMPL()
[all …]
/dports/games/doomsday/doomsday-2.3.1/doomsday/sdk/libappfw/src/widgets/
H A Dvariablesliderwidget.cpp42 QObject::connect(thisPublic, SIGNAL(valueChangedByUser(double)), in DENG2_PIMPL()
43 thisPublic, SLOT(setVariableFromWidget())); in DENG2_PIMPL()
/dports/games/doomsday/doomsday-2.3.1/doomsday/sdk/libcore/src/core/
H A Dloop.cpp48 timer = new QTimer(thisPublic); in DENG2_PIMPL()
49 QObject::connect(timer, SIGNAL(timeout()), thisPublic, SLOT(nextLoopIteration())); in DENG2_PIMPL()
/dports/games/doomsday/doomsday-2.3.1/doomsday/tools/shell/src/
H A Dpreferences.cpp56 QObject::connect(selFont, SIGNAL(clicked()), thisPublic, SLOT(selectFont())); in DENG2_PIMPL()
133 QObject::connect(yes, SIGNAL(clicked()), thisPublic, SLOT(accept())); in DENG2_PIMPL()
134 QObject::connect(no, SIGNAL(clicked()), thisPublic, SLOT(reject())); in DENG2_PIMPL()
H A Dopendialog.cpp83 thisPublic, SLOT(updateLocalList())); in DENG2_PIMPL()
90 QObject::connect(yes, SIGNAL(clicked()), thisPublic, SLOT(accept())); in DENG2_PIMPL()
91 QObject::connect(no, SIGNAL(clicked()), thisPublic, SLOT(reject())); in DENG2_PIMPL()
H A Dlocalserverdialog.cpp157 QObject::connect(runtime, SIGNAL(selected()), thisPublic, SLOT(validate())); in DENG2_PIMPL()
171 QObject::connect(yes, SIGNAL(clicked()), thisPublic, SLOT(accept())); in DENG2_PIMPL()
172 QObject::connect(no, SIGNAL(clicked()), thisPublic, SLOT(reject())); in DENG2_PIMPL()
/dports/games/doomsday/doomsday-2.3.1/doomsday/sdk/libgui/src/text/
H A Dfont.cpp129 fontsForThread.localData().remove(thisPublic); // FIXME: not removed by all threads... in DENG2_PIMPL()
151 auto found = hash.find(thisPublic); in DENG2_PIMPL()
163 hash[thisPublic].font = PlatformFont(referenceFont); in DENG2_PIMPL()
164 return hash[thisPublic]; in DENG2_PIMPL()
/dports/games/doomsday/doomsday-2.3.1/doomsday/sdk/libcore/src/filesys/remote/
H A Dremotefeed.cpp72 subfolder->attach(new RemoteFeed(*thisPublic, path)); in DENG2_PIMPL()
80 file->setOriginFeed(thisPublic); in DENG2_PIMPL()
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/ui/widgets/
H A Dhomemenuwidget.cpp46 thisPublic, SLOT(mouseActivityInItem())); in DENG_GUI_PIMPL()
49 thisPublic, SLOT(itemSelectionChanged())); in DENG_GUI_PIMPL()
H A Dtutorialwidget.cpp210 QObject::connect(dlg, SIGNAL(accepted(int)), thisPublic, SLOT(continueToNextStep())); in DENG_GUI_PIMPL()
211 QObject::connect(dlg, SIGNAL(rejected(int)), thisPublic, SLOT(stop())); in DENG_GUI_PIMPL()
217 … new SignalAction(thisPublic, SLOT(backToPreviousStep()))); in DENG_GUI_PIMPL()
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/resource/
H A Dfontscheme.cpp85 DENG2_ASSERT(&manifest.scheme() == thisPublic); // sanity check. in DENG2_PIMPL()
98 DENG2_ASSERT(&manifest.scheme() == thisPublic); // sanity check. in DENG2_PIMPL()
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/world/base/
H A Dplane.cpp81 map().trackedPlanes().remove(thisPublic); in DENG2_PIMPL()
117 map().trackedPlanes().insert(thisPublic); in DENG2_PIMPL()
129 if(gen.plane == thisPublic) in DENG2_PIMPL()
/dports/games/doomsday/doomsday-2.3.1/doomsday/sdk/libcore/src/widgets/
H A Dwidget.cpp74 Widget const *w = thisPublic; in DENG2_PIMPL()
113 child->d->parent = thisPublic; in DENG2_PIMPL()
143 i->widgetParentChanged(*child, 0, thisPublic); in DENG2_PIMPL()
183 return thisPublic; in DENG2_PIMPL()
187 return parent->d->walkChildren(thisPublic, dir, func, -1 /*up*/); in DENG2_PIMPL()
/dports/games/doomsday/doomsday-2.3.1/doomsday/sdk/libcore/include/de/
H A Dlibcore.h570 Public *thisPublic; member
571 inline Public &self() const { return *thisPublic; } in self()
573 Private(PublicType &i) : thisPublic(&i) {} in Private()
574 Private(PublicType *i) : thisPublic(i) {} in Private()
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/ui/dialogs/
H A Dvrsettingsdialog.cpp97 riftSetup->setAction(new SignalAction(thisPublic, SLOT(autoConfigForOculusRift()))); in DENG_GUI_PIMPL()
102 desktopSetup->setAction(new SignalAction(thisPublic, SLOT(autoConfigForDesktop()))); in DENG_GUI_PIMPL()
H A Dpackageinfodialog.cpp401 new SignalAction(thisPublic, SLOT(playInGame()))) in DENG_GUI_PIMPL()
405 new SignalAction(thisPublic, SLOT(addToProfile()))); in DENG_GUI_PIMPL()
410 Action, tr("Show File"), new SignalAction(thisPublic, SLOT(showFile()))); in DENG_GUI_PIMPL()
418 new SignalAction(thisPublic, SLOT(configure()))); in DENG_GUI_PIMPL()
/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/ui/editors/
H A Dmodelasseteditor.cpp264 thisPublic, SLOT(playAnimation()));
294 thisPublic, SLOT(updateOffsetVector()));
296 thisPublic, SLOT(updateOffsetVector()));
298 thisPublic, SLOT(updateOffsetVector()));

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