/dports/games/doomsday/doomsday-2.3.1/doomsday/tools/shell-text/src/ |
H A D | shellapp.cpp | 73 menuLabel->addAction(new shell::Action(KeyEvent(Qt::Key_F9), thisPublic, SLOT(openMenu()))); in DENG2_PIMPL() 74 …menuLabel->addAction(new shell::Action(KeyEvent(Qt::Key_Z, KeyEvent::Control), thisPublic, SLOT(op… in DENG2_PIMPL() 75 …menuLabel->addAction(new shell::Action(KeyEvent(Qt::Key_C, KeyEvent::Control), thisPublic, SLOT(op… in DENG2_PIMPL() 76 …menuLabel->addAction(new shell::Action(KeyEvent(Qt::Key_X, KeyEvent::Control), thisPublic, SLOT(qu… in DENG2_PIMPL() 100 thisPublic, SLOT(askToOpenConnection()))); in DENG2_PIMPL() 101 menu->appendItem(new shell::Action(tr("Disconnect"), thisPublic, SLOT(closeConnection()))); in DENG2_PIMPL() 103 …menu->appendItem(new shell::Action(tr("Start local server"), thisPublic, SLOT(askToStartLocalServe… in DENG2_PIMPL() 106 menu->appendItem(new shell::Action(tr("About"), thisPublic, SLOT(showAbout()))); in DENG2_PIMPL() 107 menu->appendItem(new shell::Action(tr("Quit Shell"), thisPublic, SLOT(quit())), "Ctrl-X"); in DENG2_PIMPL() 123 QObject::connect(menu, SIGNAL(closed()), thisPublic, SLOT(menuClosed())); in DENG2_PIMPL() [all …]
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/updater/ |
H A D | updatersettingsdialog.cpp | 78 …ect(autoCheck, SIGNAL(stateChangedByUser(ToggleWidget::ToggleState)), thisPublic, SLOT(apply())); in DENG2_PIMPL() 79 …ect(freqs, SIGNAL(selectionChangedByUser(uint)), thisPublic, SLOT(apply())); in DENG2_PIMPL() 80 …ect(channels, SIGNAL(selectionChangedByUser(uint)), thisPublic, SLOT(apply())); in DENG2_PIMPL() 81 …ect(autoDown, SIGNAL(stateChangedByUser(ToggleWidget::ToggleState)), thisPublic, SLOT(apply())); in DENG2_PIMPL() 83 …ect(deleteAfter, SIGNAL(stateChangedByUser(ToggleWidget::ToggleState)), thisPublic, SLOT(apply())); in DENG2_PIMPL() 144 new SignalAction(thisPublic, SLOT(applyAndCheckNow()))); in DENG2_PIMPL()
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H A D | updatedownloaddialog.cpp | 76 network = new QNetworkAccessManager(thisPublic); in DENG_GUI_PIMPL() 77 …QObject::connect(network, SIGNAL(finished(QNetworkReply *)), thisPublic, SLOT(finished(QNetworkRep… in DENG_GUI_PIMPL() 101 … QObject::connect(reply, SIGNAL(metaDataChanged()), thisPublic, SLOT(replyMetaDataChanged())); in DENG_GUI_PIMPL() 102 …QObject::connect(reply, SIGNAL(downloadProgress(qint64,qint64)), thisPublic, SLOT(progress(qint64,… in DENG_GUI_PIMPL() 107 downloadInProgress = thisPublic; in DENG_GUI_PIMPL()
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H A D | updater.cpp | 160 network = new QNetworkAccessManager(thisPublic); in DENG2_PIMPL() 388 QObject::connect(availableDlg, SIGNAL(checkAgain()), thisPublic, SLOT(recheck())); in DENG2_PIMPL() 409 QObject::connect(download, SIGNAL(closed()), thisPublic, SLOT(downloadDialogClosed())); in DENG2_PIMPL() 410 …QObject::connect(download, SIGNAL(downloadProgress(int)),thisPublic, SLOT(downloadProgressed(int))… in DENG2_PIMPL() 411 …QObject::connect(download, SIGNAL(downloadFailed(QString)), thisPublic, SLOT(downloadFailed(QStrin… in DENG2_PIMPL() 412 QObject::connect(download, SIGNAL(accepted(int)), thisPublic, SLOT(downloadCompleted(int))); in DENG2_PIMPL()
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H A D | updateavailabledialog.cpp | 176 new SignalAction(thisPublic, SLOT(editSettings()))); in DENG_GUI_PIMPL() 182 new SignalAction(thisPublic, SLOT(showWhatsNew()))); in DENG_GUI_PIMPL()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/common/src/world/ |
H A D | mapstatewriter.cpp | 137 SV_WriteSector((Sector *)P_ToPtr(DMU_SECTOR, i), thisPublic); in DENG2_PIMPL() 142 SV_WriteLine((Line *)P_ToPtr(DMU_LINE, i), thisPublic); in DENG2_PIMPL() 158 po->write(thisPublic); in DENG2_PIMPL() 229 parm.msw = thisPublic; in DENG2_PIMPL() 242 gfw_Session()->acsSystem().writeMapState(thisPublic); in DENG2_PIMPL() 267 theBossBrain->write(thisPublic); in DENG2_PIMPL()
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H A D | mapstatereader.cpp | 325 SV_ReadSector((Sector *)P_ToPtr(DMU_SECTOR, i), thisPublic); in DENG2_PIMPL() 331 SV_ReadLine((Line *)P_ToPtr(DMU_LINE, i), thisPublic); in DENG2_PIMPL() 350 po->read(thisPublic); in DENG2_PIMPL() 631 if (thInfo->readFunc(th, thisPublic)) in DENG2_PIMPL() 651 Thinker_Iterate((thinkfunc_t) P_MobjThinker, restoreMobjLinksWorker, thisPublic); in DENG2_PIMPL() 659 Thinker_Iterate((thinkfunc_t) P_MobjThinker, restoreMobjLinksWorker, thisPublic); in DENG2_PIMPL() 679 gfw_Session()->acsSystem().readMapState(thisPublic); in DENG2_PIMPL() 705 theBossBrain->read(thisPublic); in DENG2_PIMPL()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/server/src/ |
H A D | remoteuser.cpp | 61 QObject::connect(socket, SIGNAL(disconnected()), thisPublic, SLOT(socketDisconnected())); in DENG2_PIMPL() 62 … QObject::connect(socket, SIGNAL(messagesReady()), thisPublic, SLOT(handleIncomingPackets())); in DENG2_PIMPL() 157 App_ServerSystem().convertToRemoteFeedUser(thisPublic); in DENG2_PIMPL() 187 App_ServerSystem().convertToShellUser(thisPublic); in DENG2_PIMPL()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/client/ |
H A D | clientsubsector.cpp | 245 visPlaneLinks[Sector::Floor].current != thisPublic; in DENG2_PIMPL() 348 if (!subsec || subsec == thisPublic) in DENG2_PIMPL() 365 if (visp->current != thisPublic) in DENG2_PIMPL() 379 if (visp->current != thisPublic) in DENG2_PIMPL() 431 if (!subsecAdr || *subsecAdr == thisPublic) in DENG2_PIMPL() 480 if (&backSpace.subsector() == thisPublic) in DENG2_PIMPL() 589 if (!floorIsMapped()) map(Sector::Floor, thisPublic); in DENG2_PIMPL() 590 if (!ceilingIsMapped()) map(Sector::Ceiling, thisPublic); in DENG2_PIMPL() 789 if (shard && shard->subsector() == thisPublic) in DENG2_PIMPL() 1120 , thisPublic << self().sector().indexInMap() in DENG2_PIMPL() [all …]
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/dports/games/doomsday/doomsday-2.3.1/doomsday/sdk/libappfw/src/widgets/ |
H A D | variablesliderwidget.cpp | 42 QObject::connect(thisPublic, SIGNAL(valueChangedByUser(double)), in DENG2_PIMPL() 43 thisPublic, SLOT(setVariableFromWidget())); in DENG2_PIMPL()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/sdk/libcore/src/core/ |
H A D | loop.cpp | 48 timer = new QTimer(thisPublic); in DENG2_PIMPL() 49 QObject::connect(timer, SIGNAL(timeout()), thisPublic, SLOT(nextLoopIteration())); in DENG2_PIMPL()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/tools/shell/src/ |
H A D | preferences.cpp | 56 QObject::connect(selFont, SIGNAL(clicked()), thisPublic, SLOT(selectFont())); in DENG2_PIMPL() 133 QObject::connect(yes, SIGNAL(clicked()), thisPublic, SLOT(accept())); in DENG2_PIMPL() 134 QObject::connect(no, SIGNAL(clicked()), thisPublic, SLOT(reject())); in DENG2_PIMPL()
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H A D | opendialog.cpp | 83 thisPublic, SLOT(updateLocalList())); in DENG2_PIMPL() 90 QObject::connect(yes, SIGNAL(clicked()), thisPublic, SLOT(accept())); in DENG2_PIMPL() 91 QObject::connect(no, SIGNAL(clicked()), thisPublic, SLOT(reject())); in DENG2_PIMPL()
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H A D | localserverdialog.cpp | 157 QObject::connect(runtime, SIGNAL(selected()), thisPublic, SLOT(validate())); in DENG2_PIMPL() 171 QObject::connect(yes, SIGNAL(clicked()), thisPublic, SLOT(accept())); in DENG2_PIMPL() 172 QObject::connect(no, SIGNAL(clicked()), thisPublic, SLOT(reject())); in DENG2_PIMPL()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/sdk/libgui/src/text/ |
H A D | font.cpp | 129 fontsForThread.localData().remove(thisPublic); // FIXME: not removed by all threads... in DENG2_PIMPL() 151 auto found = hash.find(thisPublic); in DENG2_PIMPL() 163 hash[thisPublic].font = PlatformFont(referenceFont); in DENG2_PIMPL() 164 return hash[thisPublic]; in DENG2_PIMPL()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/sdk/libcore/src/filesys/remote/ |
H A D | remotefeed.cpp | 72 subfolder->attach(new RemoteFeed(*thisPublic, path)); in DENG2_PIMPL() 80 file->setOriginFeed(thisPublic); in DENG2_PIMPL()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/ui/widgets/ |
H A D | homemenuwidget.cpp | 46 thisPublic, SLOT(mouseActivityInItem())); in DENG_GUI_PIMPL() 49 thisPublic, SLOT(itemSelectionChanged())); in DENG_GUI_PIMPL()
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H A D | tutorialwidget.cpp | 210 QObject::connect(dlg, SIGNAL(accepted(int)), thisPublic, SLOT(continueToNextStep())); in DENG_GUI_PIMPL() 211 QObject::connect(dlg, SIGNAL(rejected(int)), thisPublic, SLOT(stop())); in DENG_GUI_PIMPL() 217 … new SignalAction(thisPublic, SLOT(backToPreviousStep()))); in DENG_GUI_PIMPL()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/resource/ |
H A D | fontscheme.cpp | 85 DENG2_ASSERT(&manifest.scheme() == thisPublic); // sanity check. in DENG2_PIMPL() 98 DENG2_ASSERT(&manifest.scheme() == thisPublic); // sanity check. in DENG2_PIMPL()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/world/base/ |
H A D | plane.cpp | 81 map().trackedPlanes().remove(thisPublic); in DENG2_PIMPL() 117 map().trackedPlanes().insert(thisPublic); in DENG2_PIMPL() 129 if(gen.plane == thisPublic) in DENG2_PIMPL()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/sdk/libcore/src/widgets/ |
H A D | widget.cpp | 74 Widget const *w = thisPublic; in DENG2_PIMPL() 113 child->d->parent = thisPublic; in DENG2_PIMPL() 143 i->widgetParentChanged(*child, 0, thisPublic); in DENG2_PIMPL() 183 return thisPublic; in DENG2_PIMPL() 187 return parent->d->walkChildren(thisPublic, dir, func, -1 /*up*/); in DENG2_PIMPL()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/sdk/libcore/include/de/ |
H A D | libcore.h | 570 Public *thisPublic; member 571 inline Public &self() const { return *thisPublic; } in self() 573 Private(PublicType &i) : thisPublic(&i) {} in Private() 574 Private(PublicType *i) : thisPublic(i) {} in Private()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/ui/dialogs/ |
H A D | vrsettingsdialog.cpp | 97 riftSetup->setAction(new SignalAction(thisPublic, SLOT(autoConfigForOculusRift()))); in DENG_GUI_PIMPL() 102 desktopSetup->setAction(new SignalAction(thisPublic, SLOT(autoConfigForDesktop()))); in DENG_GUI_PIMPL()
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H A D | packageinfodialog.cpp | 401 new SignalAction(thisPublic, SLOT(playInGame()))) in DENG_GUI_PIMPL() 405 new SignalAction(thisPublic, SLOT(addToProfile()))); in DENG_GUI_PIMPL() 410 Action, tr("Show File"), new SignalAction(thisPublic, SLOT(showFile()))); in DENG_GUI_PIMPL() 418 new SignalAction(thisPublic, SLOT(configure()))); in DENG_GUI_PIMPL()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/client/src/ui/editors/ |
H A D | modelasseteditor.cpp | 264 thisPublic, SLOT(playAnimation())); 294 thisPublic, SLOT(updateOffsetVector())); 296 thisPublic, SLOT(updateOffsetVector())); 298 thisPublic, SLOT(updateOffsetVector()));
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