Searched refs:this_texture (Results 1 – 8 of 8) sorted by relevance
101 GLuint this_texture; in display_trade_handler() local108 this_texture=get_items_texture(your_trade_list[i].image_id/25); in display_trade_handler()109 if (this_texture != -1) in display_trade_handler()111 bind_texture(this_texture); in display_trade_handler()155 GLuint this_texture; in display_trade_handler() local163 this_texture=get_items_texture(others_trade_list[i].image_id/25); in display_trade_handler()165 if (this_texture != -1) in display_trade_handler()167 bind_texture(this_texture); in display_trade_handler()
372 int this_texture; in display_dialogue_handler() local387 this_texture=cur_portrait/16; in display_dialogue_handler()388 this_texture=portraits_tex[this_texture]; in display_dialogue_handler()390 bind_texture(this_texture); in display_dialogue_handler()
478 int this_texture,cur_item,cur_pos; in display_quickbar_handler() local506 this_texture=get_items_texture(item_list[i].image_id/25); in display_quickbar_handler()508 bind_texture(this_texture); in display_quickbar_handler()
537 int this_texture,cur_item,cur_pos; in display_ground_items_handler() local553 this_texture=get_items_texture(ground_item_list[i].image_id/25); in display_ground_items_handler()554 bind_texture(this_texture); in display_ground_items_handler()
613 GLuint this_texture; in display_storage_handler() local619 this_texture=get_items_texture(storage_items[i].image_id/25); in display_storage_handler()621 if (this_texture != -1) in display_storage_handler()623 bind_texture(this_texture); in display_storage_handler()
246 int cur_item,this_texture; in drag_item() local298 this_texture=get_items_texture(cur_item/25); in drag_item()300 bind_texture(this_texture); in drag_item()596 int this_texture; in draw_item() local603 this_texture=get_items_texture(id/25); in draw_item()605 bind_texture(this_texture); in draw_item()
3814 static Texture* this_texture(lua_State* l) in this_texture() function3829 Texture* texture = this_texture(l); in texture_bind()3838 Texture* texture = this_texture(l); in texture_getheight()3847 Texture* texture = this_texture(l); in texture_getwidth()