Home
last modified time | relevance | path

Searched refs:thread_draw (Results 1 – 8 of 8) sorted by relevance

/dports/devel/godot-tools/godot-3.2.3-stable/servers/visual/
H A Dvisual_server_wrap_mt.cpp40 void VisualServerWrapMT::thread_draw(bool p_swap_buffers, double frame_step) { in thread_draw() function in VisualServerWrapMT
99 command_queue.push(this, &VisualServerWrapMT::thread_draw, p_swap_buffers, frame_step); in draw()
H A Dvisual_server_wrap_mt.h55 void thread_draw(bool p_swap_buffers, double frame_step);
/dports/devel/godot/godot-3.2.3-stable/servers/visual/
H A Dvisual_server_wrap_mt.cpp40 void VisualServerWrapMT::thread_draw(bool p_swap_buffers, double frame_step) { in thread_draw() function in VisualServerWrapMT
99 command_queue.push(this, &VisualServerWrapMT::thread_draw, p_swap_buffers, frame_step); in draw()
H A Dvisual_server_wrap_mt.h55 void thread_draw(bool p_swap_buffers, double frame_step);
/dports/devel/godot2/godot-2.1.6-stable/servers/visual/
H A Dvisual_server_wrap_mt.cpp38 void VisualServerWrapMT::thread_draw() { in thread_draw() function in VisualServerWrapMT
H A Dvisual_server_wrap_mt.h58 void thread_draw();
/dports/devel/godot2-tools/godot-2.1.6-stable/servers/visual/
H A Dvisual_server_wrap_mt.cpp38 void VisualServerWrapMT::thread_draw() { in thread_draw() function in VisualServerWrapMT
H A Dvisual_server_wrap_mt.h58 void thread_draw();