Searched refs:thread_draw (Results 1 – 8 of 8) sorted by relevance
/dports/devel/godot-tools/godot-3.2.3-stable/servers/visual/ |
H A D | visual_server_wrap_mt.cpp | 40 void VisualServerWrapMT::thread_draw(bool p_swap_buffers, double frame_step) { in thread_draw() function in VisualServerWrapMT 99 command_queue.push(this, &VisualServerWrapMT::thread_draw, p_swap_buffers, frame_step); in draw()
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H A D | visual_server_wrap_mt.h | 55 void thread_draw(bool p_swap_buffers, double frame_step);
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/dports/devel/godot/godot-3.2.3-stable/servers/visual/ |
H A D | visual_server_wrap_mt.cpp | 40 void VisualServerWrapMT::thread_draw(bool p_swap_buffers, double frame_step) { in thread_draw() function in VisualServerWrapMT 99 command_queue.push(this, &VisualServerWrapMT::thread_draw, p_swap_buffers, frame_step); in draw()
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H A D | visual_server_wrap_mt.h | 55 void thread_draw(bool p_swap_buffers, double frame_step);
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/dports/devel/godot2/godot-2.1.6-stable/servers/visual/ |
H A D | visual_server_wrap_mt.cpp | 38 void VisualServerWrapMT::thread_draw() { in thread_draw() function in VisualServerWrapMT
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H A D | visual_server_wrap_mt.h | 58 void thread_draw();
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/dports/devel/godot2-tools/godot-2.1.6-stable/servers/visual/ |
H A D | visual_server_wrap_mt.cpp | 38 void VisualServerWrapMT::thread_draw() { in thread_draw() function in VisualServerWrapMT
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H A D | visual_server_wrap_mt.h | 58 void thread_draw();
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