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Searched refs:thrownWeapon (Results 1 – 1 of 1) sorted by relevance

/dports/games/barony/Barony-3.3.7/src/
H A Dacthudweapon.cpp710 bool thrownWeapon = stats[clientnum]->weapon in actHudWeapon() local
776 if ( thrownWeapon && HUDWEAPON_CHOP > 3 ) in actHudWeapon()
1692 if ( thrownWeapon ) in actHudWeapon()
1721 else if ( thrownWeapon ) in actHudWeapon()
1754 if ( thrownWeapon && multiplayer == CLIENT ) in actHudWeapon()