Searched refs:thrownWeapon (Results 1 – 1 of 1) sorted by relevance
710 bool thrownWeapon = stats[clientnum]->weapon in actHudWeapon() local776 if ( thrownWeapon && HUDWEAPON_CHOP > 3 ) in actHudWeapon()1692 if ( thrownWeapon ) in actHudWeapon()1721 else if ( thrownWeapon ) in actHudWeapon()1754 if ( thrownWeapon && multiplayer == CLIENT ) in actHudWeapon()