Searched refs:thruster_flame (Results 1 – 7 of 7) sorted by relevance
517 generic_anim thruster_flame; member
1056 generic_anim_init( &wip->thruster_flame ); in init_weapon_entry()2614 generic_anim_init( &wip->thruster_flame, fname ); in parse_weapon()3134 if (wip->thruster_flame.first_frame >= 0) { in weapon_release_bitmaps()3135 bm_release(wip->thruster_flame.first_frame); in weapon_release_bitmaps()3136 wip->thruster_flame.first_frame = -1; in weapon_release_bitmaps()3266 if (strlen(wip->thruster_flame.filename)) { in weapon_load_bitmaps()3267 generic_anim_load(&wip->thruster_flame); in weapon_load_bitmaps()6308 bm_page_in_texture(wip->thruster_flame.first_frame); in weapons_page_in()
557 generic_anim thruster_flame; member
3284 generic_anim_init( &wip->thruster_flame, fname ); in parse_weapon()3819 if (wip->thruster_flame.first_frame >= 0) { in weapon_release_bitmaps()3820 bm_release(wip->thruster_flame.first_frame); in weapon_release_bitmaps()3821 wip->thruster_flame.first_frame = -1; in weapon_release_bitmaps()3951 if (strlen(wip->thruster_flame.filename)) { in weapon_load_bitmaps()3952 generic_anim_load(&wip->thruster_flame); in weapon_load_bitmaps()7307 bm_page_in_texture(wip->thruster_flame.first_frame); in weapons_page_in()7494 bm_page_in_texture(wip->thruster_flame.first_frame); in weapon_page_in()8711 generic_anim_init(&this->thruster_flame); in reset()
580 if (wip->thruster_flame.first_frame >= 0) in labviewer_add_model_thrusters()581 flame_anim = &wip->thruster_flame; in labviewer_add_model_thrusters()
7990 if (wip->thruster_flame.first_frame >= 0) in ship_do_weapon_thruster_frame()7991 flame_anim = &wip->thruster_flame; in ship_do_weapon_thruster_frame()
8905 if (wip->thruster_flame.first_frame >= 0) in ship_do_weapon_thruster_frame()8906 flame_anim = &wip->thruster_flame; in ship_do_weapon_thruster_frame()