Searched refs:thunders_count (Results 1 – 1 of 1) sorted by relevance
96 int thunders_count = 0; variable204 thunders_count = 0; in weather_clear()643 if (thunders_count < MAX_THUNDERS && lightnings_defs_count > 0 && in weather_add_lightning()647 thunders[thunders_count].type = type; in weather_add_lightning()648 thunders[thunders_count].x_pos = x; in weather_add_lightning()649 thunders[thunders_count].y_pos = y; in weather_add_lightning()650 thunders[thunders_count].time = cur_time; in weather_add_lightning()651 ++thunders_count; in weather_add_lightning()766 for (i = 0; i < thunders_count; ) in weather_sound_control()796 if (i < --thunders_count) in weather_sound_control()[all …]