/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/vidhrdw/ |
H A D | suna16_vidhrdw.c | 177 int tile_flipx = tile & 0x4000; in suna16_draw_sprites() local 180 if (flipx) tile_flipx = !tile_flipx; in suna16_draw_sprites() 186 tile_flipx = !tile_flipx; in suna16_draw_sprites() 193 tile_flipx, tile_flipy, in suna16_draw_sprites()
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H A D | suna8_vidhrdw.c | 324 int tile_flipx = attr & 0x40; in suna8_draw_normal_sprites() local 330 if (flipx) tile_flipx = !tile_flipx; in suna8_draw_normal_sprites() 334 { sx = max_x - sx; tile_flipx = !tile_flipx; in suna8_draw_normal_sprites() 340 tile_flipx, tile_flipy, in suna8_draw_normal_sprites()
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H A D | twin16_vidhrdw.c | 286 int tile_flipx = 0; /* video_register&TWIN16_TILE_FLIPX;*/ in draw_layer() local 319 tile_flipx = !tile_flipx; in draw_layer() 363 if( tile_flipx ) in draw_layer()
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/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/vidhrdw/ |
H A D | suna16_vidhrdw.c | 177 int tile_flipx = tile & 0x4000; in suna16_draw_sprites() local 180 if (flipx) tile_flipx = !tile_flipx; in suna16_draw_sprites() 186 tile_flipx = !tile_flipx; in suna16_draw_sprites() 193 tile_flipx, tile_flipy, in suna16_draw_sprites()
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H A D | suna8_vidhrdw.c | 305 int tile_flipx = attr & 0x40; in suna8_draw_normal_sprites() local 311 if (flipx) tile_flipx = !tile_flipx; in suna8_draw_normal_sprites() 315 { sx = max_x - sx; tile_flipx = !tile_flipx; in suna8_draw_normal_sprites() 321 tile_flipx, tile_flipy, in suna8_draw_normal_sprites()
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H A D | twin16_vidhrdw.c | 286 int tile_flipx = 0; // video_register&TWIN16_TILE_FLIPX; in draw_layer() local 319 tile_flipx = !tile_flipx; in draw_layer() 363 if( tile_flipx ) in draw_layer()
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/dports/emulators/mess/mame-mame0226/src/mame/video/ |
H A D | suna16.cpp | 181 int tile_flipx = tile & 0x4000; in draw_sprites() local 184 if (flipx) tile_flipx = !tile_flipx; in draw_sprites() 190 tile_flipx = !tile_flipx; in draw_sprites() 197 tile_flipx, tile_flipy, in draw_sprites()
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H A D | suna8.cpp | 403 int tile_flipx = attr & 0x40; in draw_sprites() local 409 if (flipx) tile_flipx = !tile_flipx; in draw_sprites() 414 sx = max_x - sx; tile_flipx = !tile_flipx; in draw_sprites() 426 tile_flipx, tile_flipy, sx, sy, screen.priority(), in draw_sprites() 431 code, color, tile_flipx, tile_flipy, sx, sy, 0xf); in draw_sprites()
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/dports/emulators/mame/mame-mame0226/src/mame/video/ |
H A D | suna16.cpp | 181 int tile_flipx = tile & 0x4000; in draw_sprites() local 184 if (flipx) tile_flipx = !tile_flipx; in draw_sprites() 190 tile_flipx = !tile_flipx; in draw_sprites() 197 tile_flipx, tile_flipy, in draw_sprites()
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H A D | suna8.cpp | 403 int tile_flipx = attr & 0x40; in draw_sprites() local 409 if (flipx) tile_flipx = !tile_flipx; in draw_sprites() 414 sx = max_x - sx; tile_flipx = !tile_flipx; in draw_sprites() 426 tile_flipx, tile_flipy, sx, sy, screen.priority(), in draw_sprites() 431 code, color, tile_flipx, tile_flipy, sx, sy, 0xf); in draw_sprites()
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/dports/games/libretro-mame2000/mame2000-libretro-e364a15/src/vidhrdw/ |
H A D | suna8.c | 302 int tile_flipx = attr & 0x40; in suna8_draw_normal_sprites() local 308 if (flipx) tile_flipx = !tile_flipx; in suna8_draw_normal_sprites() 312 { sx = max_x - sx; tile_flipx = !tile_flipx; in suna8_draw_normal_sprites() 318 tile_flipx, tile_flipy, in suna8_draw_normal_sprites()
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H A D | twin16.c | 73 int tile_flipx = 0; in draw_text() local 76 if( video_register&TWIN16_SCREEN_FLIPX ) tile_flipx = !tile_flipx; in draw_text() 90 tile_flipx,tile_flipy, in draw_text() 306 int tile_flipx = 0; // video_register&TWIN16_TILE_FLIPX; in draw_layer() local 339 tile_flipx = !tile_flipx; in draw_layer() 383 if( tile_flipx ) in draw_layer()
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/dports/emulators/mess/mame-mame0226/src/mame/drivers/ |
H A D | go2000.cpp | 303 int tile_flipx = tile & 0x4000; in screen_update_go2000() local 307 tile_flipx = !tile_flipx; in screen_update_go2000() 313 tile_flipx = !tile_flipx; in screen_update_go2000() 320 tile_flipx, tile_flipy, in screen_update_go2000()
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/dports/emulators/mame/mame-mame0226/src/mame/drivers/ |
H A D | go2000.cpp | 303 int tile_flipx = tile & 0x4000; in screen_update_go2000() local 307 tile_flipx = !tile_flipx; in screen_update_go2000() 313 tile_flipx = !tile_flipx; in screen_update_go2000() 320 tile_flipx, tile_flipy, in screen_update_go2000()
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/pst90s/ |
H A D | d_go2000.cpp | 425 INT32 tile_flipx = tile & 0x4000; in draw_sprites() local 429 tile_flipx = !tile_flipx; in draw_sprites() 431 …Draw8x8MaskTile(pTransDraw, tile & 0x1fff, sx, sy - 16, tile_flipx, tile_flipy, attr, 4, 0xf, 0, D… in draw_sprites()
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H A D | d_suna16.cpp | 1775 INT32 tile_flipx = tile & 0x4000; in draw_sprites() local 1778 if (flipx) tile_flipx ^= 0x4000; in draw_sprites() 1784 tile_flipx ^= 0x4000; in draw_sprites() 1802 if (tile_flipx) { in draw_sprites() 1808 if (tile_flipx) { in draw_sprites()
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/pst90s/ |
H A D | d_go2000.cpp | 425 INT32 tile_flipx = tile & 0x4000; in draw_sprites() local 429 tile_flipx = !tile_flipx; in draw_sprites() 431 …Draw8x8MaskTile(pTransDraw, tile & 0x1fff, sx, sy - 16, tile_flipx, tile_flipy, attr, 4, 0xf, 0, D… in draw_sprites()
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H A D | d_suna16.cpp | 1779 INT32 tile_flipx = tile & 0x4000; in draw_sprites() local 1782 if (flipx) tile_flipx ^= 0x4000; in draw_sprites() 1788 tile_flipx ^= 0x4000; in draw_sprites() 1806 if (tile_flipx) { in draw_sprites() 1812 if (tile_flipx) { in draw_sprites()
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/dports/games/libretro-fbneo/FBNeo-bbe3c05/src/burn/drv/pre90s/ |
H A D | d_suna8.cpp | 1981 int tile_flipx = attr & 0x40; in draw_normal_sprites() local 1987 if (flipx) tile_flipx = !tile_flipx; in draw_normal_sprites() 1992 sx = max_x - sx; tile_flipx = !tile_flipx; in draw_normal_sprites() 1996 …0x8000), (((attr >> 2) & 0xf) ^ colorbank) + 0x10 * m_palettebank, sx, sy, tile_flipx, tile_flipy); in draw_normal_sprites()
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/pre90s/ |
H A D | d_suna8.cpp | 1980 int tile_flipx = attr & 0x40; in draw_normal_sprites() local 1986 if (flipx) tile_flipx = !tile_flipx; in draw_normal_sprites() 1991 sx = max_x - sx; tile_flipx = !tile_flipx; in draw_normal_sprites() 1995 …0x8000), (((attr >> 2) & 0xf) ^ colorbank) + 0x10 * m_palettebank, sx, sy, tile_flipx, tile_flipy); in draw_normal_sprites()
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