Searched refs:tile_tradenum (Results 1 – 2 of 2) sorted by relevance
301 *tile_tradenum[NUM_TILES_DIGITS]; member3038 SET_SPRITE(city.tile_tradenum[i], buffer); in tileset_lookup_sprite_tags()4699 ADD_SPRITE(t->sprites.city.tile_tradenum[trade], TRUE, ox, oy); in fill_city_overlays_sprite_array()