Searched refs:tileaddr (Results 1 – 7 of 7) sorted by relevance
/dports/games/libretro-mame2003_plus/mame2003-plus-libretro-17e9889/src/vidhrdw/ |
H A D | snes_vidhrdw.c | 256 plane[0] = snes_vram[tileaddr]; in snes_draw_tile_2() 257 plane[1] = snes_vram[tileaddr + 1]; in snes_draw_tile_2() 330 plane[0] = snes_vram[tileaddr]; in snes_draw_tile_4() 331 plane[1] = snes_vram[tileaddr + 1]; in snes_draw_tile_4() 408 plane[0] = snes_vram[tileaddr]; in snes_draw_tile_8() 409 plane[1] = snes_vram[tileaddr + 1]; in snes_draw_tile_8() 496 plane[0] = snes_vram[tileaddr]; in snes_draw_tile_object() 497 plane[1] = snes_vram[tileaddr + 1]; in snes_draw_tile_object() 559 plane[0] = snes_vram[tileaddr]; in snes_draw_tile_object_w() 560 plane[1] = snes_vram[tileaddr + 1]; in snes_draw_tile_object_w() [all …]
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/dports/games/libretro-mame2003/mame2003-libretro-4358db4/src/vidhrdw/ |
H A D | snes_vidhrdw.c | 256 plane[0] = snes_vram[tileaddr]; in snes_draw_tile_2() 257 plane[1] = snes_vram[tileaddr + 1]; in snes_draw_tile_2() 330 plane[0] = snes_vram[tileaddr]; in snes_draw_tile_4() 331 plane[1] = snes_vram[tileaddr + 1]; in snes_draw_tile_4() 408 plane[0] = snes_vram[tileaddr]; in snes_draw_tile_8() 409 plane[1] = snes_vram[tileaddr + 1]; in snes_draw_tile_8() 496 plane[0] = snes_vram[tileaddr]; in snes_draw_tile_object() 497 plane[1] = snes_vram[tileaddr + 1]; in snes_draw_tile_object() 559 plane[0] = snes_vram[tileaddr]; in snes_draw_tile_object_w() 560 plane[1] = snes_vram[tileaddr + 1]; in snes_draw_tile_object_w() [all …]
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/dports/emulators/mess/mame-mame0226/src/mame/video/ |
H A D | lockon.cpp | 499 uint32_t tileaddr; in objects_draw() local 505 tileaddr = (chklut[opsta15_8 + cnt] & 0x7fff); in objects_draw() 506 bank = ((tileaddr >> 12) & 3) * 0x40000; in objects_draw() 507 tileaddr = bank + ((tileaddr & ~0xf000) << 3); in objects_draw() 518 uint32_t tileadd = tileaddr + (0x20000 * (j ^ xflip)); in objects_draw()
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/dports/emulators/mame/mame-mame0226/src/mame/video/ |
H A D | lockon.cpp | 499 uint32_t tileaddr; in objects_draw() local 505 tileaddr = (chklut[opsta15_8 + cnt] & 0x7fff); in objects_draw() 506 bank = ((tileaddr >> 12) & 3) * 0x40000; in objects_draw() 507 tileaddr = bank + ((tileaddr & ~0xf000) << 3); in objects_draw() 518 uint32_t tileadd = tileaddr + (0x20000 * (j ^ xflip)); in objects_draw()
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/dports/games/libretro-fbalpha/fbalpha-84eb9d9/src/burn/drv/snes/ |
H A D | snes_ppu.cpp | 350 plane[2 * ii] = snes_vram[tileaddr + 16 * ii]; in snes_draw_tile() 351 plane[2 * ii + 1] = snes_vram[tileaddr + 16 * ii + 1]; in snes_draw_tile() 589 …snes_draw_tile(planes, layer, tileaddr + (8 * planes), xpos, priority, flip, direct_colors, palNo,… in snes_draw_tile_x2() 590 snes_draw_tile(planes, layer, tileaddr, xpos + 8, priority, flip, direct_colors, palNo, hires); in snes_draw_tile_x2() 594 snes_draw_tile(planes, layer, tileaddr, xpos, priority, flip, direct_colors, palNo, hires); in snes_draw_tile_x2() 595 …snes_draw_tile(planes, layer, tileaddr + (8 * planes), xpos + 8, priority, flip, direct_colors, pa… in snes_draw_tile_x2() 607 SNES_INLINE void snes_draw_tile_object( UINT16 tileaddr, INT16 xpos, UINT8 priority, UINT8 flip, UI… in snes_draw_tile_object() argument 613 plane[0] = snes_vram[tileaddr]; in snes_draw_tile_object() 614 plane[1] = snes_vram[tileaddr + 1]; in snes_draw_tile_object() 615 plane[2] = snes_vram[tileaddr + 16]; in snes_draw_tile_object() [all …]
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/dports/emulators/mess/mame-mame0226/src/mame/drivers/ |
H A D | tmmjprd.cpp | 210 int tileaddr = (tiledata&0x000fffff)>>0; in draw_tile() local 242 uint16_t dat = (rom[(tileaddr*32)+count] & 0xf0)>>4; in draw_tile() 252 uint16_t dat = (rom[(tileaddr*32)+count] & 0x0f); in draw_tile() 266 uint16_t dat = (rom[(tileaddr*32)+count] & 0xff); in draw_tile()
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/dports/emulators/mame/mame-mame0226/src/mame/drivers/ |
H A D | tmmjprd.cpp | 210 int tileaddr = (tiledata&0x000fffff)>>0; in draw_tile() local 242 uint16_t dat = (rom[(tileaddr*32)+count] & 0xf0)>>4; in draw_tile() 252 uint16_t dat = (rom[(tileaddr*32)+count] & 0x0f); in draw_tile() 266 uint16_t dat = (rom[(tileaddr*32)+count] & 0xff); in draw_tile()
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