/dports/games/NBlood/NBlood-a1689a4/source/build/src/ |
H A D | tiles.cpp | 661 auto &rot = rottile[tilenume]; in tileMaybeRotate() 689 if (waloff[tilenume]) in tileLoadData() 698 if (faketile[tilenume>>3] & pow2char[tilenume&7]) in tileLoadData() 701 LZ4_decompress_safe(faketiledata[tilenume], buffer, faketilesize[tilenume], dasiz); in tileLoadData() 747 if (tilesizy[tilenume] >= 512) in tilePostLoad() 751 for (i=0; i<tilesizx[tilenume]*tilesizy[tilenume]; i++) in tilePostLoad() 758 if (tilenume==1250 || tilenume==1255) in tilePostLoad() 767 if (tilenume==1008) in tilePostLoad() 769 picanm[tilenume].xofs = 8; in tilePostLoad() 837 g_cache.allocateBlock(&waloff[tilenume], dasiz, &walock[tilenume]); in tileCreate() [all …]
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H A D | engine_priv.h | 385 static FORCE_INLINE void setgotpic(int32_t tilenume) in setgotpic() argument 387 if (walock[tilenume] < CACHE1D_LOCKED) walock[tilenume] = CACHE1D_UNLOCKED; in setgotpic() 388 gotpic[tilenume>>3] |= pow2char[tilenume&7]; in setgotpic()
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H A D | mdsprite.cpp | 316 int32_t md_defineframe(int32_t modelid, const char *framename, int32_t tilenume, int32_t skinnum, f… in md_defineframe() argument 324 if ((uint32_t)tilenume >= (uint32_t)MAXTILES) return -2; in md_defineframe() 327 tilenume=addtileP(modelid,tilenume,pal); in md_defineframe() 331 tile2model[tilenume].modelid = modelid; in md_defineframe() 332 tile2model[tilenume].framenum = tile2model[tilenume].skinnum = 0; in md_defineframe() 339 tile2model[tilenume].modelid = modelid; in md_defineframe() 340 tile2model[tilenume].framenum = i; in md_defineframe() 341 tile2model[tilenume].skinnum = skinnum; in md_defineframe() 342 tile2model[tilenume].smoothduration = Blrintf((float)UINT16_MAX * smoothduration); in md_defineframe()
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H A D | engine.cpp | 12917 tilesiz[tilenume].x = xsiz; tilesiz[tilenume].y = ysiz; in renderSetTarget() 12928 baktile = tilenume; in renderSetTarget() 12984 void squarerotatetile(int16_t tilenume) in squarerotatetile() argument 12986 int const siz = tilesiz[tilenume].x; in squarerotatetile() 12988 if (siz != tilesiz[tilenume].y) in squarerotatetile() 12995 ptr2 = ptr1 = (char *) (waloff[tilenume]+i*(siz+1)); in squarerotatetile() 13000 ptr2 = ptr1 = (char *) (waloff[tilenume]+(i-1)*(siz+1)); in squarerotatetile() 13890 void tileInvalidate(int16_t tilenume, int32_t pal, int32_t how) in tileInvalidate() argument 13893 UNREFERENCED_PARAMETER(tilenume); in tileInvalidate() 13906 gltexinvalidate(tilenume, np, hp); in tileInvalidate() [all …]
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/dports/games/jfsw/jfsw-c434002/jfbuild/src/ |
H A D | engine_priv.h | 127 static inline void setgotpic(int tilenume) in setgotpic() argument 129 if (walock[tilenume] < 200) walock[tilenume] = 199; in setgotpic() 130 gotpic[tilenume>>3] |= pow2char[tilenume&7]; in setgotpic()
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H A D | mdsprite.c | 173 int md_tilehasmodel (int tilenume) in md_tilehasmodel() argument 176 return tile2model[tilenume].modelid; in md_tilehasmodel() 207 int md_defineframe (int modelid, const char *framename, int tilenume, int skinnum) in md_defineframe() argument 216 if ((unsigned int)tilenume >= (unsigned int)MAXTILES) return(-2); in md_defineframe() 221 tile2model[tilenume].modelid = modelid; in md_defineframe() 222 tile2model[tilenume].framenum = tile2model[tilenume].skinnum = 0; in md_defineframe() 229 tile2model[tilenume].modelid = modelid; in md_defineframe() 230 tile2model[tilenume].framenum = i; in md_defineframe() 231 tile2model[tilenume].skinnum = skinnum; in md_defineframe()
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H A D | engine.c | 7856 dasiz = tilesizx[tilenume]*tilesizy[tilenume]; in loadtile() 7859 i = tilefilenum[tilenume]; in loadtile() 7877 walock[tilenume] = 199; in loadtile() 7878 allocache((void **)&waloff[tilenume],dasiz,&walock[tilenume]); in loadtile() 7905 walock[tilenume] = 255; in allocatepermanenttile() 7906 allocache((void **)&waloff[tilenume],dasiz,&walock[tilenume]); in allocatepermanenttile() 7910 picanm[tilenume] = 0; in allocatepermanenttile() 7917 return(waloff[tilenume]); in allocatepermanenttile() 10028 tilesizx[tilenume] = xsiz; tilesizy[tilenume] = ysiz; in setviewtotile() 10036 baktile = tilenume; in setviewtotile() [all …]
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/dports/games/NBlood/NBlood-a1689a4/source/sw/src/ |
H A D | jsector.cpp | 492 if (waloff[tilenume] == 0) in drawroomstotile() 493 tileLoad(tilenume); in drawroomstotile() 495 PRODUCTION_ASSERT(waloff[tilenume]); in drawroomstotile() 497 renderSetTarget(tilenume, tilesiz[tilenume].x, tilesiz[tilenume].y); in drawroomstotile() 505 squarerotatetile(tilenume); in drawroomstotile() 507 tileInvalidate(tilenume, -1, -1); in drawroomstotile() 522 xsiz = tilesiz[tilenume].x; in drawroomstotile() 523 ysiz = tilesiz[tilenume].y; in drawroomstotile() 530 if (waloff[tilenume] == 0) in drawroomstotile() 531 loadtile(tilenume); in drawroomstotile() [all …]
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H A D | game.cpp | 5851 loadtile(short tilenume) 5857 if (walsiz[tilenume] <= 0) 5860 i = tilefilenum[tilenume]; 5875 if (waloff[tilenume] == 0) 5876 allocache(&waloff[tilenume],walsiz[tilenume],&zerochar); 5878 if (artfilplc != tilefileoffs[tilenume]) 5880 klseek(artfil,tilefileoffs[tilenume]-artfilplc,SEEK_CUR); 5884 ptr = (char *)waloff[tilenume]; 5885 kread(artfil,ptr,walsiz[tilenume]); 5887 artfilplc = tilefileoffs[tilenume]+walsiz[tilenume];
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/dports/games/jfsw/jfsw-c434002/src/ |
H A D | jsector.c | 490 if (waloff[tilenume] == 0) in drawroomstotile() 491 loadtile(tilenume); in drawroomstotile() 493 PRODUCTION_ASSERT(waloff[tilenume]); in drawroomstotile() 495 setviewtotile(tilenume, tilesizx[tilenume], tilesizy[tilenume]); in drawroomstotile() 503 squarerotatetile(tilenume); in drawroomstotile() 506 invalidatetile(tilenume, -1, -1); in drawroomstotile() 521 xsiz = tilesizx[tilenume]; in drawroomstotile() 522 ysiz = tilesizy[tilenume]; in drawroomstotile() 529 if (waloff[tilenume] == 0) in drawroomstotile() 530 loadtile(tilenume); in drawroomstotile() [all …]
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H A D | game.c | 5882 loadtile (short tilenume) 5888 if (walsiz[tilenume] <= 0) 5891 i = tilefilenum[tilenume]; 5906 if (waloff[tilenume] == 0) 5907 allocache(&waloff[tilenume],walsiz[tilenume],&zerochar); 5909 if (artfilplc != tilefileoffs[tilenume]) 5911 klseek(artfil,tilefileoffs[tilenume]-artfilplc,SEEK_CUR); 5915 ptr = (char *)waloff[tilenume]; 5916 kread(artfil,ptr,walsiz[tilenume]); 5918 artfilplc = tilefileoffs[tilenume]+walsiz[tilenume];
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/dports/games/jfsw/jfsw-c434002/jfbuild/include/ |
H A D | build.h | 392 void loadtile(short tilenume); 394 int allocatepermanenttile(short tilenume, int xsiz, int ysiz); 400 void squarerotatetile(short tilenume); 410 void setviewtotile(short tilenume, int xsiz, int ysiz); 499 void invalidatetile(short tilenume, int pal, int how); 528 int md_tilehasmodel(int tilenume); 529 int md_defineframe(int modelid, const char *framename, int tilenume, int skinnum);
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/dports/games/NBlood/NBlood-a1689a4/source/build/include/ |
H A D | build.h | 1193 bool tileLoad(int16_t tilenume); 1194 void tileLoadData(int16_t tilenume, int32_t dasiz, char *buffer); 1202 intptr_t tileCreate(int16_t tilenume, int32_t xsiz, int32_t ysiz); 1204 void squarerotatetile(int16_t tilenume); 1216 void renderSetTarget(int16_t tilenume, int32_t xsiz, int32_t ysiz); 1490 void tileInvalidate(int16_t tilenume, int32_t pal, int32_t how); 1600 static FORCE_INLINE int32_t md_tilehasmodel(int32_t const tilenume, int32_t const pal) in md_tilehasmodel() argument 1602 return mdinited ? tile2model[Ptile2tile(tilenume,pal)].modelid : -1; in md_tilehasmodel() 1606 static FORCE_INLINE int tilehasmodelorvoxel(int const tilenume, int pal) in tilehasmodelorvoxel() argument 1613 (videoGetRenderMode() <= REND_POLYMOST && usevoxels && tiletovox[tilenume] != -1); in tilehasmodelorvoxel() [all …]
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/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/ |
H A D | premap.cpp | 48 static void tloadtile(int tilenume, int type) in tloadtile() argument 52 if ((picanm[tilenume].sf & PICANM_ANIMTYPE_MASK) == PICANM_ANIMTYPE_BACK) in tloadtile() 54 firstTile = tilenume - picanm[tilenume].num; in tloadtile() 55 lastTile = tilenume; in tloadtile() 59 firstTile = tilenume; in tloadtile() 60 lastTile = tilenume + picanm[tilenume].num; in tloadtile()
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/dports/games/NBlood/NBlood-a1689a4/source/rr/src/ |
H A D | premap.cpp | 44 static void tloadtile(int32_t tilenume, int32_t type) in tloadtile() argument 48 if ((picanm[tilenume].sf&PICANM_ANIMTYPE_MASK)==PICANM_ANIMTYPE_BACK) in tloadtile() 50 i = tilenume - picanm[tilenume].num; in tloadtile() 51 j = tilenume; in tloadtile() 55 i = tilenume; in tloadtile() 56 j = tilenume + picanm[tilenume].num; in tloadtile()
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginerr/ |
H A D | ENGINE.C | 2325 loadtile (short tilenume) in loadtile() argument 2331 dasiz = tilesizx[tilenume]*tilesizy[tilenume]; in loadtile() 2334 i = tilefilenum[tilenume]; in loadtile() 2352 walock[tilenume] = 199; in loadtile() 2353 allocache(&waloff[tilenume],dasiz,&walock[tilenume]); in loadtile() 2376 walock[tilenume] = 255; in allocatepermanenttile() 2377 allocache(&waloff[tilenume],dasiz,&walock[tilenume]); in allocatepermanenttile() 2381 picanm[tilenume] = 0; in allocatepermanenttile() 2388 return(waloff[tilenume]); in allocatepermanenttile() 7756 tilesizx[tilenume] = xsiz; tilesizy[tilenume] = ysiz; in setviewtotile() [all …]
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginera/ |
H A D | ENGINE.C | 2364 loadtile (short tilenume) in loadtile() argument 2370 dasiz = tilesizx[tilenume]*tilesizy[tilenume]; in loadtile() 2373 i = tilefilenum[tilenume]; in loadtile() 2391 walock[tilenume] = 199; in loadtile() 2392 allocache(&waloff[tilenume],dasiz,&walock[tilenume]); in loadtile() 2415 walock[tilenume] = 255; in allocatepermanenttile() 2416 allocache(&waloff[tilenume],dasiz,&walock[tilenume]); in allocatepermanenttile() 2420 picanm[tilenume] = 0; in allocatepermanenttile() 2427 return(waloff[tilenume]); in allocatepermanenttile() 7796 tilesizx[tilenume] = xsiz; tilesizy[tilenume] = ysiz; in setviewtotile() [all …]
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/ |
H A D | premap.c | 133 tloadtile(short tilenume) in tloadtile() argument 135 gotpic[tilenume>>3] |= (1<<(tilenume&7)); in tloadtile()
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