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/dports/games/valyriatear/ValyriaTear-1.1.0/data/tilesets/
H A Ddesert_cave_water.lua1 tileset = {}
4 tileset.num_tile_cols = 16
5 tileset.num_tile_rows = 16
8 tileset.walkability = {}
9 tileset.walkability[0] = {}
26 tileset.walkability[1] = {}
43 tileset.walkability[2] = {}
60 tileset.walkability[3] = {}
77 tileset.walkability[4] = {}
94 tileset.walkability[5] = {}
[all …]
H A Ddesert_cave.lua1 tileset = {}
4 tileset.num_tile_cols = 16
5 tileset.num_tile_rows = 16
8 tileset.walkability = {}
9 tileset.walkability[0] = {}
26 tileset.walkability[1] = {}
43 tileset.walkability[2] = {}
60 tileset.walkability[3] = {}
77 tileset.walkability[4] = {}
94 tileset.walkability[5] = {}
[all …]
H A Ddesert_cave_walls.lua1 tileset = {}
4 tileset.num_tile_cols = 16
5 tileset.num_tile_rows = 16
8 tileset.walkability = {}
9 tileset.walkability[0] = {}
26 tileset.walkability[1] = {}
43 tileset.walkability[2] = {}
60 tileset.walkability[3] = {}
77 tileset.walkability[4] = {}
94 tileset.walkability[5] = {}
[all …]
H A Dbuilding_interior_objects_01.lua1 tileset = {}
4 tileset.num_tile_cols = 16
5 tileset.num_tile_rows = 16
8 tileset.walkability = {}
9 tileset.walkability[0] = {}
26 tileset.walkability[1] = {}
43 tileset.walkability[2] = {}
60 tileset.walkability[3] = {}
77 tileset.walkability[4] = {}
94 tileset.walkability[5] = {}
[all …]
H A Ddesert_cave_walls2.lua1 tileset = {}
4 tileset.num_tile_cols = 16
5 tileset.num_tile_rows = 16
8 tileset.walkability = {}
9 tileset.walkability[0] = {}
26 tileset.walkability[1] = {}
43 tileset.walkability[2] = {}
60 tileset.walkability[3] = {}
77 tileset.walkability[4] = {}
94 tileset.walkability[5] = {}
[all …]
H A Ddesert_house_tileset.lua1 tileset = {}
4 tileset.num_tile_cols = 16
5 tileset.num_tile_rows = 16
8 tileset.walkability = {}
9 tileset.walkability[0] = {}
26 tileset.walkability[1] = {}
43 tileset.walkability[2] = {}
60 tileset.walkability[3] = {}
77 tileset.walkability[4] = {}
94 tileset.walkability[5] = {}
[all …]
H A Dharrvah_house_interior.lua1 tileset = {}
4 tileset.num_tile_cols = 16
5 tileset.num_tile_rows = 16
8 tileset.walkability = {}
9 tileset.walkability[0] = {}
26 tileset.walkability[1] = {}
43 tileset.walkability[2] = {}
60 tileset.walkability[3] = {}
77 tileset.walkability[4] = {}
94 tileset.walkability[5] = {}
[all …]
H A Ddesert_cave_ground.lua1 tileset = {}
4 tileset.num_tile_cols = 16
5 tileset.num_tile_rows = 16
35 tileset.walkability = {}
36 tileset.walkability[0] = {}
53 tileset.walkability[1] = {}
70 tileset.walkability[2] = {}
87 tileset.walkability[3] = {}
104 tileset.walkability[4] = {}
121 tileset.walkability[5] = {}
[all …]
H A Dwater_tileset.lua1 tileset = {}
4 tileset.num_tile_cols = 16
5 tileset.num_tile_rows = 16
8 tileset.walkability = {}
9 tileset.walkability[0] = {}
26 tileset.walkability[1] = {}
43 tileset.walkability[2] = {}
60 tileset.walkability[3] = {}
77 tileset.walkability[4] = {}
94 tileset.walkability[5] = {}
[all …]
H A Ddesert_ground.lua1 tileset = {}
4 tileset.num_tile_cols = 16
5 tileset.num_tile_rows = 16
60 tileset.walkability = {}
61 tileset.walkability[0] = {}
78 tileset.walkability[1] = {}
95 tileset.walkability[2] = {}
112 tileset.walkability[3] = {}
129 tileset.walkability[4] = {}
146 tileset.walkability[5] = {}
[all …]
H A Dharrvah_house_exterior.lua1 tileset = {}
4 tileset.num_tile_cols = 16
5 tileset.num_tile_rows = 16
8 tileset.walkability = {}
9 tileset.walkability[0] = {}
26 tileset.walkability[1] = {}
43 tileset.walkability[2] = {}
60 tileset.walkability[3] = {}
77 tileset.walkability[4] = {}
94 tileset.walkability[5] = {}
[all …]
H A Dmountain_house_exterior.lua1 tileset = {}
4 tileset.num_tile_cols = 16
5 tileset.num_tile_rows = 16
8 tileset.walkability = {}
9 tileset.walkability[0] = {}
26 tileset.walkability[1] = {}
43 tileset.walkability[2] = {}
60 tileset.walkability[3] = {}
77 tileset.walkability[4] = {}
94 tileset.walkability[5] = {}
[all …]
H A Dmountain_house_exterior2.lua1 tileset = {}
4 tileset.num_tile_cols = 16
5 tileset.num_tile_rows = 16
8 tileset.walkability = {}
9 tileset.walkability[0] = {}
26 tileset.walkability[1] = {}
43 tileset.walkability[2] = {}
60 tileset.walkability[3] = {}
77 tileset.walkability[4] = {}
94 tileset.walkability[5] = {}
[all …]
H A Dmountain_house_interior.lua1 tileset = {}
4 tileset.num_tile_cols = 16
5 tileset.num_tile_rows = 16
8 tileset.walkability = {}
9 tileset.walkability[0] = {}
26 tileset.walkability[1] = {}
43 tileset.walkability[2] = {}
60 tileset.walkability[3] = {}
77 tileset.walkability[4] = {}
94 tileset.walkability[5] = {}
[all …]
H A Dmountain_landscape.lua1 tileset = {}
4 tileset.num_tile_cols = 16
5 tileset.num_tile_rows = 16
8 tileset.walkability = {}
9 tileset.walkability[0] = {}
26 tileset.walkability[1] = {}
43 tileset.walkability[2] = {}
60 tileset.walkability[3] = {}
77 tileset.walkability[4] = {}
94 tileset.walkability[5] = {}
[all …]
H A Doverworld2_tileset.lua1 tileset = {}
4 tileset.num_tile_cols = 16
5 tileset.num_tile_rows = 16
8 tileset.walkability = {}
9 tileset.walkability[0] = {}
26 tileset.walkability[1] = {}
43 tileset.walkability[2] = {}
60 tileset.walkability[3] = {}
77 tileset.walkability[4] = {}
94 tileset.walkability[5] = {}
[all …]
H A Doverworld_tileset.lua1 tileset = {}
4 tileset.num_tile_cols = 16
5 tileset.num_tile_rows = 16
8 tileset.walkability = {}
9 tileset.walkability[0] = {}
26 tileset.walkability[1] = {}
43 tileset.walkability[2] = {}
60 tileset.walkability[3] = {}
77 tileset.walkability[4] = {}
94 tileset.walkability[5] = {}
[all …]
H A Dsnow_tileset.lua1 tileset = {}
4 tileset.num_tile_cols = 16
5 tileset.num_tile_rows = 16
8 tileset.walkability = {}
9 tileset.walkability[0] = {}
26 tileset.walkability[1] = {}
43 tileset.walkability[2] = {}
60 tileset.walkability[3] = {}
77 tileset.walkability[4] = {}
94 tileset.walkability[5] = {}
[all …]
H A Dshrine_tileset.lua1 tileset = {}
4 tileset.num_tile_cols = 16
5 tileset.num_tile_rows = 16
8 tileset.walkability = {}
9 tileset.walkability[0] = {}
26 tileset.walkability[1] = {}
43 tileset.walkability[2] = {}
60 tileset.walkability[3] = {}
77 tileset.walkability[4] = {}
94 tileset.walkability[5] = {}
[all …]
H A Dvillage_exterior.lua1 tileset = {}
4 tileset.num_tile_cols = 16
5 tileset.num_tile_rows = 16
8 tileset.walkability = {}
9 tileset.walkability[0] = {}
26 tileset.walkability[1] = {}
43 tileset.walkability[2] = {}
60 tileset.walkability[3] = {}
77 tileset.walkability[4] = {}
94 tileset.walkability[5] = {}
[all …]
H A Dwood_tileset.lua1 tileset = {}
4 tileset.num_tile_cols = 16
5 tileset.num_tile_rows = 16
8 tileset.walkability = {}
9 tileset.walkability[0] = {}
26 tileset.walkability[1] = {}
43 tileset.walkability[2] = {}
60 tileset.walkability[3] = {}
77 tileset.walkability[4] = {}
94 tileset.walkability[5] = {}
[all …]
H A Dcastle_exterior_01.lua1 tileset = {}
4 tileset.num_tile_cols = 16
5 tileset.num_tile_rows = 16
8 tileset.walkability = {}
9 tileset.walkability[0] = {}
26 tileset.walkability[1] = {}
43 tileset.walkability[2] = {}
60 tileset.walkability[3] = {}
77 tileset.walkability[4] = {}
94 tileset.walkability[5] = {}
[all …]
H A Dcastle_exterior_02.lua1 tileset = {}
4 tileset.num_tile_cols = 16
5 tileset.num_tile_rows = 16
8 tileset.walkability = {}
9 tileset.walkability[0] = {}
26 tileset.walkability[1] = {}
43 tileset.walkability[2] = {}
60 tileset.walkability[3] = {}
77 tileset.walkability[4] = {}
94 tileset.walkability[5] = {}
[all …]
/dports/games/stendhal/stendhal-1.35/tiled/tileset/
H A Danimation.seq6 # tileset index frame:frame[:frame]...
10 # tileset:
598 tileset/ground/fire/flame.png * 0:1:2
599 tileset/ground/fire/flame.png * 1:2:0
600 tileset/ground/fire/flame.png * 2:0:1
629 tileset/ground/fire/lava.png * 0:9:18
630 tileset/ground/fire/lava.png * 1:10:19
631 tileset/ground/fire/lava.png * 2:11:20
632 tileset/ground/fire/lava.png * 3:12:21
633 tileset/ground/fire/lava.png * 4:13:22
[all …]
/dports/games/freeciv/freeciv-2.6.6/client/
H A Dtilespec.h168 struct tileset;
170 extern struct tileset *tileset;
171 extern struct tileset *unscaled_tileset;
180 void tileset_init(struct tileset *t);
181 void tileset_free(struct tileset *tileset);
182 void tileset_load_tiles(struct tileset *t);
183 void tileset_free_tiles(struct tileset *t);
206 void tileset_setup_extra(struct tileset *t,
220 int fill_sprite_array(struct tileset *t,
344 tileset *t);
[all …]

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