/dports/games/valyriatear/ValyriaTear-1.1.0/data/tilesets/ |
H A D | desert_cave_water.lua | 1 tileset = {} 4 tileset.num_tile_cols = 16 5 tileset.num_tile_rows = 16 8 tileset.walkability = {} 9 tileset.walkability[0] = {} 26 tileset.walkability[1] = {} 43 tileset.walkability[2] = {} 60 tileset.walkability[3] = {} 77 tileset.walkability[4] = {} 94 tileset.walkability[5] = {} [all …]
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H A D | desert_cave.lua | 1 tileset = {} 4 tileset.num_tile_cols = 16 5 tileset.num_tile_rows = 16 8 tileset.walkability = {} 9 tileset.walkability[0] = {} 26 tileset.walkability[1] = {} 43 tileset.walkability[2] = {} 60 tileset.walkability[3] = {} 77 tileset.walkability[4] = {} 94 tileset.walkability[5] = {} [all …]
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H A D | desert_cave_walls.lua | 1 tileset = {} 4 tileset.num_tile_cols = 16 5 tileset.num_tile_rows = 16 8 tileset.walkability = {} 9 tileset.walkability[0] = {} 26 tileset.walkability[1] = {} 43 tileset.walkability[2] = {} 60 tileset.walkability[3] = {} 77 tileset.walkability[4] = {} 94 tileset.walkability[5] = {} [all …]
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H A D | building_interior_objects_01.lua | 1 tileset = {} 4 tileset.num_tile_cols = 16 5 tileset.num_tile_rows = 16 8 tileset.walkability = {} 9 tileset.walkability[0] = {} 26 tileset.walkability[1] = {} 43 tileset.walkability[2] = {} 60 tileset.walkability[3] = {} 77 tileset.walkability[4] = {} 94 tileset.walkability[5] = {} [all …]
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H A D | desert_cave_walls2.lua | 1 tileset = {} 4 tileset.num_tile_cols = 16 5 tileset.num_tile_rows = 16 8 tileset.walkability = {} 9 tileset.walkability[0] = {} 26 tileset.walkability[1] = {} 43 tileset.walkability[2] = {} 60 tileset.walkability[3] = {} 77 tileset.walkability[4] = {} 94 tileset.walkability[5] = {} [all …]
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H A D | desert_house_tileset.lua | 1 tileset = {} 4 tileset.num_tile_cols = 16 5 tileset.num_tile_rows = 16 8 tileset.walkability = {} 9 tileset.walkability[0] = {} 26 tileset.walkability[1] = {} 43 tileset.walkability[2] = {} 60 tileset.walkability[3] = {} 77 tileset.walkability[4] = {} 94 tileset.walkability[5] = {} [all …]
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H A D | harrvah_house_interior.lua | 1 tileset = {} 4 tileset.num_tile_cols = 16 5 tileset.num_tile_rows = 16 8 tileset.walkability = {} 9 tileset.walkability[0] = {} 26 tileset.walkability[1] = {} 43 tileset.walkability[2] = {} 60 tileset.walkability[3] = {} 77 tileset.walkability[4] = {} 94 tileset.walkability[5] = {} [all …]
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H A D | desert_cave_ground.lua | 1 tileset = {} 4 tileset.num_tile_cols = 16 5 tileset.num_tile_rows = 16 35 tileset.walkability = {} 36 tileset.walkability[0] = {} 53 tileset.walkability[1] = {} 70 tileset.walkability[2] = {} 87 tileset.walkability[3] = {} 104 tileset.walkability[4] = {} 121 tileset.walkability[5] = {} [all …]
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H A D | water_tileset.lua | 1 tileset = {} 4 tileset.num_tile_cols = 16 5 tileset.num_tile_rows = 16 8 tileset.walkability = {} 9 tileset.walkability[0] = {} 26 tileset.walkability[1] = {} 43 tileset.walkability[2] = {} 60 tileset.walkability[3] = {} 77 tileset.walkability[4] = {} 94 tileset.walkability[5] = {} [all …]
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H A D | desert_ground.lua | 1 tileset = {} 4 tileset.num_tile_cols = 16 5 tileset.num_tile_rows = 16 60 tileset.walkability = {} 61 tileset.walkability[0] = {} 78 tileset.walkability[1] = {} 95 tileset.walkability[2] = {} 112 tileset.walkability[3] = {} 129 tileset.walkability[4] = {} 146 tileset.walkability[5] = {} [all …]
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H A D | harrvah_house_exterior.lua | 1 tileset = {} 4 tileset.num_tile_cols = 16 5 tileset.num_tile_rows = 16 8 tileset.walkability = {} 9 tileset.walkability[0] = {} 26 tileset.walkability[1] = {} 43 tileset.walkability[2] = {} 60 tileset.walkability[3] = {} 77 tileset.walkability[4] = {} 94 tileset.walkability[5] = {} [all …]
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H A D | mountain_house_exterior.lua | 1 tileset = {} 4 tileset.num_tile_cols = 16 5 tileset.num_tile_rows = 16 8 tileset.walkability = {} 9 tileset.walkability[0] = {} 26 tileset.walkability[1] = {} 43 tileset.walkability[2] = {} 60 tileset.walkability[3] = {} 77 tileset.walkability[4] = {} 94 tileset.walkability[5] = {} [all …]
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H A D | mountain_house_exterior2.lua | 1 tileset = {} 4 tileset.num_tile_cols = 16 5 tileset.num_tile_rows = 16 8 tileset.walkability = {} 9 tileset.walkability[0] = {} 26 tileset.walkability[1] = {} 43 tileset.walkability[2] = {} 60 tileset.walkability[3] = {} 77 tileset.walkability[4] = {} 94 tileset.walkability[5] = {} [all …]
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H A D | mountain_house_interior.lua | 1 tileset = {} 4 tileset.num_tile_cols = 16 5 tileset.num_tile_rows = 16 8 tileset.walkability = {} 9 tileset.walkability[0] = {} 26 tileset.walkability[1] = {} 43 tileset.walkability[2] = {} 60 tileset.walkability[3] = {} 77 tileset.walkability[4] = {} 94 tileset.walkability[5] = {} [all …]
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H A D | mountain_landscape.lua | 1 tileset = {} 4 tileset.num_tile_cols = 16 5 tileset.num_tile_rows = 16 8 tileset.walkability = {} 9 tileset.walkability[0] = {} 26 tileset.walkability[1] = {} 43 tileset.walkability[2] = {} 60 tileset.walkability[3] = {} 77 tileset.walkability[4] = {} 94 tileset.walkability[5] = {} [all …]
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H A D | overworld2_tileset.lua | 1 tileset = {} 4 tileset.num_tile_cols = 16 5 tileset.num_tile_rows = 16 8 tileset.walkability = {} 9 tileset.walkability[0] = {} 26 tileset.walkability[1] = {} 43 tileset.walkability[2] = {} 60 tileset.walkability[3] = {} 77 tileset.walkability[4] = {} 94 tileset.walkability[5] = {} [all …]
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H A D | overworld_tileset.lua | 1 tileset = {} 4 tileset.num_tile_cols = 16 5 tileset.num_tile_rows = 16 8 tileset.walkability = {} 9 tileset.walkability[0] = {} 26 tileset.walkability[1] = {} 43 tileset.walkability[2] = {} 60 tileset.walkability[3] = {} 77 tileset.walkability[4] = {} 94 tileset.walkability[5] = {} [all …]
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H A D | snow_tileset.lua | 1 tileset = {} 4 tileset.num_tile_cols = 16 5 tileset.num_tile_rows = 16 8 tileset.walkability = {} 9 tileset.walkability[0] = {} 26 tileset.walkability[1] = {} 43 tileset.walkability[2] = {} 60 tileset.walkability[3] = {} 77 tileset.walkability[4] = {} 94 tileset.walkability[5] = {} [all …]
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H A D | shrine_tileset.lua | 1 tileset = {} 4 tileset.num_tile_cols = 16 5 tileset.num_tile_rows = 16 8 tileset.walkability = {} 9 tileset.walkability[0] = {} 26 tileset.walkability[1] = {} 43 tileset.walkability[2] = {} 60 tileset.walkability[3] = {} 77 tileset.walkability[4] = {} 94 tileset.walkability[5] = {} [all …]
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H A D | village_exterior.lua | 1 tileset = {} 4 tileset.num_tile_cols = 16 5 tileset.num_tile_rows = 16 8 tileset.walkability = {} 9 tileset.walkability[0] = {} 26 tileset.walkability[1] = {} 43 tileset.walkability[2] = {} 60 tileset.walkability[3] = {} 77 tileset.walkability[4] = {} 94 tileset.walkability[5] = {} [all …]
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H A D | wood_tileset.lua | 1 tileset = {} 4 tileset.num_tile_cols = 16 5 tileset.num_tile_rows = 16 8 tileset.walkability = {} 9 tileset.walkability[0] = {} 26 tileset.walkability[1] = {} 43 tileset.walkability[2] = {} 60 tileset.walkability[3] = {} 77 tileset.walkability[4] = {} 94 tileset.walkability[5] = {} [all …]
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H A D | castle_exterior_01.lua | 1 tileset = {} 4 tileset.num_tile_cols = 16 5 tileset.num_tile_rows = 16 8 tileset.walkability = {} 9 tileset.walkability[0] = {} 26 tileset.walkability[1] = {} 43 tileset.walkability[2] = {} 60 tileset.walkability[3] = {} 77 tileset.walkability[4] = {} 94 tileset.walkability[5] = {} [all …]
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H A D | castle_exterior_02.lua | 1 tileset = {} 4 tileset.num_tile_cols = 16 5 tileset.num_tile_rows = 16 8 tileset.walkability = {} 9 tileset.walkability[0] = {} 26 tileset.walkability[1] = {} 43 tileset.walkability[2] = {} 60 tileset.walkability[3] = {} 77 tileset.walkability[4] = {} 94 tileset.walkability[5] = {} [all …]
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/dports/games/stendhal/stendhal-1.35/tiled/tileset/ |
H A D | animation.seq | 6 # tileset index frame:frame[:frame]... 10 # tileset: 598 tileset/ground/fire/flame.png * 0:1:2 599 tileset/ground/fire/flame.png * 1:2:0 600 tileset/ground/fire/flame.png * 2:0:1 629 tileset/ground/fire/lava.png * 0:9:18 630 tileset/ground/fire/lava.png * 1:10:19 631 tileset/ground/fire/lava.png * 2:11:20 632 tileset/ground/fire/lava.png * 3:12:21 633 tileset/ground/fire/lava.png * 4:13:22 [all …]
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/dports/games/freeciv/freeciv-2.6.6/client/ |
H A D | tilespec.h | 168 struct tileset; 170 extern struct tileset *tileset; 171 extern struct tileset *unscaled_tileset; 180 void tileset_init(struct tileset *t); 181 void tileset_free(struct tileset *tileset); 182 void tileset_load_tiles(struct tileset *t); 183 void tileset_free_tiles(struct tileset *t); 206 void tileset_setup_extra(struct tileset *t, 220 int fill_sprite_array(struct tileset *t, 344 tileset *t); [all …]
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