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Searched refs:tilesetNode (Results 1 – 3 of 3) sorted by relevance

/dports/games/glest/glest_source_3.2.2/source/glest_game/world/
H A Dtileset.cpp108 const XmlNode *tilesetNode= xmlTree.getRootNode(); in load() local
111 const XmlNode *surfacesNode= tilesetNode->getChild("surfaces"); in load()
127 const XmlNode *objectsNode= tilesetNode->getChild("objects"); in load()
140 ambientSounds.load(dir, tilesetNode->getChild("ambient-sounds")); in load()
143 const XmlNode *parametersNode= tilesetNode->getChild("parameters"); in load()
/dports/games/openra/OpenRA-release-20200503/OpenRA.Mods.Common/UpdateRules/
H A DUpdateRule.cs32 …public virtual IEnumerable<string> UpdateTilesetNode(ModData modData, MiniYamlNode tilesetNode) { … in UpdateTilesetNode() argument
/dports/games/megaglest/megaglest-source-3.13.0/source/glest_game/world/
H A Dtileset.cpp182 const XmlNode *tilesetNode= xmlTree.getRootNode(); in load() local
187 const XmlNode *surfacesNode= tilesetNode->getChild("surfaces"); in load()
308 const XmlNode *objectsNode= tilesetNode->getChild("objects"); in load()
388 ambientSounds.load(dir, tilesetNode->getChild("ambient-sounds"), loadedFileList, sourceXMLFile); in load()
391 const XmlNode *parametersNode= tilesetNode->getChild("parameters"); in load()