Searched refs:tiletypes (Results 1 – 7 of 7) sorted by relevance
/dports/devel/trellis/prjtrellis-5eb0ad87/fuzzers/ECP5/900-db_fixup/ |
H A D | fuzzer.py | 10 tiletypes = set() 12 tiletypes.add(tile.info.type) 14 for tiletype in sorted(tiletypes):
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/dports/games/bomberclone/bomberclone-0.11.9/src/ |
H A D | mapmenu.c | 19 }, tiletypes[] = { in mapmenu() local 32 charlist_fillarraypointer (tiletypes, 2); in mapmenu() 64 selts = &tiletypes[0]; in mapmenu() 66 selts = &tiletypes[1]; in mapmenu() 90 menu_create_list (menu, "ts", 250, 85, 170, 40, tiletypes, &selts, 4); in mapmenu() 148 map.random_tileset = 1-(selts - &tiletypes[0]); in mapmenu()
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/dports/devel/nextpnr/nextpnr-48cd407/ice40/ |
H A D | chipdb.py | 50 tiletypes = dict() variable 256 tiletypes["NONE"] = 0 257 tiletypes["LOGIC"] = 1 258 tiletypes["IO"] = 2 259 tiletypes["RAMB"] = 3 260 tiletypes["RAMT"] = 4 261 tiletypes["DSP0"] = 5 262 tiletypes["DSP1"] = 6 263 tiletypes["DSP2"] = 7 264 tiletypes["DSP3"] = 8 [all …]
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/dports/games/hex-a-hop/hex-a-hop-1.1.0/src/ |
H A D | Makefile.am | 30 tiletypes.h \
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H A D | Makefile.in | 198 tiletypes.h \
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/dports/games/vultures-eye/vulture-2.3.67/vulture/ |
H A D | vulture_tile.h | 31 enum tiletypes { enum
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/dports/cad/magic/magic-8.3.245/doc/latexfiles/ |
H A D | maint2.tex | 3012 {\itshape Types} is a list of those tiletypes that 3017 {\itshape Dtypes} is a list of those tiletypes 3025 The tiletypes connecting to the gate of the fet are the same
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