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Searched refs:tiley (Results 1 – 25 of 219) sorted by relevance

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/dports/games/bstone/bstone-1.1.9/src/
H A D3d_act1.cpp297 spot->tiley = static_cast<uint8_t>(tiley); in SpawnStatic()
483 spot->tiley = static_cast<uint8_t>(tiley); in UseReservedStatic()
566 spot->tiley = static_cast<uint8_t>(tiley); in PlaceItemType()
620 y_diff = spot->tiley - tiley; in ExplodeStatics()
761 lastdoorobj->tiley = static_cast<uint8_t>(tiley); in SpawnDoor()
812 int16_t tiley = doorobjlist[door].tiley; in CheckLinkedDoors() local
910 tiley = doorobjlist[door].tiley; in CloseDoor()
921 if (player->tiley == tiley) { in CloseDoor()
1251 disty = player->tiley - obj->tiley; in TryDropPlasmaDetonator()
1372 tiley = doorobjlist[door].tiley; in DoorClosing()
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H A D3d_state.cpp37 int16_t tiley);
42 int16_t tiley);
75 uint16_t tiley,
122 uint16_t tiley, in SpawnNewObj() argument
131 new_actor->tiley = static_cast<uint8_t>(tiley); in SpawnNewObj()
271 ob->tiley--; in TryWalk()
290 ob->tiley--; in TryWalk()
329 ob->tiley++; in TryWalk()
345 ob->tiley++; in TryWalk()
1182 ob->tiley = static_cast<uint8_t>(tiley); in KillActor()
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H A D3d_act2.cpp659 int16_t tiley) in SpawnOffsetObj() argument
1479 int16_t tiley) in FindObj() argument
1492 if (tiley != obj->tiley) { in FindObj()
1519 int16_t tiley) in SpawnHiddenOfs() argument
1699 obj->tiley == player->tiley) in T_SmartThought()
2089 cross_barrier.coord.tiley == local_barrier.coord.tiley) in get_cross_barrier_index()
2212 local_barrier->coord.tiley = cross_barrier.coord.tiley; in apply_cross_barriers()
2495 int16_t tiley, in SpawnBarrier() argument
3370 dy = static_cast<int16_t>(abs(obj->tiley - player->tiley)); in T_LiquidMove()
4177 dy = static_cast<int16_t>(abs(ob->tiley - player->tiley)); in DoAttack()
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/dports/games/exult/exult-snapshot-v1.7.0.20211128/objs/
H A Dchunkter.cc87 Shape_frame *shape = get_shape(tilex, tiley); in paint_tile()
91 tiley * c_tilesize); in paint_tile()
104 for (int tiley = 0; tiley < c_tiles_per_chunk; tiley++) in Chunk_terrain() local
118 shapes[16 * tiley + tilex] = id; in Chunk_terrain()
131 for (int tiley = 0; tiley < c_tiles_per_chunk; tiley++) in Chunk_terrain() local
133 shapes[16 * tiley + tilex] = c2.shapes[16 * tiley + tilex]; in Chunk_terrain()
154 int tilex, int tiley, in set_flat() argument
163 shapes[16 * tiley + tilex] = id; in set_flat()
234 for (int tiley = 0; tiley < c_tiles_per_chunk; tiley++) in render_flats() local
236 paint_tile(tilex, tiley); in render_flats()
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H A Dchunkter.h53 void paint_tile(int tilex, int tiley);
75 inline ShapeID get_flat(int tilex, int tiley) const { in get_flat() argument
76 return shapes[16 * tiley + tilex]; in get_flat()
79 inline Shape_frame *get_shape(int tilex, int tiley) { in get_shape() argument
80 return shapes[16 * tiley + tilex].get_shape(); in get_shape()
84 void set_flat(int tilex, int tiley, const ShapeID& id);
/dports/games/rottdc/rottdc-1.0-2/rott/
H A Drt_door.c1206 lastdoorobj->tiley = tiley; in SpawnDoor()
1511 tiley=doorobjlist[i]->tiley; in FixDoorAreaNumbers()
1588 tiley = dptr->tiley; in DoorUnBlocked()
1698 tiley = dptr->tiley; in CloseDoor()
1935 tiley = doorobjlist[door]->tiley; in DoorOpening()
2005 tiley = dptr->tiley; in DoorClosing()
2120 lastmaskobj->tiley = tiley; in SpawnMaskedWall()
2618 tiley=maskobjlist[i]->tiley; in FixMaskedWallAreaNumbers()
3178 (abs(ob->tiley-door1->tiley)<=1)) in OperateElevatorSwitch()
3333 lastpwallobj->tiley = tiley; in SpawnPushWall()
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H A Drt_stat.c358 temp->tiley = stat->tiley; in RemoveStatic()
394 DoLights(tilex,tiley); in TurnOffLight()
746 IsLight(tilex-1,tiley+1) ) in TurnOffLight0()
1225 temp->tiley = tiley; in SpawnStatic()
1336 tdptr->y = tiley; in SpawnStatic()
1394 temp->tiley = y>>16; in SpawnInertStatic()
1402 int tiley=temp->tiley; in SpawnInertStatic() local
1663 tiley = switches[i].tiley; in LoadSwitches()
1679 tilemap[tilex][tiley]++; in LoadSwitches()
1703 lastswitch->tiley = tiley; in SpawnSwitchThingy()
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H A Drt_actor.h112 ob->tiley = newtiley; \
114 ob->y = (ob->tiley << TILESHIFT) + TILEGLOBAL/2; \
123 ob->tiley = (ob->y >> TILESHIFT); \
229 byte tilex,tiley; member
324 objtype* DiskAt(int tilex,int tiley);
377 void SpawnDeadGuard (int tilex, int tiley);
378 void SpawnWallfire(int tilex, int tiley, int dir);
417 void SpawnSnake(int tilex,int tiley);
424 boolean TurnOffLight0 (int tilex, int tiley);
426 boolean TurnOffLight2 (int tilex, int tiley, int j);
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H A Drt_door.h93 byte tilex,tiley; member
116 byte tilex,tiley; member
160 byte tilex,tiley; member
224 void SpawnMaskedWall (int tilex, int tiley, int which, int flags);
232 void SpawnPushWall (int tilex, int tiley, int lock, int texture, int dir, int type);
267 int IsWall (int tilex, int tiley);
268 int IsDoor (int tilex, int tiley);
269 int IsMaskedWall (int tilex, int tiley);
H A Drt_actor.c3930 dy = ob->tiley - tiley; in BloodDrip()
5571 tiley = ob->tiley; in MoveActor()
7527 tiley = tiley; in SpawnBoulder()
7561 tiley = tiley; in SpawnMultiSpriteActor()
7604 tiley = tiley; in SpawnSnake()
7629 tiley = tiley; in SpawnGunThingy()
7655 tiley = tiley; in SpawnFourWayGun()
8478 dy = abs(ob->tiley - PLAYER[0]->tiley); in T_HeinrichChase()
10113 dy = abs(ob->tiley - PLAYER[0]->tiley); in T_DarkmonkChase()
11012 tiley = ob->tiley; in NextToDoor()
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/dports/games/abuse_sdl/abuse-0.8/data/addon/pong/
H A Dpong.lsp123 (defun blow_up_tile (tilex tiley)
125 (gamey (+ (* tiley 7) 7)))
128 (destroy_tile tilex tiley)))
130 (defun destroy_tile (tilex tiley)
132 (gamey (+ (* tiley 7) 7))
133 (type (fg_tile tilex tiley)))
138 (blow_up_tile tilex tiley)
141 (if (and (> tiley 0))
143 (blow_up_tile tilex (+ tiley 1))
144 (blow_up_tile (+ tilex 1) tiley)))
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/dports/games/abuse_sdl/abuse-0.8/data/addon/bong/
H A Dbong.lsp133 (defun blow_up_tile (tilex tiley)
135 (gamey (+ (* tiley 7) 7)))
138 (destroy_tile tilex tiley)))
140 (defun destroy_tile (tilex tiley)
142 (gamey (+ (* tiley 7) 7))
143 (type (fg_tile tilex tiley)))
148 (blow_up_tile tilex tiley)
151 (if (and (> tiley 0))
153 (blow_up_tile tilex (+ tiley 1))
154 (blow_up_tile (+ tilex 1) tiley)))
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/dports/games/freesynd/freesynd-0.7.5/src/menus/
H A Dmaprenderer.cpp151 if (tiley < 0) in createFastKeys()
152 tiley = 0; in createFastKeys()
191 && v->tileY() >= tiley && v->tileY() < maxtiley) { in createFastKeys()
225 && w->tileY() >= tiley && w->tileY() < maxtiley) { in createFastKeys()
235 && s->tileY() >= tiley && s->tileY() < maxtiley) { in createFastKeys()
253 int key = fastKey(tilex, tiley, tilez); in drawAt()
259 && cache_vehicles_[i]->tileY() == tiley in drawAt()
269 && cache_peds_[i]->tileY() == tiley in drawAt()
292 && cache_weapons_[i]->tileY() == tiley in drawAt()
302 && cache_statics_[i]->tileY() == tiley in drawAt()
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/dports/games/whichwayisup/whichwayisup/lib/
H A Dtile.py16 def __init__(self, screen, tilex, tiley, set = "brown", tileclass = "wall"): argument
18 y = (tiley - (FULL_TILES_VER - TILES_VER) + 0.5) * TILE_DIM
24 self.tiley = tiley
39 self.tilex = FULL_TILES_VER - self.tiley - 1
40 self.tiley = tempx
42 tempy = self.tiley
43 self.tiley = FULL_TILES_HOR - self.tilex - 1
H A Dtrigger.py6 def __init__(self, trigger_type, x, y, tilex = None, tiley = None): argument
11 self.tiley = tiley
/dports/games/ecwolf/ecwolf-1.3.3-src/src/
H A Dwl_state.cpp155 word zoney = ob->tiley; in TryWalk()
166 CHECKDIAG(ob->tilex+1,ob->tiley,MapTrigger::West); in TryWalk()
173 CHECKSIDE(ob->tilex+1,ob->tiley,MapTrigger::West); in TryWalk()
179 CHECKDIAG(ob->tilex+1,ob->tiley,MapTrigger::West); in TryWalk()
192 CHECKDIAG(ob->tilex-1,ob->tiley,MapTrigger::East); in TryWalk()
199 CHECKSIDE(ob->tilex-1,ob->tiley,MapTrigger::East); in TryWalk()
205 CHECKDIAG(ob->tilex-1,ob->tiley,MapTrigger::East); in TryWalk()
269 deltay = players[0].mo->tiley - ob->tiley; in SelectDodgeDir()
376 deltay=players[0].mo->tiley - ob->tiley; in SelectChaseDir()
483 deltay=players[0].mo->tiley - ob->tiley; in SelectRunDir()
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/dports/games/senken/senken-0.3.0/src/
H A Dscreen.c36 int tiley; member
67 screen->tiley = 32; in screen_init()
202 retx = sx/screen->tilex + sy/screen->tiley - sizey/2; in nominal_screen_to_map()
203 rety = - sx/screen->tilex + sy/screen->tiley + sizey/2; in nominal_screen_to_map()
207 rety = - sx/screen->tilex + sy/screen->tiley + sizex/2; in nominal_screen_to_map()
516 *screeny = (mapx + mapy) * (screen->tiley/2); in mapcoord_to_screen()
552 screen->tiley *= 2; in screen_zoom()
559 screen->tiley /= 2; in screen_zoom()
598 if (*sy > screen->tiley/2 * (mapsizex + mapsizey)) in screen_keep_in_bounds()
599 *sy = screen->tiley/2 * (mapsizex + mapsizey); in screen_keep_in_bounds()
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/dports/graphics/photoflow/PhotoFlow-8472024f/src/rt/rtengine/
H A Drawimagesource.hh62 int tilex, int tiley, int tilew, int tileh,
65 int tilex, int tiley, int tilew, int tileh,
67 …void amaze_demosaic_RT(int winx, int winy, int winw, int winh, int tilex, int tiley, int tilew, in…
69 int tilex, int tiley, int tilew, int tileh);
71 int tilex, int tiley, int tilew, int tileh,
74 int tilex, int tiley, int tilew, int tileh);
76 int tilex, int tiley, int tilew, int tileh);
/dports/graphics/openexr/openexr-3.1.4/src/lib/OpenEXRCore/
H A Dchunk.c717 tiley, in exr_read_tile_chunk_info()
739 tiley, in exr_read_tile_chunk_info()
758 tiley, in exr_read_tile_chunk_info()
774 tiley, in exr_read_tile_chunk_info()
788 tiley, in exr_read_tile_chunk_info()
793 tiley); in exr_read_tile_chunk_info()
802 tiley, in exr_read_tile_chunk_info()
816 tiley, in exr_read_tile_chunk_info()
1663 tiley, in write_tile_chunk()
1776 tiley, in exr_write_tile_chunk()
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/dports/games/brumbrumrally/brumbrumrally-0.7/src/
H A DTrack.cpp309 || tiley < 0 || tiley >= MAX_MAP_Y) in update()
431 if (tiles[tiley][tilex].orderNum == 0) in update()
755 switch (tiles[tiley][tilex].dir) in getCarProgress()
806 int tiley = (int) p.y / TILE_SIZE; in getCarDistanceNearestWall() local
991 int tiley = (int) pos.y / TILE_SIZE; in rayWallTest() local
998 assert(tiley >= 0); in rayWallTest()
1000 assert(tiley < MAX_MAP_Y); in rayWallTest()
1020 tiley += yTileChange; in rayWallTest()
1083 int tiley = (int) pos.y / TILE_SIZE; in PointProgress() local
1086 const Tile& tile = tiles[tiley][tilex]; in PointProgress()
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/skia/src/core/
H A DSkBitmapProcState_matrixProcs.cpp82 *xy++ = tiley(mapper.fixedY(), s.fPixmap.height() - 1); in nofilter_scale()
119 template <unsigned (*tilex)(SkFixed, int), unsigned (*tiley)(SkFixed, int)>
134 *xy++ = (tiley(SkFractionalIntToFixed(fy), maxY) << 16) in nofilter_affine()
176 *xy++ = pack<tiley, extract_low_bits>(mapper.fixedY(), maxY, s.fFilterOneY); in filter_scale()
218 *xy++ = pack<tiley, extract_low_bits>(SkFractionalIntToFixed(fy), maxY, oneY); in filter_affine()
316 template< U16CPU (tiley)(int x, int n) >
322 *xy++ = tiley(mapper.intY(), s.fPixmap.height()); in clampx_nofilter_trans()
368 template< U16CPU (tiley)(int x, int n) >
374 *xy++ = tiley(mapper.intY(), s.fPixmap.height()); in repeatx_nofilter_trans()
405 template< U16CPU (tiley)(int x, int n) >
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/skia/src/core/
H A DSkBitmapProcState_matrixProcs.cpp83 *xy++ = tiley(mapper.fixedY(), s.fPixmap.height() - 1); in nofilter_scale()
120 template <unsigned (*tilex)(SkFixed, int), unsigned (*tiley)(SkFixed, int)>
135 *xy++ = (tiley(SkFractionalIntToFixed(fy), maxY) << 16) in nofilter_affine()
177 *xy++ = pack<tiley, extract_low_bits>(mapper.fixedY(), maxY, s.fFilterOneY); in filter_scale()
219 *xy++ = pack<tiley, extract_low_bits>(SkFractionalIntToFixed(fy), maxY, oneY); in filter_affine()
317 template< U16CPU (tiley)(int x, int n) >
323 *xy++ = tiley(mapper.intY(), s.fPixmap.height()); in clampx_nofilter_trans()
369 template< U16CPU (tiley)(int x, int n) >
375 *xy++ = tiley(mapper.intY(), s.fPixmap.height()); in repeatx_nofilter_trans()
406 template< U16CPU (tiley)(int x, int n) >
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/dports/graphics/azpainterb/azpainterb-1.1.3/src/image/
H A DTileImage_type_rgba.c154 int i,rx,pos,tiley; in __TileImage_RGBA_setRow_fromRGBA() local
157 tiley = y & 63; in __TileImage_RGBA_setRow_fromRGBA()
161 if((!bottomup && tiley == 0) || (bottomup && (y == height - 1 || tiley == 63))) in __TileImage_RGBA_setRow_fromRGBA()
172 pos = tiley << (6 + 2); in __TileImage_RGBA_setRow_fromRGBA()
183 if((!bottomup && (tiley == 63 || y == height - 1)) || (bottomup && tiley == 0)) in __TileImage_RGBA_setRow_fromRGBA()
/dports/print/ghostscript9-x11/ghostscript-9.06/cups/libs/filter/
H A Dimage.c428 tiley; /* Row within tile */ in _cupsImagePutCol() local
450 tiley = y / CUPS_TILE_SIZE; in _cupsImagePutCol()
459 img->tiles[tiley][tilex].dirty = 1; in _cupsImagePutCol()
460 tiley ++; in _cupsImagePutCol()
502 tiley; /* Row within tile */ in _cupsImagePutRow() local
523 tiley = y / CUPS_TILE_SIZE; in _cupsImagePutRow()
686 tiley, /* Row within tile */ in get_tile() local
706 for (tiley = 0; tiley < ytiles; tiley ++) in get_tile()
708 img->tiles[tiley] = tile; in get_tile()
716 tiley = y / CUPS_TILE_SIZE; in get_tile()
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/dports/print/ghostscript9-base/ghostscript-9.06/cups/libs/filter/
H A Dimage.c428 tiley; /* Row within tile */ in _cupsImagePutCol() local
450 tiley = y / CUPS_TILE_SIZE; in _cupsImagePutCol()
459 img->tiles[tiley][tilex].dirty = 1; in _cupsImagePutCol()
460 tiley ++; in _cupsImagePutCol()
502 tiley; /* Row within tile */ in _cupsImagePutRow() local
523 tiley = y / CUPS_TILE_SIZE; in _cupsImagePutRow()
686 tiley, /* Row within tile */ in get_tile() local
706 for (tiley = 0; tiley < ytiles; tiley ++) in get_tile()
708 img->tiles[tiley] = tile; in get_tile()
716 tiley = y / CUPS_TILE_SIZE; in get_tile()
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