/dports/games/bstone/bstone-1.1.9/src/ |
H A D | 3d_act1.cpp | 297 spot->tiley = static_cast<uint8_t>(tiley); in SpawnStatic() 483 spot->tiley = static_cast<uint8_t>(tiley); in UseReservedStatic() 566 spot->tiley = static_cast<uint8_t>(tiley); in PlaceItemType() 620 y_diff = spot->tiley - tiley; in ExplodeStatics() 761 lastdoorobj->tiley = static_cast<uint8_t>(tiley); in SpawnDoor() 812 int16_t tiley = doorobjlist[door].tiley; in CheckLinkedDoors() local 910 tiley = doorobjlist[door].tiley; in CloseDoor() 921 if (player->tiley == tiley) { in CloseDoor() 1251 disty = player->tiley - obj->tiley; in TryDropPlasmaDetonator() 1372 tiley = doorobjlist[door].tiley; in DoorClosing() [all …]
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H A D | 3d_state.cpp | 37 int16_t tiley); 42 int16_t tiley); 75 uint16_t tiley, 122 uint16_t tiley, in SpawnNewObj() argument 131 new_actor->tiley = static_cast<uint8_t>(tiley); in SpawnNewObj() 271 ob->tiley--; in TryWalk() 290 ob->tiley--; in TryWalk() 329 ob->tiley++; in TryWalk() 345 ob->tiley++; in TryWalk() 1182 ob->tiley = static_cast<uint8_t>(tiley); in KillActor() [all …]
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H A D | 3d_act2.cpp | 659 int16_t tiley) in SpawnOffsetObj() argument 1479 int16_t tiley) in FindObj() argument 1492 if (tiley != obj->tiley) { in FindObj() 1519 int16_t tiley) in SpawnHiddenOfs() argument 1699 obj->tiley == player->tiley) in T_SmartThought() 2089 cross_barrier.coord.tiley == local_barrier.coord.tiley) in get_cross_barrier_index() 2212 local_barrier->coord.tiley = cross_barrier.coord.tiley; in apply_cross_barriers() 2495 int16_t tiley, in SpawnBarrier() argument 3370 dy = static_cast<int16_t>(abs(obj->tiley - player->tiley)); in T_LiquidMove() 4177 dy = static_cast<int16_t>(abs(ob->tiley - player->tiley)); in DoAttack() [all …]
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/dports/games/exult/exult-snapshot-v1.7.0.20211128/objs/ |
H A D | chunkter.cc | 87 Shape_frame *shape = get_shape(tilex, tiley); in paint_tile() 91 tiley * c_tilesize); in paint_tile() 104 for (int tiley = 0; tiley < c_tiles_per_chunk; tiley++) in Chunk_terrain() local 118 shapes[16 * tiley + tilex] = id; in Chunk_terrain() 131 for (int tiley = 0; tiley < c_tiles_per_chunk; tiley++) in Chunk_terrain() local 133 shapes[16 * tiley + tilex] = c2.shapes[16 * tiley + tilex]; in Chunk_terrain() 154 int tilex, int tiley, in set_flat() argument 163 shapes[16 * tiley + tilex] = id; in set_flat() 234 for (int tiley = 0; tiley < c_tiles_per_chunk; tiley++) in render_flats() local 236 paint_tile(tilex, tiley); in render_flats() [all …]
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H A D | chunkter.h | 53 void paint_tile(int tilex, int tiley); 75 inline ShapeID get_flat(int tilex, int tiley) const { in get_flat() argument 76 return shapes[16 * tiley + tilex]; in get_flat() 79 inline Shape_frame *get_shape(int tilex, int tiley) { in get_shape() argument 80 return shapes[16 * tiley + tilex].get_shape(); in get_shape() 84 void set_flat(int tilex, int tiley, const ShapeID& id);
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/dports/games/rottdc/rottdc-1.0-2/rott/ |
H A D | rt_door.c | 1206 lastdoorobj->tiley = tiley; in SpawnDoor() 1511 tiley=doorobjlist[i]->tiley; in FixDoorAreaNumbers() 1588 tiley = dptr->tiley; in DoorUnBlocked() 1698 tiley = dptr->tiley; in CloseDoor() 1935 tiley = doorobjlist[door]->tiley; in DoorOpening() 2005 tiley = dptr->tiley; in DoorClosing() 2120 lastmaskobj->tiley = tiley; in SpawnMaskedWall() 2618 tiley=maskobjlist[i]->tiley; in FixMaskedWallAreaNumbers() 3178 (abs(ob->tiley-door1->tiley)<=1)) in OperateElevatorSwitch() 3333 lastpwallobj->tiley = tiley; in SpawnPushWall() [all …]
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H A D | rt_stat.c | 358 temp->tiley = stat->tiley; in RemoveStatic() 394 DoLights(tilex,tiley); in TurnOffLight() 746 IsLight(tilex-1,tiley+1) ) in TurnOffLight0() 1225 temp->tiley = tiley; in SpawnStatic() 1336 tdptr->y = tiley; in SpawnStatic() 1394 temp->tiley = y>>16; in SpawnInertStatic() 1402 int tiley=temp->tiley; in SpawnInertStatic() local 1663 tiley = switches[i].tiley; in LoadSwitches() 1679 tilemap[tilex][tiley]++; in LoadSwitches() 1703 lastswitch->tiley = tiley; in SpawnSwitchThingy() [all …]
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H A D | rt_actor.h | 112 ob->tiley = newtiley; \ 114 ob->y = (ob->tiley << TILESHIFT) + TILEGLOBAL/2; \ 123 ob->tiley = (ob->y >> TILESHIFT); \ 229 byte tilex,tiley; member 324 objtype* DiskAt(int tilex,int tiley); 377 void SpawnDeadGuard (int tilex, int tiley); 378 void SpawnWallfire(int tilex, int tiley, int dir); 417 void SpawnSnake(int tilex,int tiley); 424 boolean TurnOffLight0 (int tilex, int tiley); 426 boolean TurnOffLight2 (int tilex, int tiley, int j); [all …]
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H A D | rt_door.h | 93 byte tilex,tiley; member 116 byte tilex,tiley; member 160 byte tilex,tiley; member 224 void SpawnMaskedWall (int tilex, int tiley, int which, int flags); 232 void SpawnPushWall (int tilex, int tiley, int lock, int texture, int dir, int type); 267 int IsWall (int tilex, int tiley); 268 int IsDoor (int tilex, int tiley); 269 int IsMaskedWall (int tilex, int tiley);
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H A D | rt_actor.c | 3930 dy = ob->tiley - tiley; in BloodDrip() 5571 tiley = ob->tiley; in MoveActor() 7527 tiley = tiley; in SpawnBoulder() 7561 tiley = tiley; in SpawnMultiSpriteActor() 7604 tiley = tiley; in SpawnSnake() 7629 tiley = tiley; in SpawnGunThingy() 7655 tiley = tiley; in SpawnFourWayGun() 8478 dy = abs(ob->tiley - PLAYER[0]->tiley); in T_HeinrichChase() 10113 dy = abs(ob->tiley - PLAYER[0]->tiley); in T_DarkmonkChase() 11012 tiley = ob->tiley; in NextToDoor() [all …]
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/dports/games/abuse_sdl/abuse-0.8/data/addon/pong/ |
H A D | pong.lsp | 123 (defun blow_up_tile (tilex tiley) 125 (gamey (+ (* tiley 7) 7))) 128 (destroy_tile tilex tiley))) 130 (defun destroy_tile (tilex tiley) 132 (gamey (+ (* tiley 7) 7)) 133 (type (fg_tile tilex tiley))) 138 (blow_up_tile tilex tiley) 141 (if (and (> tiley 0)) 143 (blow_up_tile tilex (+ tiley 1)) 144 (blow_up_tile (+ tilex 1) tiley))) [all …]
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/dports/games/abuse_sdl/abuse-0.8/data/addon/bong/ |
H A D | bong.lsp | 133 (defun blow_up_tile (tilex tiley) 135 (gamey (+ (* tiley 7) 7))) 138 (destroy_tile tilex tiley))) 140 (defun destroy_tile (tilex tiley) 142 (gamey (+ (* tiley 7) 7)) 143 (type (fg_tile tilex tiley))) 148 (blow_up_tile tilex tiley) 151 (if (and (> tiley 0)) 153 (blow_up_tile tilex (+ tiley 1)) 154 (blow_up_tile (+ tilex 1) tiley))) [all …]
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/dports/games/freesynd/freesynd-0.7.5/src/menus/ |
H A D | maprenderer.cpp | 151 if (tiley < 0) in createFastKeys() 152 tiley = 0; in createFastKeys() 191 && v->tileY() >= tiley && v->tileY() < maxtiley) { in createFastKeys() 225 && w->tileY() >= tiley && w->tileY() < maxtiley) { in createFastKeys() 235 && s->tileY() >= tiley && s->tileY() < maxtiley) { in createFastKeys() 253 int key = fastKey(tilex, tiley, tilez); in drawAt() 259 && cache_vehicles_[i]->tileY() == tiley in drawAt() 269 && cache_peds_[i]->tileY() == tiley in drawAt() 292 && cache_weapons_[i]->tileY() == tiley in drawAt() 302 && cache_statics_[i]->tileY() == tiley in drawAt() [all …]
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/dports/games/whichwayisup/whichwayisup/lib/ |
H A D | tile.py | 16 def __init__(self, screen, tilex, tiley, set = "brown", tileclass = "wall"): argument 18 y = (tiley - (FULL_TILES_VER - TILES_VER) + 0.5) * TILE_DIM 24 self.tiley = tiley 39 self.tilex = FULL_TILES_VER - self.tiley - 1 40 self.tiley = tempx 42 tempy = self.tiley 43 self.tiley = FULL_TILES_HOR - self.tilex - 1
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H A D | trigger.py | 6 def __init__(self, trigger_type, x, y, tilex = None, tiley = None): argument 11 self.tiley = tiley
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/dports/games/ecwolf/ecwolf-1.3.3-src/src/ |
H A D | wl_state.cpp | 155 word zoney = ob->tiley; in TryWalk() 166 CHECKDIAG(ob->tilex+1,ob->tiley,MapTrigger::West); in TryWalk() 173 CHECKSIDE(ob->tilex+1,ob->tiley,MapTrigger::West); in TryWalk() 179 CHECKDIAG(ob->tilex+1,ob->tiley,MapTrigger::West); in TryWalk() 192 CHECKDIAG(ob->tilex-1,ob->tiley,MapTrigger::East); in TryWalk() 199 CHECKSIDE(ob->tilex-1,ob->tiley,MapTrigger::East); in TryWalk() 205 CHECKDIAG(ob->tilex-1,ob->tiley,MapTrigger::East); in TryWalk() 269 deltay = players[0].mo->tiley - ob->tiley; in SelectDodgeDir() 376 deltay=players[0].mo->tiley - ob->tiley; in SelectChaseDir() 483 deltay=players[0].mo->tiley - ob->tiley; in SelectRunDir() [all …]
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/dports/games/senken/senken-0.3.0/src/ |
H A D | screen.c | 36 int tiley; member 67 screen->tiley = 32; in screen_init() 202 retx = sx/screen->tilex + sy/screen->tiley - sizey/2; in nominal_screen_to_map() 203 rety = - sx/screen->tilex + sy/screen->tiley + sizey/2; in nominal_screen_to_map() 207 rety = - sx/screen->tilex + sy/screen->tiley + sizex/2; in nominal_screen_to_map() 516 *screeny = (mapx + mapy) * (screen->tiley/2); in mapcoord_to_screen() 552 screen->tiley *= 2; in screen_zoom() 559 screen->tiley /= 2; in screen_zoom() 598 if (*sy > screen->tiley/2 * (mapsizex + mapsizey)) in screen_keep_in_bounds() 599 *sy = screen->tiley/2 * (mapsizex + mapsizey); in screen_keep_in_bounds() [all …]
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/dports/graphics/photoflow/PhotoFlow-8472024f/src/rt/rtengine/ |
H A D | rawimagesource.hh | 62 int tilex, int tiley, int tilew, int tileh, 65 int tilex, int tiley, int tilew, int tileh, 67 …void amaze_demosaic_RT(int winx, int winy, int winw, int winh, int tilex, int tiley, int tilew, in… 69 int tilex, int tiley, int tilew, int tileh); 71 int tilex, int tiley, int tilew, int tileh, 74 int tilex, int tiley, int tilew, int tileh); 76 int tilex, int tiley, int tilew, int tileh);
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/dports/graphics/openexr/openexr-3.1.4/src/lib/OpenEXRCore/ |
H A D | chunk.c | 717 tiley, in exr_read_tile_chunk_info() 739 tiley, in exr_read_tile_chunk_info() 758 tiley, in exr_read_tile_chunk_info() 774 tiley, in exr_read_tile_chunk_info() 788 tiley, in exr_read_tile_chunk_info() 793 tiley); in exr_read_tile_chunk_info() 802 tiley, in exr_read_tile_chunk_info() 816 tiley, in exr_read_tile_chunk_info() 1663 tiley, in write_tile_chunk() 1776 tiley, in exr_write_tile_chunk() [all …]
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/dports/games/brumbrumrally/brumbrumrally-0.7/src/ |
H A D | Track.cpp | 309 || tiley < 0 || tiley >= MAX_MAP_Y) in update() 431 if (tiles[tiley][tilex].orderNum == 0) in update() 755 switch (tiles[tiley][tilex].dir) in getCarProgress() 806 int tiley = (int) p.y / TILE_SIZE; in getCarDistanceNearestWall() local 991 int tiley = (int) pos.y / TILE_SIZE; in rayWallTest() local 998 assert(tiley >= 0); in rayWallTest() 1000 assert(tiley < MAX_MAP_Y); in rayWallTest() 1020 tiley += yTileChange; in rayWallTest() 1083 int tiley = (int) pos.y / TILE_SIZE; in PointProgress() local 1086 const Tile& tile = tiles[tiley][tilex]; in PointProgress() [all …]
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/skia/src/core/ |
H A D | SkBitmapProcState_matrixProcs.cpp | 82 *xy++ = tiley(mapper.fixedY(), s.fPixmap.height() - 1); in nofilter_scale() 119 template <unsigned (*tilex)(SkFixed, int), unsigned (*tiley)(SkFixed, int)> 134 *xy++ = (tiley(SkFractionalIntToFixed(fy), maxY) << 16) in nofilter_affine() 176 *xy++ = pack<tiley, extract_low_bits>(mapper.fixedY(), maxY, s.fFilterOneY); in filter_scale() 218 *xy++ = pack<tiley, extract_low_bits>(SkFractionalIntToFixed(fy), maxY, oneY); in filter_affine() 316 template< U16CPU (tiley)(int x, int n) > 322 *xy++ = tiley(mapper.intY(), s.fPixmap.height()); in clampx_nofilter_trans() 368 template< U16CPU (tiley)(int x, int n) > 374 *xy++ = tiley(mapper.intY(), s.fPixmap.height()); in repeatx_nofilter_trans() 405 template< U16CPU (tiley)(int x, int n) > [all …]
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/skia/src/core/ |
H A D | SkBitmapProcState_matrixProcs.cpp | 83 *xy++ = tiley(mapper.fixedY(), s.fPixmap.height() - 1); in nofilter_scale() 120 template <unsigned (*tilex)(SkFixed, int), unsigned (*tiley)(SkFixed, int)> 135 *xy++ = (tiley(SkFractionalIntToFixed(fy), maxY) << 16) in nofilter_affine() 177 *xy++ = pack<tiley, extract_low_bits>(mapper.fixedY(), maxY, s.fFilterOneY); in filter_scale() 219 *xy++ = pack<tiley, extract_low_bits>(SkFractionalIntToFixed(fy), maxY, oneY); in filter_affine() 317 template< U16CPU (tiley)(int x, int n) > 323 *xy++ = tiley(mapper.intY(), s.fPixmap.height()); in clampx_nofilter_trans() 369 template< U16CPU (tiley)(int x, int n) > 375 *xy++ = tiley(mapper.intY(), s.fPixmap.height()); in repeatx_nofilter_trans() 406 template< U16CPU (tiley)(int x, int n) > [all …]
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/dports/graphics/azpainterb/azpainterb-1.1.3/src/image/ |
H A D | TileImage_type_rgba.c | 154 int i,rx,pos,tiley; in __TileImage_RGBA_setRow_fromRGBA() local 157 tiley = y & 63; in __TileImage_RGBA_setRow_fromRGBA() 161 if((!bottomup && tiley == 0) || (bottomup && (y == height - 1 || tiley == 63))) in __TileImage_RGBA_setRow_fromRGBA() 172 pos = tiley << (6 + 2); in __TileImage_RGBA_setRow_fromRGBA() 183 if((!bottomup && (tiley == 63 || y == height - 1)) || (bottomup && tiley == 0)) in __TileImage_RGBA_setRow_fromRGBA()
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/dports/print/ghostscript9-x11/ghostscript-9.06/cups/libs/filter/ |
H A D | image.c | 428 tiley; /* Row within tile */ in _cupsImagePutCol() local 450 tiley = y / CUPS_TILE_SIZE; in _cupsImagePutCol() 459 img->tiles[tiley][tilex].dirty = 1; in _cupsImagePutCol() 460 tiley ++; in _cupsImagePutCol() 502 tiley; /* Row within tile */ in _cupsImagePutRow() local 523 tiley = y / CUPS_TILE_SIZE; in _cupsImagePutRow() 686 tiley, /* Row within tile */ in get_tile() local 706 for (tiley = 0; tiley < ytiles; tiley ++) in get_tile() 708 img->tiles[tiley] = tile; in get_tile() 716 tiley = y / CUPS_TILE_SIZE; in get_tile() [all …]
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/dports/print/ghostscript9-base/ghostscript-9.06/cups/libs/filter/ |
H A D | image.c | 428 tiley; /* Row within tile */ in _cupsImagePutCol() local 450 tiley = y / CUPS_TILE_SIZE; in _cupsImagePutCol() 459 img->tiles[tiley][tilex].dirty = 1; in _cupsImagePutCol() 460 tiley ++; in _cupsImagePutCol() 502 tiley; /* Row within tile */ in _cupsImagePutRow() local 523 tiley = y / CUPS_TILE_SIZE; in _cupsImagePutRow() 686 tiley, /* Row within tile */ in get_tile() local 706 for (tiley = 0; tiley < ytiles; tiley ++) in get_tile() 708 img->tiles[tiley] = tile; in get_tile() 716 tiley = y / CUPS_TILE_SIZE; in get_tile() [all …]
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