Searched refs:timerSet (Results 1 – 11 of 11) sorted by relevance
20 type timerSet struct { struct24 func newTimerSet() *timerSet {25 return &timerSet{}28 func (ts *timerSet) start(label string, cb timerCb, delayMs uint32) *timer { argument58 func (ts *timerSet) check(now time.Time) error { argument79 func (ts *timerSet) remaining() (bool, time.Duration) { argument89 func (ts *timerSet) cancel(label string) { argument97 func (ts *timerSet) getTimer(label string) *timer { argument106 func (ts *timerSet) getAllTimers() []string { argument
73 timers *timerSet
32 static Bool timerSet = False; variable310 if (timerSet) in BumpScroll()320 if (timerSet) { in BumpScroll()322 timerSet = False; in BumpScroll()365 timerSet = True; in DoBumpScroll()369 timerSet = False; in DoBumpScroll()
35 static Bool timerSet = False; variable769 if (timerSet) in BumpScroll()779 if (timerSet) { in BumpScroll()781 timerSet = False; in BumpScroll()840 timerSet = True; in DoBumpScroll()844 timerSet = False; in DoBumpScroll()882 if (timerSet) { in JumpScroll()892 if (timerSet) { in JumpScroll()894 timerSet = False; in JumpScroll()948 timerSet = True; in DoJumpScroll()[all …]
32 static Bool timerSet = False;326 if (timerSet)336 if (timerSet) {338 timerSet = False;381 timerSet = True;385 timerSet = False;
587 static Bool timerSet = False; variable612 if (timerSet) { in CheckTextInput()614 timerSet = False; in CheckTextInput()618 timerSet = True; in CheckTextInput()
58 static void timerSet(int interval_seconds);615 timerSet( interval ); in sidewaysintpr()830 timerSet(interval); in sidewaysintpr()851 timerSet(int interval_seconds) in timerSet() function890 timerSet(int interval_seconds) in timerSet() function
8497 - if (timerSet)8507 - if (timerSet) {8522 + if (timerSet)8532 + if (timerSet) {8631 + timerSet = True;8637 + timerSet = False;8676 + if (timerSet) {8686 + if (timerSet) {8742 + timerSet = True;8746 + timerSet = False;[all …]
194198 - patch from Harrie Hazewinkel to add prototypes for timerSet() and