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Searched refs:timer_height (Results 1 – 5 of 5) sorted by relevance

/dports/cad/irsim/irsim-9.7.110/analyzer/Bitmaps/
H A Dtimer2 #define timer_height 16
/dports/mail/exmh2/exmh-2.9.0/lib/
H A Dhourglass.bitmap2 #define timer_height 16
H A Dtimer.bitmap2 #define timer_height 16
/dports/games/pathological/pathological-1.1.3/
H A Dpathological.py117 timer_height = board_height + marble_size variable
938 launch_timer_pos[1] + timer_height - timer_margin
991 height = timer_height
993 timer_width,timer_height)
997 launch_timer_pos[1]+timer_height-height,
1001 height = timer_height*self.launch_timeout/self.launch_timeout_start
1004 launch_timer_pos[1] + timer_height - self.launch_timer_height,
/dports/games/twind/twind-1.1.0/
H A Dtwind.c200 int timer_height, block_num, erased; member
1625 game.timer_height = (game.stop_timer + game.skipped_time) / game.level_time + 2; in play_level()
1628 game.timer_height = (game.stop_timer + game.skipped_time) / game.level_time + 2; in play_level()
1773 int i, timer_height; in apply_bonus_score() local
1784 timer_height = 160 - game.timer_height; in apply_bonus_score()
1788 …blit(game.surface[TIMER_EMPTY], timer_height - i, 0, 160 - timer_height + i, 32, GRIDSTARTX + 80 +… in apply_bonus_score()