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Searched refs:timeremain (Results 1 – 14 of 14) sorted by relevance

/dports/games/cube/cube_source/src/
H A Dclientgame.cpp400 void timeupdate(int timeremain) in timeupdate() argument
402 if(!timeremain) in timeupdate()
412 conoutf("time remaining: %d minutes", timeremain); in timeupdate()
H A Dclientextras.cpp75 int timeremain = 0; variable
H A Dprotos.h90 extern void timeupdate(int timeremain);
/dports/science/lammps/lammps-stable_29Sep2021/doc/src/
H A Dthermo_style.rst22 cpu, tpcpu, spcpu, cpuremain, part, timeremain,
46 timeremain = remaining time in seconds on timer timeout.
279 The *timeremain* keyword is the seconds remaining when a timeout has
287 if "$(timeremain) < 0.0" then "quit 0"
H A Dtimer.rst84 :doc:`thermo <thermo_style>` variable *timeremain*, which will be
/dports/games/tesseract-data/tesseract/src/game/
H A Dgame.h530 extern void timeupdate(int timeremain);
/dports/games/tesseract/tesseract/src/game/
H A Dgame.h530 extern void timeupdate(int timeremain);
/dports/games/ufoai-data/ufoai-data-2.5_1/base/ufos/ui/
H A Dhud_phone.ufo397 bar timeremain
H A Dhud_default.ufo734 bar timeremain
/dports/games/bloodfrontier/bloodfrontier/src/game/
H A Dgame.cpp938 void timeupdate(int timeremain) in timeupdate() argument
940 minremain = timeremain; in timeupdate()
941 if(!timeremain && !intermission) in timeupdate()
H A Dgame.h1267 extern void timeupdate(int timeremain);
/dports/games/sauerbraten/sauerbraten/src/fpsgame/
H A Dgame.h742 extern void timeupdate(int timeremain);
/dports/graphics/sane-backends/sane-backends-1.0.32/backend/
H A Dmicrotek2.h897 uint8_t timeremain; member
H A Dmicrotek2.c4939 md->status.timeremain = RSS_TIMEREMAIN(result); in scsi_read_system_status()
5038 SSS_TIMEREMAIN(pos, md->status.timeremain); in scsi_send_system_status()
5330 md->status.timeremain = 10; in sane_start()