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Searched refs:title_music (Results 1 – 23 of 23) sorted by relevance

/dports/devel/allegro5/allegro5-5.2.7.0/demos/cosmic_protector/src/
H A Dcosmic_protector.cpp71 ALLEGRO_AUDIO_STREAM *title_music = (ALLEGRO_AUDIO_STREAM *)rm.getData(RES_TITLE_MUSIC); in main() local
75 if (title_music) { in main()
76 al_set_audio_stream_playing(title_music, true); in main()
95 if (title_music) { in main()
96 al_drain_audio_stream(title_music); in main()
97 al_rewind_audio_stream(title_music); in main()
/dports/games/liblcf/liblcf-0.7.0/src/generated/lcf/rpg/
H A Dsavesystem.h81 Music title_music = Music{ "" };
151 && l.title_music == r.title_music
204 ForEachString(obj.title_music, f, &ctx18);
H A Dsystem.h192 Music title_music; variable
293 && l.title_music == r.title_music
375 ForEachString(obj.title_music, f, &ctx14);
/dports/games/liblcf/liblcf-0.7.0/src/generated/
H A Drpg_savesystem.cpp45 os << ", title_music="<< obj.title_music; in operator <<()
H A Dlsd_savesystem.cpp155 &rpg::SaveSystem::title_music,
156 LSD_Reader::ChunkSaveSystem::title_music,
H A Drpg_system.cpp41 os << ", title_music="<< obj.title_music; in operator <<()
H A Dldb_system.cpp127 &rpg::System::title_music,
128 LDB_Reader::ChunkSystem::title_music,
/dports/games/wesnoth/wesnoth-1.14.17/src/
H A Dgame_config.hpp76 extern std::string title_music,
H A Dgame_config.cpp159 std::string title_music, lobby_music; variable
314 title_music = v["title_music"].str(); in load_config()
H A Dwesnoth.cpp756 title_music_config["name"] = game_config::title_music;
/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/config/
H A DConfig.h135 uint8_t title_music; member
H A DConfig.cpp358 model->title_music = reader->GetInt32("title_music", 2); in ReadSound()
374 writer->WriteInt32("title_music", model->title_music); in WriteSound()
/dports/games/easyrpg-player/Player-0.7.0/src/
H A Dplayer.cpp1243 const auto& title_music = db->system.title_music.name; in GetEncoding() local
1262 if (db->system.show_title && !Utils::StringIsAscii(title_music)) { in GetEncoding()
1264 … check_okay += FileFinder::FindMusic(lcf::ReaderUtil::Recode(title_music, enc)).empty() ? 0 : 1; in GetEncoding()
H A Dscene_title.cpp263 Main_Data::game_system->BgmPlay(lcf::Data::system.title_music); in PlayTitleMusic()
/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2/audio/
H A DAudio.cpp269 switch (gConfigSound.title_music) in PlayTitleMusic()
/dports/games/wesnoth/wesnoth-1.14.17/data/
H A Dgame_config.cfg26 title_music="return_to_wesnoth.ogg"
H A Dschema.cfg175 title_music="required path" #maybe list
/dports/games/liblcf/liblcf-0.7.0/src/generated/lcf/lsd/
H A Dchunks.h90 title_music = 0x47, enumerator
/dports/games/liblcf/liblcf-0.7.0/src/generated/lcf/ldb/
H A Dchunks.h1278 title_music = 0x1F, enumerator
/dports/games/madbomber/madbomber-0.2.5/
H A Dmadbomber.c824 Mix_Music * title_music; variable
2638 Mix_PlayMusic(title_music, 0); in title()
2993 title_music = Mix_LoadMUS(MUS_TITLE); in setup()
2994 if (title_music == NULL) in setup()
3907 Mix_PlayMusic(title_music, 0); in optionscreen()
4542 Mix_PlayMusic(title_music, 0); in highscorescreen()
/dports/games/defendguin/defendguin-0.0.12/src/
H A Ddefendguin.c580 Mix_Music * title_music, * last_music, * win_music; variable
3967 Mix_PlayMusic(title_music, 0); in option_screen()
4272 Mix_PlayMusic(title_music, 0); in title()
4589 title_music = Mix_LoadMUS(MUS_TITLE); in setup()
4590 if (title_music == NULL) in setup()
4599 Mix_PlayMusic(title_music, 0); in setup()
4760 Mix_PlayMusic(title_music, 0); in setup()
/dports/games/openrct2/OpenRCT2-0.3.5.1/src/openrct2-ui/windows/
H A DOptions.cpp1614 Dropdown::SetChecked(gConfigSound.title_music, true); in AudioMouseDown()
1654 gConfigSound.title_music = static_cast<int8_t>(dropdownIndex); in AudioDropdown()
1735 … this->widgets[WIDX_TITLE_MUSIC].text = window_options_title_music_names[gConfigSound.title_music]; in AudioPrepareDraw()
/dports/games/liblcf/liblcf-0.7.0/generator/csv/
H A Dfields.csv536 System,title_music,f,Music,0x1F,,1,0,rpg::Music
729 SaveSystem,title_music,f,Music,0x47,"Music{ """" }",1,0,