Searched refs:title_use_markup (Results 1 – 4 of 4) sorted by relevance
/dports/games/wesnoth/wesnoth-1.14.17/src/gui/dialogs/ |
H A D | transient_message.cpp | 34 const bool title_use_markup, in REGISTER_DIALOG() 40 register_label("title", true, title, title_use_markup); in REGISTER_DIALOG() 63 const bool title_use_markup, in show_transient_message() argument 67 title, title_use_markup, message, message_use_markup, image); in show_transient_message()
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H A D | message.hpp | 43 const bool title_use_markup) in message() argument 49 , title_use_markup_(title_use_markup) in message() 183 const bool title_use_markup = false); 203 bool title_use_markup = false);
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H A D | message.cpp | 157 const bool title_use_markup) in show_message() argument 159 message dlg(title, msg, auto_close, message_use_markup, title_use_markup); in show_message() 168 bool title_use_markup) in show_message() argument 174 title_use_markup); in show_message()
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H A D | transient_message.hpp | 29 const bool title_use_markup, 67 const bool title_use_markup = false,
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