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Searched refs:title_use_markup (Results 1 – 4 of 4) sorted by relevance

/dports/games/wesnoth/wesnoth-1.14.17/src/gui/dialogs/
H A Dtransient_message.cpp34 const bool title_use_markup, in REGISTER_DIALOG()
40 register_label("title", true, title, title_use_markup); in REGISTER_DIALOG()
63 const bool title_use_markup, in show_transient_message() argument
67 title, title_use_markup, message, message_use_markup, image); in show_transient_message()
H A Dmessage.hpp43 const bool title_use_markup) in message() argument
49 , title_use_markup_(title_use_markup) in message()
183 const bool title_use_markup = false);
203 bool title_use_markup = false);
H A Dmessage.cpp157 const bool title_use_markup) in show_message() argument
159 message dlg(title, msg, auto_close, message_use_markup, title_use_markup); in show_message()
168 bool title_use_markup) in show_message() argument
174 title_use_markup); in show_message()
H A Dtransient_message.hpp29 const bool title_use_markup,
67 const bool title_use_markup = false,