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Searched refs:tmThing (Results 1 – 1 of 1) sorted by relevance

/dports/games/doomsday/doomsday-2.3.1/doomsday/apps/plugins/common/src/world/
H A Dp_map.cpp46 static mobj_t *tmThing; variable
437 if(!tmThing->player && (tmThing->flags2 & MF2_PASSMOBJ)) in PIT_CheckThing()
490 tmThing->tracer = tmThing->target; in PIT_CheckThing()
552 P_DamageMobj(thing, tmThing, tmThing, damage, false); in PIT_CheckThing()
555 tmThing->mom[MX] = tmThing->mom[MY] = tmThing->mom[MZ] = 0; in PIT_CheckThing()
579 P_DamageMobj(thing, tmThing, tmThing, in PIT_CheckThing()
840 … P_SpawnBloodSplatter(tmThing->origin[VX], tmThing->origin[VY], tmThing->origin[VZ], thing); in PIT_CheckThing()
895 if(tmThing->player && tmThing->onMobj && solid) in PIT_CheckThing()
961 if(Mobj_IsPlayer(tmThing) && !Mobj_IsVoodooDoll(tmThing)) in PIT_CheckLine()
1059 if(!tmThing->player && tmThing->type != MT_CAMERA && in PIT_CheckLine()
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