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Searched refs:tmpAxis (Results 1 – 7 of 7) sorted by relevance

/dports/games/dhewm3/dhewm3-1.5.1/neo/cm/
H A DCollisionModel_contents.cpp482 idMat3 invModelAxis, tmpAxis; in ContentsTrm() local
576 tmpAxis = trmAxis * invModelAxis; in ContentsTrm()
578 tw.polys[i].plane *= tmpAxis; in ContentsTrm()
H A DCollisionModel_translate.cpp771 idMat3 invModelAxis, tmpAxis; in Translation() local
938 tmpAxis = trmAxis * invModelAxis; in Translation()
940 poly->plane *= tmpAxis; in Translation()
H A DCollisionModel_rotate.cpp1259 idMat3 invModelAxis, endAxis, tmpAxis; in Rotation180() local
1493 tmpAxis = trmAxis * invModelAxis; in Rotation180()
1495 poly->plane *= tmpAxis; in Rotation180()
/dports/games/iortcw/iortcw-1.51c/MP/code/renderer/
H A Dtr_animation.c69 static vec3_t angles, tangles, torsoParentOffset, torsoAxis[3], tmpAxis[3]; variable
1007 …caledMatrixTransformVector( bonePtr->matrix[0], thisBoneInfo->torsoWeight, torsoAxis, tmpAxis[0] );
1008 …caledMatrixTransformVector( bonePtr->matrix[1], thisBoneInfo->torsoWeight, torsoAxis, tmpAxis[1] );
1009 …caledMatrixTransformVector( bonePtr->matrix[2], thisBoneInfo->torsoWeight, torsoAxis, tmpAxis[2] );
1010 memcpy( bonePtr->matrix, tmpAxis, sizeof( tmpAxis ) );
/dports/games/iortcw/iortcw-1.51c/MP/code/rend2/
H A Dtr_animation.c69 static vec3_t angles, tangles, torsoParentOffset, torsoAxis[3], tmpAxis[3]; variable
1012 …caledMatrixTransformVector( bonePtr->matrix[0], thisBoneInfo->torsoWeight, torsoAxis, tmpAxis[0] );
1013 …caledMatrixTransformVector( bonePtr->matrix[1], thisBoneInfo->torsoWeight, torsoAxis, tmpAxis[1] );
1014 …caledMatrixTransformVector( bonePtr->matrix[2], thisBoneInfo->torsoWeight, torsoAxis, tmpAxis[2] );
1015 memcpy( bonePtr->matrix, tmpAxis, sizeof( tmpAxis ) );
/dports/games/iortcw/iortcw-1.51c/SP/code/renderer/
H A Dtr_animation.c69 static vec3_t angles, tangles, torsoParentOffset, torsoAxis[3], tmpAxis[3]; variable
1020 …caledMatrixTransformVector( bonePtr->matrix[0], thisBoneInfo->torsoWeight, torsoAxis, tmpAxis[0] );
1021 …caledMatrixTransformVector( bonePtr->matrix[1], thisBoneInfo->torsoWeight, torsoAxis, tmpAxis[1] );
1022 …caledMatrixTransformVector( bonePtr->matrix[2], thisBoneInfo->torsoWeight, torsoAxis, tmpAxis[2] );
1023 memcpy( bonePtr->matrix, tmpAxis, sizeof( tmpAxis ) );
/dports/games/iortcw/iortcw-1.51c/SP/code/rend2/
H A Dtr_animation.c69 static vec3_t angles, tangles, torsoParentOffset, torsoAxis[3], tmpAxis[3]; variable
1025 …caledMatrixTransformVector( bonePtr->matrix[0], thisBoneInfo->torsoWeight, torsoAxis, tmpAxis[0] );
1026 …caledMatrixTransformVector( bonePtr->matrix[1], thisBoneInfo->torsoWeight, torsoAxis, tmpAxis[1] );
1027 …caledMatrixTransformVector( bonePtr->matrix[2], thisBoneInfo->torsoWeight, torsoAxis, tmpAxis[2] );
1028 memcpy( bonePtr->matrix, tmpAxis, sizeof( tmpAxis ) );