Home
last modified time | relevance | path

Searched refs:tmpCurrentQueuedAudioFrames (Results 1 – 1 of 1) sorted by relevance

/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dvqa_player.cpp190 int tmpCurrentQueuedAudioFrames = getQueuedAudioFrames(); in update() local
194 if (_lastAudioFrameSuccessfullyQueued - tmpCurrentQueuedAudioFrames < _frameNext) { in update()
196 while (addToQueueRep < (maxAllowedAudioPreloadedFrames - tmpCurrentQueuedAudioFrames) in update()