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Searched refs:tmxmove (Results 1 – 17 of 17) sorted by relevance

/dports/games/prboom/prboom-2.5.0/src/
H A Dp_map.c1070 static fixed_t tmxmove; variable
1105 P_AproxDistance(tmxmove, tmymove) > 4*FRACUNIT && in P_HitSlideLine()
1122 if (icyfloor && (D_abs(tmymove) > D_abs(tmxmove))) in P_HitSlideLine()
1124 tmxmove /= 2; // absorb half the momentum in P_HitSlideLine()
1135 if (icyfloor && (D_abs(tmxmove) > D_abs(tmymove))) in P_HitSlideLine()
1137 tmxmove = -tmxmove/2; // absorb half the momentum in P_HitSlideLine()
1164 movelen = P_AproxDistance (tmxmove, tmymove); in P_HitSlideLine()
1339 tmxmove = FixedMul(mo->momx, bestslidefrac); in P_SlideMove()
1344 mo->momx = tmxmove; in P_SlideMove()
1351 if (D_abs(mo->player->momx) > D_abs(tmxmove)) in P_SlideMove()
[all …]
/dports/games/libretro-prboom/libretro-prboom-cc80175/src/
H A Dp_map.c1070 static fixed_t tmxmove; variable
1105 P_AproxDistance(tmxmove, tmymove) > 4*FRACUNIT && in P_HitSlideLine()
1122 if (icyfloor && (D_abs(tmymove) > D_abs(tmxmove))) in P_HitSlideLine()
1124 tmxmove /= 2; // absorb half the momentum in P_HitSlideLine()
1135 if (icyfloor && (D_abs(tmxmove) > D_abs(tmymove))) in P_HitSlideLine()
1137 tmxmove = -tmxmove/2; // absorb half the momentum in P_HitSlideLine()
1164 movelen = P_AproxDistance (tmxmove, tmymove); in P_HitSlideLine()
1339 tmxmove = FixedMul(mo->momx, bestslidefrac); in P_SlideMove()
1344 mo->momx = tmxmove; in P_SlideMove()
1351 if (D_abs(mo->player->momx) > D_abs(tmxmove)) in P_SlideMove()
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/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/
H A Dp_map.c1131 static fixed_t tmxmove; variable
1166 P_AproxDistance(tmxmove, tmymove) > 4*FRACUNIT && in P_HitSlideLine()
1183 if (icyfloor && (D_abs(tmymove) > D_abs(tmxmove))) in P_HitSlideLine()
1185 tmxmove /= 2; // absorb half the momentum in P_HitSlideLine()
1196 if (icyfloor && (D_abs(tmxmove) > D_abs(tmymove))) in P_HitSlideLine()
1198 tmxmove = -tmxmove/2; // absorb half the momentum in P_HitSlideLine()
1225 movelen = P_AproxDistance (tmxmove, tmymove); in P_HitSlideLine()
1400 tmxmove = FixedMul(mo->momx, bestslidefrac); in P_SlideMove()
1405 mo->momx = tmxmove; in P_SlideMove()
1412 if (D_abs(mo->player->momx) > D_abs(tmxmove)) in P_SlideMove()
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/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/doom/
H A Dp_map.c601 fixed_t tmxmove; variable
631 tmxmove = 0; in P_HitSlideLine()
642 moveangle = R_PointToAngle2 (0,0, tmxmove, tmymove); in P_HitSlideLine()
652 movelen = P_AproxDistance (tmxmove, tmymove); in P_HitSlideLine()
655 tmxmove = FixedMul (newlen, finecosine[lineangle]); in P_HitSlideLine()
803 tmxmove = FixedMul (mo->momx, bestslidefrac); in P_SlideMove()
808 mo->momx = tmxmove; in P_SlideMove()
811 if (!P_TryMove (mo, mo->x+tmxmove, mo->y+tmymove)) in P_SlideMove()
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/strife/
H A Dp_map.c718 fixed_t tmxmove; variable
750 tmxmove = 0; in P_HitSlideLine()
761 moveangle = R_PointToAngle2 (0,0, tmxmove, tmymove); in P_HitSlideLine()
771 movelen = P_AproxDistance (tmxmove, tmymove); in P_HitSlideLine()
774 tmxmove = FixedMul (newlen, finecosine[lineangle]); in P_HitSlideLine()
926 tmxmove = FixedMul (mo->momx, bestslidefrac); in P_SlideMove()
931 mo->momx = tmxmove; in P_SlideMove()
934 if (!P_TryMove (mo, mo->x+tmxmove, mo->y+tmymove)) in P_SlideMove()
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/strife/
H A Dp_map.c718 fixed_t tmxmove; variable
750 tmxmove = 0; in P_HitSlideLine()
761 moveangle = R_PointToAngle2 (0,0, tmxmove, tmymove); in P_HitSlideLine()
771 movelen = P_AproxDistance (tmxmove, tmymove); in P_HitSlideLine()
774 tmxmove = FixedMul (newlen, finecosine[lineangle]); in P_HitSlideLine()
926 tmxmove = FixedMul (mo->momx, bestslidefrac); in P_SlideMove()
931 mo->momx = tmxmove; in P_SlideMove()
934 if (!P_TryMove (mo, mo->x+tmxmove, mo->y+tmymove)) in P_SlideMove()
/dports/games/heretic/glheretic-1.2/
H A Dp_map.c911 fixed_t tmxmove, tmymove; variable
936 tmxmove = 0; in P_HitSlideLine()
945 moveangle = R_PointToAngle2 (0,0, tmxmove, tmymove); in P_HitSlideLine()
954 movelen = P_AproxDistance (tmxmove, tmymove); in P_HitSlideLine()
956 tmxmove = FixedMul (newlen, finecosine[lineangle]); in P_HitSlideLine()
1098 tmxmove = FixedMul (mo->momx, bestslidefrac); in P_SlideMove()
1103 mo->momx = tmxmove; in P_SlideMove()
1106 if (!P_TryMove (mo, mo->x+tmxmove, mo->y+tmymove)) in P_SlideMove()
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/heretic/
H A Dp_map.c972 fixed_t tmxmove, tmymove; variable
997 tmxmove = 0; in P_HitSlideLine()
1006 moveangle = R_PointToAngle2(0, 0, tmxmove, tmymove); in P_HitSlideLine()
1015 movelen = P_AproxDistance(tmxmove, tmymove); in P_HitSlideLine()
1017 tmxmove = FixedMul(newlen, finecosine[lineangle]); in P_HitSlideLine()
1159 tmxmove = FixedMul(mo->momx, bestslidefrac); in P_SlideMove()
1164 mo->momx = tmxmove; in P_SlideMove()
1167 if (!P_TryMove(mo, mo->x + tmxmove, mo->y + tmymove)) in P_SlideMove()
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/doom/
H A Dp_map.c687 fixed_t tmxmove; variable
717 tmxmove = 0; in P_HitSlideLine()
728 moveangle = R_PointToAngle2 (0,0, tmxmove, tmymove); in P_HitSlideLine()
738 movelen = P_AproxDistance (tmxmove, tmymove); in P_HitSlideLine()
741 tmxmove = FixedMul (newlen, finecosine[lineangle]); in P_HitSlideLine()
889 tmxmove = FixedMul (mo->momx, bestslidefrac); in P_SlideMove()
894 mo->momx = tmxmove; in P_SlideMove()
897 if (!P_TryMove (mo, mo->x+tmxmove, mo->y+tmymove)) in P_SlideMove()
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/heretic/
H A Dp_map.c949 fixed_t tmxmove, tmymove; variable
974 tmxmove = 0; in P_HitSlideLine()
983 moveangle = R_PointToAngle2(0, 0, tmxmove, tmymove); in P_HitSlideLine()
992 movelen = P_AproxDistance(tmxmove, tmymove); in P_HitSlideLine()
994 tmxmove = FixedMul(newlen, finecosine[lineangle]); in P_HitSlideLine()
1136 tmxmove = FixedMul(mo->momx, bestslidefrac); in P_SlideMove()
1141 mo->momx = tmxmove; in P_SlideMove()
1144 if (!P_TryMove(mo, mo->x + tmxmove, mo->y + tmymove)) in P_SlideMove()
/dports/games/SRB2/SRB2-SRB2_release_2.2.9/src/
H A Dp_map.c3050 tmxmove = 0; in P_HitCameraSlideLine()
3095 tmxmove = 0; in P_HitSlideLine()
3140 tmxmove = -tmxmove; in P_HitBounceLine()
3569 thiscam->momx = tmxmove; in P_SlideCameraMove()
3867 mo->momx = tmxmove; in P_SlideMove()
3872 mo->momx = tmxmove; in P_SlideMove()
3879 tmxmove -= mo->radius; in P_SlideMove()
3882 tmxmove += mo->radius; in P_SlideMove()
3885 tmxmove = 0; in P_SlideMove()
4015 tmxmove = mmomx; in P_BounceMove()
[all …]
/dports/games/odamex/odamex-src-0.7.0/common/
H A Dp_map.cpp1454 fixed_t tmxmove; variable
1484 (P_AproxDistance(tmxmove, tmymove) > 4*FRACUNIT) && in P_HitSlideLine()
1490 if (icyfloor && (abs(tmymove) > abs(tmxmove))) in P_HitSlideLine()
1492 tmxmove /= 2; // absorb half the momentum in P_HitSlideLine()
1503 if (icyfloor && (abs(tmxmove) > abs(tmymove))) in P_HitSlideLine()
1505 tmxmove = -tmxmove/2; // absorb half the momentum in P_HitSlideLine()
1524 moveangle = P_PointToAngle (0,0, tmxmove, tmymove); in P_HitSlideLine()
1532 movelen = P_AproxDistance (tmxmove, tmymove); in P_HitSlideLine()
1550 movelen = P_AproxDistance (tmxmove, tmymove); in P_HitSlideLine()
1721 tmxmove = FixedMul (mo->momx, bestslidefrac); in P_SlideMove()
[all …]
/dports/games/crispy-doom/crispy-doom-crispy-doom-5.10.3/src/hexen/
H A Dp_map.c1250 fixed_t tmxmove, tmymove; variable
1275 tmxmove = 0; in P_HitSlideLine()
1284 moveangle = R_PointToAngle2(0, 0, tmxmove, tmymove); in P_HitSlideLine()
1293 movelen = P_AproxDistance(tmxmove, tmymove); in P_HitSlideLine()
1295 tmxmove = FixedMul(newlen, finecosine[lineangle]); in P_HitSlideLine()
1439 tmxmove = FixedMul(mo->momx, bestslidefrac); in P_SlideMove()
1444 mo->momx = tmxmove; in P_SlideMove()
1447 if (!P_TryMove(mo, mo->x + tmxmove, mo->y + tmymove)) in P_SlideMove()
/dports/games/chocolate-doom/chocolate-doom-3.0.1/src/hexen/
H A Dp_map.c1250 fixed_t tmxmove, tmymove; variable
1275 tmxmove = 0; in P_HitSlideLine()
1284 moveangle = R_PointToAngle2(0, 0, tmxmove, tmymove); in P_HitSlideLine()
1293 movelen = P_AproxDistance(tmxmove, tmymove); in P_HitSlideLine()
1295 tmxmove = FixedMul(newlen, finecosine[lineangle]); in P_HitSlideLine()
1439 tmxmove = FixedMul(mo->momx, bestslidefrac); in P_SlideMove()
1444 mo->momx = tmxmove; in P_SlideMove()
1447 if (!P_TryMove(mo, mo->x + tmxmove, mo->y + tmymove)) in P_SlideMove()
/dports/games/uhexen/uhexen-0.601/src/
H A Dp_map.c1243 fixed_t tmxmove, tmymove; variable
1268 tmxmove = 0; in P_HitSlideLine()
1277 moveangle = R_PointToAngle2 (0,0, tmxmove, tmymove); in P_HitSlideLine()
1286 movelen = P_AproxDistance (tmxmove, tmymove); in P_HitSlideLine()
1288 tmxmove = FixedMul (newlen, finecosine[lineangle]); in P_HitSlideLine()
1432 tmxmove = FixedMul (mo->momx, bestslidefrac); in P_SlideMove()
1437 mo->momx = tmxmove; in P_SlideMove()
1440 if (!P_TryMove (mo, mo->x+tmxmove, mo->y+tmymove)) in P_SlideMove()
/dports/games/edge/Edge-1.35-source/src/
H A Dp_map.cc959 static float tmxmove; variable
980 tmxmove = 0; in HitSlideLine()
991 angle_t moveangle = R_PointToAngle(0, 0, tmxmove, tmymove); in HitSlideLine()
998 float movelen = P_ApproxDistance(tmxmove, tmymove); in HitSlideLine()
1001 tmxmove = newlen * M_Cos(lineangle); in HitSlideLine()
1131 tmxmove = dx * bestslidefrac; in P_SlideMove()
1136 dx = tmxmove; in P_SlideMove()
1139 if (P_TryMove(mo, mo->x + tmxmove, mo->y + tmymove)) in P_SlideMove()
/dports/games/zdoom/zdoom-2.8.1/src/
H A Dp_map.cpp2354 fixed_t tmxmove; member
2402 if (icyfloor && (abs(tmxmove) > abs(tmymove))) in HitSlideLine()
2404 tmxmove = -tmxmove / 2; // absorb half the velocity in HitSlideLine()
2418 if (icyfloor && (abs(tmymove) > abs(tmxmove))) in HitSlideLine()
2420 tmxmove /= 2; // absorb half the velocity in HitSlideLine()
2448 movelen = P_AproxDistance(tmxmove, tmymove); in HitSlideLine()
2495 dlv.dx = tmxmove; in HitSlideLine()
2507 tmxmove = tmymove = 0; in HitSlideLine()
2712 tryx = tmxmove = FixedMul(tryx, bestslidefrac); in SlideMove()
2717 mo->velx = tmxmove * numsteps; in SlideMove()
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