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Searched refs:too_heavy (Results 1 – 10 of 10) sorted by relevance

/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/src/
H A Dactivity_handlers.h115 too_heavy, enumerator
H A Dactivity_item_handling.cpp254 case item_drop_reason::too_heavy: in put_into_vehicle()
280 case item_drop_reason::too_heavy: in put_into_vehicle()
351 case item_drop_reason::too_heavy: in drop_on_map()
385 case item_drop_reason::too_heavy: in drop_on_map()
H A Dcrafting.cpp665 put_into_vehicle_or_drop( p, item_drop_reason::too_heavy, { newit } ); in set_item_inventory()
H A Dcharacter.cpp12819 put_into_vehicle_or_drop( *this, item_drop_reason::too_heavy, { it } ); in add_or_drop_with_msg()
/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/src/
H A Dactivity_handlers.h115 too_heavy, enumerator
H A Dactivity_item_handling.cpp254 case item_drop_reason::too_heavy: in put_into_vehicle()
280 case item_drop_reason::too_heavy: in put_into_vehicle()
351 case item_drop_reason::too_heavy: in drop_on_map()
385 case item_drop_reason::too_heavy: in drop_on_map()
H A Dcrafting.cpp665 put_into_vehicle_or_drop( p, item_drop_reason::too_heavy, { newit } ); in set_item_inventory()
H A Dcharacter.cpp12819 put_into_vehicle_or_drop( *this, item_drop_reason::too_heavy, { it } ); in add_or_drop_with_msg()
/dports/games/scummvm/scummvm-2.5.1/engines/glk/adrift/
H A Dsclibrar.cpp3725 sc_int too_heavy, too_large; in lib_take_backend_common() local
3731 too_large = too_heavy = -1; in lib_take_backend_common()
3762 if (too_heavy == -1) { in lib_take_backend_common()
3763 too_heavy = object; in lib_take_backend_common()
3849 if (too_heavy == -1) { in lib_take_backend_common()
3850 too_heavy = object; in lib_take_backend_common()
3925 if (too_heavy != -1) { in lib_take_backend_common()
3929 lib_print_object_np(game, too_heavy); in lib_take_backend_common()
3931 lib_select_plurality(game, too_heavy, " is", " are")); in lib_take_backend_common()
/dports/games/scare/scare-1.3.10/source/
H A Dsclibrar.c4216 sc_int too_heavy, too_large; in lib_take_backend_common() local
4222 too_large = too_heavy = -1; in lib_take_backend_common()
4256 if (too_heavy == -1) in lib_take_backend_common()
4258 too_heavy = object; in lib_take_backend_common()
4355 if (too_heavy == -1) in lib_take_backend_common()
4357 too_heavy = object; in lib_take_backend_common()
4441 if (too_heavy != -1) in lib_take_backend_common()
4446 lib_print_object_np (game, too_heavy); in lib_take_backend_common()
4448 lib_select_plurality (game, too_heavy, " is", " are")); in lib_take_backend_common()