Searched refs:too_heavy (Results 1 – 10 of 10) sorted by relevance
/dports/games/cataclysm-dda-tiles/Cataclysm-DDA-0.F/src/ |
H A D | activity_handlers.h | 115 too_heavy, enumerator
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H A D | activity_item_handling.cpp | 254 case item_drop_reason::too_heavy: in put_into_vehicle() 280 case item_drop_reason::too_heavy: in put_into_vehicle() 351 case item_drop_reason::too_heavy: in drop_on_map() 385 case item_drop_reason::too_heavy: in drop_on_map()
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H A D | crafting.cpp | 665 put_into_vehicle_or_drop( p, item_drop_reason::too_heavy, { newit } ); in set_item_inventory()
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H A D | character.cpp | 12819 put_into_vehicle_or_drop( *this, item_drop_reason::too_heavy, { it } ); in add_or_drop_with_msg()
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/dports/games/cataclysm-dda/Cataclysm-DDA-0.F/src/ |
H A D | activity_handlers.h | 115 too_heavy, enumerator
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H A D | activity_item_handling.cpp | 254 case item_drop_reason::too_heavy: in put_into_vehicle() 280 case item_drop_reason::too_heavy: in put_into_vehicle() 351 case item_drop_reason::too_heavy: in drop_on_map() 385 case item_drop_reason::too_heavy: in drop_on_map()
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H A D | crafting.cpp | 665 put_into_vehicle_or_drop( p, item_drop_reason::too_heavy, { newit } ); in set_item_inventory()
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H A D | character.cpp | 12819 put_into_vehicle_or_drop( *this, item_drop_reason::too_heavy, { it } ); in add_or_drop_with_msg()
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/dports/games/scummvm/scummvm-2.5.1/engines/glk/adrift/ |
H A D | sclibrar.cpp | 3725 sc_int too_heavy, too_large; in lib_take_backend_common() local 3731 too_large = too_heavy = -1; in lib_take_backend_common() 3762 if (too_heavy == -1) { in lib_take_backend_common() 3763 too_heavy = object; in lib_take_backend_common() 3849 if (too_heavy == -1) { in lib_take_backend_common() 3850 too_heavy = object; in lib_take_backend_common() 3925 if (too_heavy != -1) { in lib_take_backend_common() 3929 lib_print_object_np(game, too_heavy); in lib_take_backend_common() 3931 lib_select_plurality(game, too_heavy, " is", " are")); in lib_take_backend_common()
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/dports/games/scare/scare-1.3.10/source/ |
H A D | sclibrar.c | 4216 sc_int too_heavy, too_large; in lib_take_backend_common() local 4222 too_large = too_heavy = -1; in lib_take_backend_common() 4256 if (too_heavy == -1) in lib_take_backend_common() 4258 too_heavy = object; in lib_take_backend_common() 4355 if (too_heavy == -1) in lib_take_backend_common() 4357 too_heavy = object; in lib_take_backend_common() 4441 if (too_heavy != -1) in lib_take_backend_common() 4446 lib_print_object_np (game, too_heavy); in lib_take_backend_common() 4448 lib_select_plurality (game, too_heavy, " is", " are")); in lib_take_backend_common()
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