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Searched refs:tool_is_visible (Results 1 – 5 of 5) sorted by relevance

/dports/games/flying/flying-6.20/
H A Dpball.C47 tool_is_visible = 0; in PBallTop()
263 tool_is_visible = 0; in Redraw()
585 if (!tool_is_visible) {
615 tool_is_visible ^= 1; // toggle state
H A Dpball.h100 int tool_is_visible; variable
/dports/graphics/birdfont/birdfont-2.29.5/libbirdfont/
H A DToolbox.vala175 if (t.tool_is_visible () && t.is_over (x, y)) {
200 if (t.tool_is_visible ()) {
249 if (t.tool_is_visible () && t.is_over (x, y)) {
323 if (t.tool_is_visible ()) {
400 if (!t.tool_is_visible ()) {
H A DExpander.vala108 if (t.tool_is_visible ()) {
159 if (t.tool_is_visible ()) {
325 if (t.tool_is_visible ()) {
H A DTool.vala156 public bool tool_is_visible () {