Searched refs:topdown_offset (Results 1 – 6 of 6) sorted by relevance
1395 vec3d topdown_offset; variable
964 vm_vec_zero(&sip->topdown_offset); in init_ship_entry()2888 stuff_vec3d(&sip->topdown_offset); in parse_ship_values()
1344 vec3d topdown_offset; variable
1138 topdown_offset = other.topdown_offset; in clone()1452 std::swap(topdown_offset, other.topdown_offset); in move()1882 vm_vec_zero(&topdown_offset); in ship_info()4106 stuff_vec3d(&sip->topdown_offset); in parse_ship_values()
3202 eye_pos.xyz.x = Viewer_obj->pos.xyz.x + sip->topdown_offset.xyz.x; in game_render_frame_setup()3203 eye_pos.xyz.y = Viewer_obj->pos.xyz.y + sip->topdown_offset.xyz.y; in game_render_frame_setup()3204 eye_pos.xyz.z = Viewer_obj->pos.xyz.z + sip->topdown_offset.xyz.z; in game_render_frame_setup()
3514 eye_pos.xyz.x = Viewer_obj->pos.xyz.x + sip->topdown_offset.xyz.x; in game_render_frame_setup()3515 eye_pos.xyz.y = Viewer_obj->pos.xyz.y + sip->topdown_offset.xyz.y; in game_render_frame_setup()3516 eye_pos.xyz.z = Viewer_obj->pos.xyz.z + sip->topdown_offset.xyz.z; in game_render_frame_setup()