/dports/games/rottdc/rottdc-1.0-2/rott/ |
H A D | rt_draw.c | 2381 int topinc; in InterpolateWall() local 2399 topinc=FixedMulShift(d1,plane->textureend-plane->texturestart,4); in InterpolateWall() 2421 top+=topinc; in InterpolateWall() 2440 int topinc; in InterpolateDoor() local 2474 top=topinc*pl; in InterpolateDoor() 2520 top+=topinc<<2; in InterpolateDoor() 2524 top+=topinc; in InterpolateDoor() 2545 int topinc; in InterpolateMaskedWall() local 2617 top=topinc*pl; in InterpolateMaskedWall() 2660 top+=topinc<<2; in InterpolateMaskedWall() [all …]
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H A D | rt_build.c | 187 int topinc; in InterpolatePlane() local 204 topinc=(d1)*((plane->textureend-plane->texturestart)>>4); in InterpolatePlane() 223 top+=topinc; in InterpolatePlane()
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginerr/ |
H A D | ENGINE.C | 1103 long i, l, ol, splc, sinc, x, topinc, top, botinc, bot, hplc, walxrepeat; in prepwall() local 1109 topinc = -(ry1[z]>>2); in prepwall() 1111 top = mulscale5(rx1[z],xdimen)+mulscale2(topinc,i); in prepwall() 1127 top += topinc; bot += botinc; in prepwall() 1146 top += (topinc>>1); bot += (botinc>>1); in prepwall() 1163 l = divscale12(top+(topinc>>2),bot); in prepwall() 3036 long xs, ys, xpos, ypos, xv, yv, top, topinc, bot, botinc, hplc, hinc; in drawsprite() local 3303 topinc = -mulscale10(yp1,xspan); in drawsprite() 3313 top += topinc; bot += botinc; in drawsprite()
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/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/enginera/ |
H A D | ENGINE.C | 1142 long i, l, ol, splc, sinc, x, topinc, top, botinc, bot, hplc, walxrepeat; in prepwall() local 1148 topinc = -(ry1[z]>>2); in prepwall() 1150 top = mulscale5(rx1[z],xdimen)+mulscale2(topinc,i); in prepwall() 1166 top += topinc; bot += botinc; in prepwall() 1185 top += (topinc>>1); bot += (botinc>>1); in prepwall() 1202 l = divscale12(top+(topinc>>2),bot); in prepwall() 3075 long xs, ys, xpos, ypos, xv, yv, top, topinc, bot, botinc, hplc, hinc; in drawsprite() local 3342 topinc = -mulscale10(yp1,xspan); in drawsprite() 3352 top += topinc; bot += botinc; in drawsprite()
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/dports/games/jfsw/jfsw-c434002/jfbuild/src/ |
H A D | engine.c | 1004 int i, l=0, ol=0, splc, sinc, x, topinc, top, botinc, bot, walxrepeat; in prepwall() local 1010 topinc = -(ry1[z]>>2); in prepwall() 1012 top = mulscale5(rx1[z],xdimen)+mulscale2(topinc,i); in prepwall() 1028 top += topinc; bot += botinc; in prepwall() 1047 top += (topinc>>1); bot += (botinc>>1); in prepwall() 1064 l = divscale12(top+(topinc>>2),bot); in prepwall() 2962 int xv, yv, top, topinc, bot, botinc, hplc, hinc; in drawsprite() local 3246 topinc = -mulscale10(yp1,xspan); in drawsprite() 3256 top += topinc; bot += botinc; in drawsprite()
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/dports/games/NBlood/NBlood-a1689a4/source/build/src/ |
H A D | engine.cpp | 2224 const int32_t topinc = -(ry1[z]>>2); in prepwall() local 2226 int32_t top = mulscale5(rx1[z],xdimen) + mulscale2(topinc,tmpx); in prepwall() 2244 top += topinc; bot += botinc; in prepwall() 2267 top += (topinc>>1); bot += (botinc>>1); in prepwall() 2284 l = divscale12(top+(topinc>>2),bot); in prepwall() 5525 const int32_t topinc = -mulscale10(p1.y,xspan); in classicDrawSprite() local 5535 top += topinc; bot += botinc; in classicDrawSprite()
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