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Searched refs:topmap (Results 1 – 25 of 38) sorted by relevance

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/dports/cad/gds3d/GDS3D-bcdb97a/gdsoglviewer/
H A Dwindowmanager.cpp321 windows.push_back(new WinTopmap()); topmap = windows.back(); in init()
381 topmap->SetVisibility(!topmap->GetVisibility()); in event()
382 bringToFront(topmap); in event()
H A Dwindowmanager.h54 ListView* topmap; variable
/dports/news/trn/trn-3.6/
H A Dterm.c65 KEYMAP *topmap INIT(Null(KEYMAP*));
374 if (topmap == Null(KEYMAP*))
375 topmap = newkeymap();
389 for (s=tmpbuf,curmap=topmap; *s; s++) {
443 if (topmap != Null(KEYMAP*)) { in show_macros()
446 show_keymap(topmap,prebuf); in show_macros()
886 curmap = topmap;
915 if (curmap == topmap) /* unmapped canonical */
/dports/editors/jupp/jupp/
H A Dkbd.c28 kbd->topmap = kmap; in mkkbd()
55 if (kbd->curmap == kbd->topmap) in dokey()
65 kbd->curmap = kbd->topmap; in dokey()
H A Dtypes.h314 KMAP *topmap; /* Top-level keymap */ member
/dports/japanese/wnn7egg/wnn7/elisp/emacs20/
H A Dwnn7egg.el1952 (let ((topmap (or topmap its:*current-map*))
1960 (setq map topmap)
1961 (its:reset-maps topmap)
1977 (its:make-alist-from-map topmap)
1984 (setq map topmap)
2053 (setq topmap its:*current-map*)
2082 (setq map topmap))))))
2123 (setq map topmap)
2129 (setq map topmap))))
2134 (setq map topmap)
[all …]
/dports/japanese/wnn7egg/wnn7/elisp/xemacs21/
H A Dwnn7egg.el1952 (let ((topmap (or topmap its:*current-map*))
1960 (setq map topmap)
1961 (its:reset-maps topmap)
1977 (its:make-alist-from-map topmap)
1984 (setq map topmap)
2053 (setq topmap its:*current-map*)
2082 (setq map topmap))))))
2123 (setq map topmap)
2129 (setq map topmap))))
2134 (setq map topmap)
[all …]
/dports/news/trn4/trn-4.0-test77/
H A Dterm.c52 static KEYMAP* topmap INIT(NULL);
472 if (topmap == NULL)
473 topmap = newkeymap();
487 for (s=tmpbuf,curmap=topmap; *s; s++) {
545 if (topmap != NULL) { in show_macros()
548 show_keymap(topmap,prebuf); in show_macros()
884 register KEYMAP* curmap = topmap; in eat_typeahead()
898 curmap = topmap; in eat_typeahead()
912 curmap = topmap; in eat_typeahead()
1147 curmap = topmap;
[all …]
/dports/editors/joe/joe-4.6/joe/
H A Dkbd.h22 KMAP *topmap; /* Top-level keymap */ member
H A Dkbd.c19 kbd->topmap = kmap; in mkkbd()
43 if (kbd->curmap == kbd->topmap) in dokey()
66 kbd->curmap = kbd->topmap; in dokey()
H A Dushell.c296 if (kmap_empty(shell_kbd->topmap)) { in ubknd()
/dports/games/odamex/odamex-src-0.7.0/common/
H A Dp_saveg.cpp118 << sec->bottommap << sec->midmap << sec->topmap in P_SerializeWorld()
199 >> sec->bottommap >> sec->midmap >> sec->topmap in P_SerializeWorld()
H A Dr_defs.h208 unsigned int bottommap, midmap, topmap; // killough 4/4/98: dynamic colormaps member
/dports/games/libretro-prboom/libretro-prboom-cc80175/src/
H A Dr_defs.h125 int bottommap, midmap, topmap; // killough 4/4/98: dynamic colormaps member
H A Dr_main.c599 s->topmap : s->midmap; in R_SetupFrame()
H A Dp_setup.c685 ss->bottommap = ss->midmap = ss->topmap = 0; in P_LoadSectors()
1075 (sec->topmap = R_ColormapNumForName(msd->toptexture)) < 0 ? in P_LoadSideDefs2()
1076 sec->topmap = 0, R_TextureNumForName(msd->toptexture) : 0 ; in P_LoadSideDefs2()
/dports/games/prboom/prboom-2.5.0/src/
H A Dr_defs.h125 int bottommap, midmap, topmap; // killough 4/4/98: dynamic colormaps member
H A Dp_setup.c559 ss->bottommap = ss->midmap = ss->topmap = 0; in P_LoadSectors()
839 (sec->topmap = R_ColormapNumForName(msd->toptexture)) < 0 ? in P_LoadSideDefs2()
840 sec->topmap = 0, R_TextureNumForName(msd->toptexture) : 0 ; in P_LoadSideDefs2()
H A Dr_main.c508 s->topmap : s->midmap; in R_SetupFrame()
/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/
H A Dr_defs.h131 int bottommap, midmap, topmap; // killough 4/4/98: dynamic colormaps member
H A Dp_setup.c875 ss->bottommap = ss->midmap = ss->topmap = 0; in P_LoadSectors()
1533 (sec->topmap = R_ColormapNumForName(msd->toptexture)) < 0 ? in P_LoadSideDefs2()
1534 sec->topmap = 0, R_TextureNumForName(msd->toptexture) : 0 ; in P_LoadSideDefs2()
/dports/games/doomlegacy/doomlegacy_1.48.8_source/src/
H A Dr_defs.h403 int bottommap, midmap, topmap; // dynamic colormaps member
H A Dr_bsp.c439 colormapnum = modsecp->topmap; // Boom colormap, over ceiling in R_FakeFlat()
491 colormapnum = modsecp->topmap; // Legacy colormap, over ceiling in R_FakeFlat()
H A Dp_setup.c738 ss->bottommap = ss->midmap = ss->topmap = -1; in P_LoadSectors()
1156 sec->topmap = R_ColormapNumForName(msd->toptexture); in P_LoadSideDefs2()
/dports/games/zdoom/zdoom-2.8.1/src/
H A Dp_saveg.cpp371 << sec->bottommap << sec->midmap << sec->topmap in P_SerializeWorld()

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