Searched refs:toptex (Results 1 – 1 of 1) sorted by relevance
/dports/games/neverball/neverball-1.6.0/contrib/ |
H A D | curve.c | 39 char toptex[256]; variable 298 side(0, 0, z1, 0, 1, z1, 1, 0, z1, toptex); in lump() 348 …10, ((z1+zmod0)-outerdrop)-hillmodoutside, x00, y00, ((z1+zmod0)-innerdrop)-hillmodinside, toptex); in lump() 356 …01, ((z1+zmod1)-innerdrop)-hmi2, x11, y11, ((z1+zmod1)-outerdrop)-hmo2, toptex); in lump() 374 strcpy(toptex,"mtrl/invisible"); in gettextures() 390 if (strcmp(c1,"TOP") == 0) sprintf(toptex,"mtrl/%s",c2); in gettextures()
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