Searched refs:torpedoBlue (Results 1 – 4 of 4) sorted by relevance
49 Uint16 torpedoBlue; variable
117 extern Uint16 torpedoBlue;
260 torpedoBlue = JSDL.MapRGB(36, 96, 226); in SetupLookupTables()
670 Projectile_Base(ix, iy, target, iType, torpedoBlue), exploding(false) { in Torpedo()