Searched refs:total_evacuated (Results 1 – 14 of 14) sorted by relevance
/dports/games/lincity-ng/lincity-ng-2.0/src/lincity/modules/ |
H A D | rocket_pad.cpp | 125 total_evacuated++; in remove_people() 130 total_evacuated++; in remove_people()
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/dports/games/lincity-ng/lincity-ng-2.0/src/lincity/ |
H A D | engglobs.h | 44 extern int numof_health_centres, max_pop_ever, total_evacuated, total_births;
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H A D | engglobs.cpp | 50 int numof_health_centres, max_pop_ever = 0, total_evacuated = 0, total_births = 0; variable
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H A D | loadsave.cpp | 247 gzprintf(ofile, "%d\n", total_evacuated); in save_city_2() 460 sscanf(gzgets(gzfile, s, 256), "%d", &total_evacuated); in load_city_2()
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H A D | old_ldsvguts.cpp | 353 sscanf(gzgets(gzfile, s, 256), "%d", &total_evacuated); in load_city_old()
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H A D | init_game.cpp | 79 total_evacuated = 0; in clear_game()
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/dports/games/lincity/lincity-1.13.1/ |
H A D | shrglobs.c | 62 int numof_health_centres, max_pop_ever = 0, total_evacuated = 0, total_births = 0; variable
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H A D | engglobs.h | 54 extern int numof_health_centres, max_pop_ever, total_evacuated, total_births;
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H A D | engine.c | 555 total_evacuated++; in remove_people() 560 total_evacuated++; in remove_people() 576 total_evacuated++; in remove_people() 581 total_evacuated++; in remove_people()
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H A D | ldsvguts.c | 267 fprintf (ofile, "%d\n", total_evacuated); in save_city_raw() 569 fscanf (ofile, "%d", &total_evacuated); in load_city()
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H A D | main.c | 755 ,max_pop_ever, total_evacuated, total_births); in compile_results()
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H A D | simulate.c | 432 total_evacuated = 0; in clear_game()
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/dports/games/lincity-ng/lincity-ng-2.0/src/lincity-ng/ |
H A D | Dialog.cpp | 389 ,max_pop_ever, total_evacuated, total_births); in gameStats() 528 ,max_pop_ever, total_evacuated, total_births); in saveGameStats()
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H A D | EconomyGraph.cpp | 216 if( sustain_flag == 1 || total_evacuated >0 ){ in updateData()
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