Home
last modified time | relevance | path

Searched refs:touchvec (Results 1 – 2 of 2) sorted by relevance

/dports/devel/godot2-tools/godot-2.1.6-stable/platform/android/
H A Dgodot_android.cpp475 Vector<OS_Android::TouchPos> touchvec; in engine_handle_input() local
479 touchvec.resize(pc); in engine_handle_input()
483 touchvec[i].pos.x = AMotionEvent_getX(event, i); in engine_handle_input()
484 touchvec[i].pos.y = AMotionEvent_getY(event, i); in engine_handle_input()
485 touchvec[i].id = AMotionEvent_getPointerId(event, i); in engine_handle_input()
493 engine->os->process_touch(0, 0, touchvec); in engine_handle_input()
498 engine->os->process_touch(1, 0, touchvec); in engine_handle_input()
505 engine->os->process_touch(4, pidx, touchvec); in engine_handle_input()
509 engine->os->process_touch(3, pidx, touchvec); in engine_handle_input()
514 engine->os->process_touch(2, 0, touchvec); in engine_handle_input()
/dports/devel/godot2/godot-2.1.6-stable/platform/android/
H A Dgodot_android.cpp475 Vector<OS_Android::TouchPos> touchvec; in engine_handle_input() local
479 touchvec.resize(pc); in engine_handle_input()
483 touchvec[i].pos.x = AMotionEvent_getX(event, i); in engine_handle_input()
484 touchvec[i].pos.y = AMotionEvent_getY(event, i); in engine_handle_input()
485 touchvec[i].id = AMotionEvent_getPointerId(event, i); in engine_handle_input()
493 engine->os->process_touch(0, 0, touchvec); in engine_handle_input()
498 engine->os->process_touch(1, 0, touchvec); in engine_handle_input()
505 engine->os->process_touch(4, pidx, touchvec); in engine_handle_input()
509 engine->os->process_touch(3, pidx, touchvec); in engine_handle_input()
514 engine->os->process_touch(2, 0, touchvec); in engine_handle_input()