/dports/games/7kaa/7kaa-2.15.4p1/src/ |
H A D | OTOWN.cpp | 182 if( !town_recno ) in deinit() 226 town_recno = 0; in deinit() 361 err_when( town_recno<1 ); in next_day() 364 int townRecno = town_recno; in next_day() 609 if((firmPtr->worker_array[j]).town_recno==town_recno) in next_day() 1631 shortPtr[0] = town_recno; in collect_tax() 1693 shortPtr[0] = town_recno; in reward() 2407 shortPtr[0] = town_recno; in migrate_to() 2505 workerPtr->town_recno == town_recno ) in can_migrate() 3051 workerPtr->town_recno == town_recno ) in unjob_town_people() [all …]
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H A D | OUNITIND.cpp | 75 if( rebelPtr->town_recno ) in think_independent_unit() 77 if( !town_array.is_deleted(rebelPtr->town_recno) ) in think_independent_unit() 79 Town* townPtr = town_array[rebelPtr->town_recno]; in think_independent_unit() 128 err_when( unit_mode==UNIT_MODE_REBEL && rebel_array[unit_mode_para]->town_recno && in think_independent_unit() 129 rebel_array[unit_mode_para]->town_recno != bestTown->town_recno ); in think_independent_unit()
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H A D | OREBEL.cpp | 446 rebelPtr->town_recno = townRecno; in settle_town() 547 if( town_recno ) in next_day() 551 if( town_array.is_deleted(town_recno) ) in next_day() 553 town_recno = 0; in next_day() 563 err_when( town_recno && town_array[town_recno]->rebel_recno != rebel_recno ); in next_day() 570 if( town_recno==0 && mobile_rebel_count==0 ) in next_day() 589 if( town_recno > 0 ) in next_day() 939 if( town_array[town_recno]->population >= 20 && in think_town_action() 942 town_array[town_recno]->form_new_nation(); in think_town_action() 957 town_array[town_recno]->rebel_recno = 0; in turn_indepedent() [all …]
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H A D | OTOWNIF.cpp | 124 if_town_recno = town_recno; in disp_info() 133 last_town_recno = town_recno; in disp_info() 196 if_town_recno = town_recno; in detect_info() 1161 shortPtr[0] = town_recno; in detect_train_menu() 1178 shortPtr[0] = town_recno; in detect_train_menu() 1195 shortPtr[0] = town_recno; in detect_train_menu() 1212 shortPtr[0] = town_recno; in detect_train_menu() 1304 *shortPtr = town_recno; in detect_auto_menu() 1318 *shortPtr = town_recno; in detect_auto_menu() 1715 shortPtr[0] = town_recno; in recruit() [all …]
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H A D | OTOWNAI.cpp | 51 logStr += town_recno; in process_ai() 59 if( info.game_date%30==town_recno%30 ) in process_ai() 68 if( info.game_date%30==town_recno%30 ) in process_ai() 79 if( info.game_date%30==town_recno%30 ) in process_ai() 110 if( info.game_date%30==(town_recno+15)%30 ) in process_ai() 126 if( info.game_date%30==town_recno%30 ) in process_ai() 138 if( info.game_date%30==town_recno%30 ) in process_ai() 159 if( info.game_date%60==town_recno%60 ) in process_ai() 168 if( info.game_date%120==town_recno%120 ) in process_ai() 558 if( town_recno == *aiTownPtr ) in think_ai_migrate_to_town() [all …]
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H A D | OFIRM.cpp | 971 if( !workerPtr->town_recno ) in assign_worker() 983 workerPtr->town_recno = 0; in assign_worker() 1144 nearestTownRecno = townPtr->town_recno; in find_settle_town() 2110 workerPtr->town_recno = townRecno; in pull_town_people() 2644 townRecno = worker_array[0].town_recno; in resign_all_worker() 2881 workerPtr->town_recno = destTownRecno; in worker_migrate() 2918 if( workerPtr->town_recno != townRecno ) in set_worker_home_town() 2940 if( workerPtr->town_recno == townRecno ) in set_worker_home_town() 2955 workerPtr->town_recno = townRecno; in set_worker_home_town() 3676 town_recno = 0; in Worker() [all …]
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H A D | OTOWNA.cpp | 133 townPtr->town_recno = recno(); in add_town() 188 err_when( townPtr->town_recno==0 ); in process() 192 err_when( townPtr->town_recno==0 ); in process() 221 err_when( townPtr->town_recno==0 ); in process() 705 locPtr->set_town(townPtr->town_recno); in settle() 713 err_when( world.get_loc(uXLoc, uYLoc)->town_recno() != townPtr->town_recno ); in settle()
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H A D | OAI_UNIT.cpp | 406 trainTownRecno = townPtr->town_recno; in train_unit() 521 bestTownRecno = townPtr->town_recno; in recruit_jobless_worker() 629 if( workerPtr->town_recno && in recruit_on_job_worker() 630 town_array[workerPtr->town_recno]->nation_recno != nation_recno ) in recruit_on_job_worker() 662 if( workerPtr->town_recno && in recruit_on_job_worker() 663 town_array[workerPtr->town_recno]->nation_recno != nation_recno ) in recruit_on_job_worker()
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H A D | OTOWNIND.cpp | 52 logStr += town_recno; in think_independent_town() 58 if( info.game_date%15 == town_recno%15 ) in think_independent_town() 67 if( info.game_date%60 == town_recno%60 ) in think_independent_town() 76 if( info.game_date%365 == town_recno%365 ) in think_independent_town()
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H A D | OAI_ACT2.cpp | 363 err_when(!locPtr->is_town() || town_array.is_deleted(locPtr->town_recno())); in ai_settle_to_other_town() 365 Town* townPtr = town_array[locPtr->town_recno()]; // point to the old town in ai_settle_to_other_town() 443 err_when(!locPtr->is_town() || town_array.is_deleted(locPtr->town_recno())); in ai_scout() 445 Town* townPtr = town_array[locPtr->town_recno()]; // point to the old town in ai_scout()
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H A D | OTOWNDRW.cpp | 84 ->draw(town_recno, sectionX1+townSlot->base_x, sectionY1+townSlot->base_y ); in draw() 114 flagName[5] = '1' + (char) ((sys.frame_count+town_recno)%8) / 2; in draw_flag() 265 …firmPtr->pull_town_people(town_recno, COMMAND_PLAYER, browse_selected_race_id(), 1); // last 1-f… in draw_detect_link_line() 313 if (townRecno == town_recno) continue; in draw_detect_link_line()
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H A D | OFIRM2.cpp | 91 if( workerPtr->town_recno ) // town_recno is 0 if the workers in the firm do not live in towns in kill_worker() 92 town_array[workerPtr->town_recno]->dec_pop(workerPtr->race_id, 1); // 1-has job in kill_worker()
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H A D | OTownNetwork.cpp | 274 verify_town_network_before_merge(nationRecno, pTown->town_recno); in town_created() 422 pulsedCount = pulse(pLinked->town_recno, pLinked->nation_recno); in town_destroyed() 512 pTownNetwork->add_town(pTown->town_recno); in add_all_linked() 586 add_all_linked(pTown->town_recno, pNetwork); in recreate_after_load()
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H A D | OAI_CAP2.cpp | 68 …ai_capture_enemy_town_recno = targetTown->town_recno; // this nation is currently trying to captu… in think_capture_new_enemy_town() 78 …return start_capture( targetTown->town_recno, 0 ); // call AI functions in OAI_CAPT.CPP to captur… in think_capture_new_enemy_town() 167 …start_capture( targetTown->town_recno, 0 ); // call AI functions in OAI_CAPT.CPP to capture the t… in think_capturing_enemy_town()
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H A D | OF_CAMP2.cpp | 467 …pull_town_people(townPtr->town_recno, COMMAND_AI, raceId, 1); // last 1-force pulling people fro… in ai_recruit() 779 bestTownRecno = townPtr->town_recno; in think_capture_target_town() 895 if( think_assign_better_overseer2(targetTown->town_recno, mostRaceId1) ) in think_assign_better_overseer() 907 if( think_assign_better_overseer2(targetTown->town_recno, mostRaceId2) ) in think_assign_better_overseer() 1012 …int curSpyLevel = spy_array.total_spy_skill_level( SPY_TOWN, targetTown->town_recno, nation_recno,… in think_capture_use_spy() 1073 return ownNation->ai_assign_spy_to_town(targetTown->town_recno, raceId); in think_capture_use_spy2()
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H A D | OUNIT2.cpp | 236 if( locPtr->town_recno() == original_action_para && in resume_original_action() 331 int townRecno = locPtr->town_recno(); in resume_original_attack_action()
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H A D | OAI_QUER.cpp | 76 short townRecno = locPtr->town_recno(); in check_town_ready()
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H A D | OUNITAC.cpp | 398 if(locPtr->is_town() && town_array[locPtr->town_recno()]->nation_recno==nation_recno) in settle() 587 recno = locPtr->town_recno(); in assign() 898 targetTown = town_array[locPtr->town_recno()]; in set_move_to_surround() 899 …searchResult = search(buildXLoc, buildYLoc, 1, SEARCH_MODE_TO_TOWN, targetTown->town_recno, curPro… in set_move_to_surround() 1408 else if( locPtr->is_town() && locPtr->town_recno() == action_para ) in process_assign() 1546 else if(town_array[locPtr->town_recno()]->nation_recno == nation_recno) in process_settle()
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H A D | OF_INN.cpp | 712 err_when(!locPtr->town_recno() || town_array.is_deleted(locPtr->town_recno())); in auto_defense() 713 townPtr = town_array[locPtr->town_recno()]; in auto_defense()
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H A D | OFIRMDRW.cpp | 391 worker_array[selected_worker_id-1].town_recno == townPtr->town_recno ) in draw_detect_link_line() 452 set_worker_home_town(townPtr->town_recno, COMMAND_PLAYER); in draw_detect_link_line()
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H A D | OUNITAT2.cpp | 85 targetNationRecno = town_array[locPtr->town_recno()]->nation_recno; in attack_unit() 1486 Town *townPtr = town_array[locPtr->town_recno()]; in attack_town() 1520 action_para2==townPtr->town_recno && action_x_loc2==townXLoc && action_y_loc2==townYLoc) in attack_town() 1549 action_para2 = townPtr->town_recno; in attack_town() 1628 action_para = townPtr->town_recno; in attack_town() 1667 err_when(!targetTown || action_para!=targetTown->town_recno); in process_attack_town() 1748 err_when(action_mode!=ACTION_ATTACK_TOWN || action_para!=targetTown->town_recno); in process_attack_town() 1837 err_when(action_mode!=ACTION_ATTACK_TOWN || action_para!=targetTown->town_recno); in process_attack_town()
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H A D | OFIRMIF.cpp | 640 if( workerPtr->town_recno ) // FirmInfo::live_in_town is 1 in disp_worker_info() 642 Town* townPtr = town_array[workerPtr->town_recno]; in disp_worker_info() 646 if( town_array[workerPtr->town_recno]->nation_recno == nation_recno && in disp_worker_info()
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H A D | OAI_CAPT.cpp | 37 int town_recno; member 155 int captureRecno = captureTownQueue.top().town_recno; in think_capture_independent()
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H A D | OFIRMIF2.cpp | 708 else if( workerPtr->town_recno ) in can_worker_capture() 710 if( town_array[ workerPtr->town_recno ]->nation_recno == captureNationRecno ) in can_worker_capture()
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/dports/games/7kaa/7kaa-2.15.4p1/include/ |
H A D | OREBEL.h | 53 short town_recno; // the town controlled by the rebel, one rebel can only control one town variable
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