Home
last modified time | relevance | path

Searched refs:town_recno (Results 1 – 25 of 52) sorted by relevance

123

/dports/games/7kaa/7kaa-2.15.4p1/src/
H A DOTOWN.cpp182 if( !town_recno ) in deinit()
226 town_recno = 0; in deinit()
361 err_when( town_recno<1 ); in next_day()
364 int townRecno = town_recno; in next_day()
609 if((firmPtr->worker_array[j]).town_recno==town_recno) in next_day()
1631 shortPtr[0] = town_recno; in collect_tax()
1693 shortPtr[0] = town_recno; in reward()
2407 shortPtr[0] = town_recno; in migrate_to()
2505 workerPtr->town_recno == town_recno ) in can_migrate()
3051 workerPtr->town_recno == town_recno ) in unjob_town_people()
[all …]
H A DOUNITIND.cpp75 if( rebelPtr->town_recno ) in think_independent_unit()
77 if( !town_array.is_deleted(rebelPtr->town_recno) ) in think_independent_unit()
79 Town* townPtr = town_array[rebelPtr->town_recno]; in think_independent_unit()
128 err_when( unit_mode==UNIT_MODE_REBEL && rebel_array[unit_mode_para]->town_recno && in think_independent_unit()
129 rebel_array[unit_mode_para]->town_recno != bestTown->town_recno ); in think_independent_unit()
H A DOREBEL.cpp446 rebelPtr->town_recno = townRecno; in settle_town()
547 if( town_recno ) in next_day()
551 if( town_array.is_deleted(town_recno) ) in next_day()
553 town_recno = 0; in next_day()
563 err_when( town_recno && town_array[town_recno]->rebel_recno != rebel_recno ); in next_day()
570 if( town_recno==0 && mobile_rebel_count==0 ) in next_day()
589 if( town_recno > 0 ) in next_day()
939 if( town_array[town_recno]->population >= 20 && in think_town_action()
942 town_array[town_recno]->form_new_nation(); in think_town_action()
957 town_array[town_recno]->rebel_recno = 0; in turn_indepedent()
[all …]
H A DOTOWNIF.cpp124 if_town_recno = town_recno; in disp_info()
133 last_town_recno = town_recno; in disp_info()
196 if_town_recno = town_recno; in detect_info()
1161 shortPtr[0] = town_recno; in detect_train_menu()
1178 shortPtr[0] = town_recno; in detect_train_menu()
1195 shortPtr[0] = town_recno; in detect_train_menu()
1212 shortPtr[0] = town_recno; in detect_train_menu()
1304 *shortPtr = town_recno; in detect_auto_menu()
1318 *shortPtr = town_recno; in detect_auto_menu()
1715 shortPtr[0] = town_recno; in recruit()
[all …]
H A DOTOWNAI.cpp51 logStr += town_recno; in process_ai()
59 if( info.game_date%30==town_recno%30 ) in process_ai()
68 if( info.game_date%30==town_recno%30 ) in process_ai()
79 if( info.game_date%30==town_recno%30 ) in process_ai()
110 if( info.game_date%30==(town_recno+15)%30 ) in process_ai()
126 if( info.game_date%30==town_recno%30 ) in process_ai()
138 if( info.game_date%30==town_recno%30 ) in process_ai()
159 if( info.game_date%60==town_recno%60 ) in process_ai()
168 if( info.game_date%120==town_recno%120 ) in process_ai()
558 if( town_recno == *aiTownPtr ) in think_ai_migrate_to_town()
[all …]
H A DOFIRM.cpp971 if( !workerPtr->town_recno ) in assign_worker()
983 workerPtr->town_recno = 0; in assign_worker()
1144 nearestTownRecno = townPtr->town_recno; in find_settle_town()
2110 workerPtr->town_recno = townRecno; in pull_town_people()
2644 townRecno = worker_array[0].town_recno; in resign_all_worker()
2881 workerPtr->town_recno = destTownRecno; in worker_migrate()
2918 if( workerPtr->town_recno != townRecno ) in set_worker_home_town()
2940 if( workerPtr->town_recno == townRecno ) in set_worker_home_town()
2955 workerPtr->town_recno = townRecno; in set_worker_home_town()
3676 town_recno = 0; in Worker()
[all …]
H A DOTOWNA.cpp133 townPtr->town_recno = recno(); in add_town()
188 err_when( townPtr->town_recno==0 ); in process()
192 err_when( townPtr->town_recno==0 ); in process()
221 err_when( townPtr->town_recno==0 ); in process()
705 locPtr->set_town(townPtr->town_recno); in settle()
713 err_when( world.get_loc(uXLoc, uYLoc)->town_recno() != townPtr->town_recno ); in settle()
H A DOAI_UNIT.cpp406 trainTownRecno = townPtr->town_recno; in train_unit()
521 bestTownRecno = townPtr->town_recno; in recruit_jobless_worker()
629 if( workerPtr->town_recno && in recruit_on_job_worker()
630 town_array[workerPtr->town_recno]->nation_recno != nation_recno ) in recruit_on_job_worker()
662 if( workerPtr->town_recno && in recruit_on_job_worker()
663 town_array[workerPtr->town_recno]->nation_recno != nation_recno ) in recruit_on_job_worker()
H A DOTOWNIND.cpp52 logStr += town_recno; in think_independent_town()
58 if( info.game_date%15 == town_recno%15 ) in think_independent_town()
67 if( info.game_date%60 == town_recno%60 ) in think_independent_town()
76 if( info.game_date%365 == town_recno%365 ) in think_independent_town()
H A DOAI_ACT2.cpp363 err_when(!locPtr->is_town() || town_array.is_deleted(locPtr->town_recno())); in ai_settle_to_other_town()
365 Town* townPtr = town_array[locPtr->town_recno()]; // point to the old town in ai_settle_to_other_town()
443 err_when(!locPtr->is_town() || town_array.is_deleted(locPtr->town_recno())); in ai_scout()
445 Town* townPtr = town_array[locPtr->town_recno()]; // point to the old town in ai_scout()
H A DOTOWNDRW.cpp84 ->draw(town_recno, sectionX1+townSlot->base_x, sectionY1+townSlot->base_y ); in draw()
114 flagName[5] = '1' + (char) ((sys.frame_count+town_recno)%8) / 2; in draw_flag()
265 …firmPtr->pull_town_people(town_recno, COMMAND_PLAYER, browse_selected_race_id(), 1); // last 1-f… in draw_detect_link_line()
313 if (townRecno == town_recno) continue; in draw_detect_link_line()
H A DOFIRM2.cpp91 if( workerPtr->town_recno ) // town_recno is 0 if the workers in the firm do not live in towns in kill_worker()
92 town_array[workerPtr->town_recno]->dec_pop(workerPtr->race_id, 1); // 1-has job in kill_worker()
H A DOTownNetwork.cpp274 verify_town_network_before_merge(nationRecno, pTown->town_recno); in town_created()
422 pulsedCount = pulse(pLinked->town_recno, pLinked->nation_recno); in town_destroyed()
512 pTownNetwork->add_town(pTown->town_recno); in add_all_linked()
586 add_all_linked(pTown->town_recno, pNetwork); in recreate_after_load()
H A DOAI_CAP2.cpp68 …ai_capture_enemy_town_recno = targetTown->town_recno; // this nation is currently trying to captu… in think_capture_new_enemy_town()
78 …return start_capture( targetTown->town_recno, 0 ); // call AI functions in OAI_CAPT.CPP to captur… in think_capture_new_enemy_town()
167 …start_capture( targetTown->town_recno, 0 ); // call AI functions in OAI_CAPT.CPP to capture the t… in think_capturing_enemy_town()
H A DOF_CAMP2.cpp467 …pull_town_people(townPtr->town_recno, COMMAND_AI, raceId, 1); // last 1-force pulling people fro… in ai_recruit()
779 bestTownRecno = townPtr->town_recno; in think_capture_target_town()
895 if( think_assign_better_overseer2(targetTown->town_recno, mostRaceId1) ) in think_assign_better_overseer()
907 if( think_assign_better_overseer2(targetTown->town_recno, mostRaceId2) ) in think_assign_better_overseer()
1012 …int curSpyLevel = spy_array.total_spy_skill_level( SPY_TOWN, targetTown->town_recno, nation_recno,… in think_capture_use_spy()
1073 return ownNation->ai_assign_spy_to_town(targetTown->town_recno, raceId); in think_capture_use_spy2()
H A DOUNIT2.cpp236 if( locPtr->town_recno() == original_action_para && in resume_original_action()
331 int townRecno = locPtr->town_recno(); in resume_original_attack_action()
H A DOAI_QUER.cpp76 short townRecno = locPtr->town_recno(); in check_town_ready()
H A DOUNITAC.cpp398 if(locPtr->is_town() && town_array[locPtr->town_recno()]->nation_recno==nation_recno) in settle()
587 recno = locPtr->town_recno(); in assign()
898 targetTown = town_array[locPtr->town_recno()]; in set_move_to_surround()
899 …searchResult = search(buildXLoc, buildYLoc, 1, SEARCH_MODE_TO_TOWN, targetTown->town_recno, curPro… in set_move_to_surround()
1408 else if( locPtr->is_town() && locPtr->town_recno() == action_para ) in process_assign()
1546 else if(town_array[locPtr->town_recno()]->nation_recno == nation_recno) in process_settle()
H A DOF_INN.cpp712 err_when(!locPtr->town_recno() || town_array.is_deleted(locPtr->town_recno())); in auto_defense()
713 townPtr = town_array[locPtr->town_recno()]; in auto_defense()
H A DOFIRMDRW.cpp391 worker_array[selected_worker_id-1].town_recno == townPtr->town_recno ) in draw_detect_link_line()
452 set_worker_home_town(townPtr->town_recno, COMMAND_PLAYER); in draw_detect_link_line()
H A DOUNITAT2.cpp85 targetNationRecno = town_array[locPtr->town_recno()]->nation_recno; in attack_unit()
1486 Town *townPtr = town_array[locPtr->town_recno()]; in attack_town()
1520 action_para2==townPtr->town_recno && action_x_loc2==townXLoc && action_y_loc2==townYLoc) in attack_town()
1549 action_para2 = townPtr->town_recno; in attack_town()
1628 action_para = townPtr->town_recno; in attack_town()
1667 err_when(!targetTown || action_para!=targetTown->town_recno); in process_attack_town()
1748 err_when(action_mode!=ACTION_ATTACK_TOWN || action_para!=targetTown->town_recno); in process_attack_town()
1837 err_when(action_mode!=ACTION_ATTACK_TOWN || action_para!=targetTown->town_recno); in process_attack_town()
H A DOFIRMIF.cpp640 if( workerPtr->town_recno ) // FirmInfo::live_in_town is 1 in disp_worker_info()
642 Town* townPtr = town_array[workerPtr->town_recno]; in disp_worker_info()
646 if( town_array[workerPtr->town_recno]->nation_recno == nation_recno && in disp_worker_info()
H A DOAI_CAPT.cpp37 int town_recno; member
155 int captureRecno = captureTownQueue.top().town_recno; in think_capture_independent()
H A DOFIRMIF2.cpp708 else if( workerPtr->town_recno ) in can_worker_capture()
710 if( town_array[ workerPtr->town_recno ]->nation_recno == captureNationRecno ) in can_worker_capture()
/dports/games/7kaa/7kaa-2.15.4p1/include/
H A DOREBEL.h53 short town_recno; // the town controlled by the rebel, one rebel can only control one town variable

123