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/dports/misc/vxl/vxl-3.3.2/core/vgl/examples/
H A Dcalculate_homography.cxx68 vgl_homg_point_2d<double> tr_p1 = H * p1; in main() local
72 pointsB.push_back(tr_p1); in main()
76 easy2D->add_point(float(tr_p1.x()), float(tr_p1.y())); in main()
84 easy2D->add_line(float(tr_p1.x()), float(tr_p1.y()), float(tr_p2.x()), float(tr_p2.y())); in main()
87 easy2D->add_line(float(tr_p4.x()), float(tr_p4.y()), float(tr_p1.x()), float(tr_p1.y())); in main()