Searched refs:triadenforcerobj (Results 1 – 4 of 4) sorted by relevance
/dports/games/rottdc/rottdc-1.0-2/rott/ |
H A D | _rt_acto.h | 224 (ob->obclass <= triadenforcerobj) && \
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H A D | rt_actor.h | 170 triadenforcerobj, enumerator
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H A D | rt_ted.c | 538 case triadenforcerobj: in PreCacheActor() 6231 SpawnStand(triadenforcerobj,i,j,tile-288,0); in SetupActors() 6246 SpawnStand(triadenforcerobj,i,j,tile-296,1); in SetupActors() 6261 SpawnPatrol(triadenforcerobj,i,j,tile-292); in SetupActors()
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H A D | rt_actor.c | 1533 else if ((ob->obclass == highguardobj) || (ob->obclass == triadenforcerobj)) in StandardEnemyInit() 3619 if ((ob->obclass == triadenforcerobj) && in BeginEnemyHurt() 11237 if ((ocl == triadenforcerobj) && (!Near(ob,PLAYER[0],3))) in T_Chase() 11757 else if (ob->obclass == triadenforcerobj) in A_Shoot() 11828 case triadenforcerobj: in A_MissileWeapon() 11912 if (ob->obclass == triadenforcerobj) in A_MissileWeapon()
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