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Searched refs:triangleIdx (Results 1 – 5 of 5) sorted by relevance

/dports/graphics/ogre3d/ogre-1.11.6/Components/MeshLodGenerator/include/
H A DOgreLodInputProviderMesh.h75 unsigned triangleIdx = 0; in addIndexDataImpl() local
78 for (iPos += (3 - inc); iPos < iEnd; iPos += inc, ++triangleIdx) { in addIndexDataImpl()
86 if(triangleIdx > 0) in addIndexDataImpl()
96 if(triangleIdx & 1) in addIndexDataImpl()
/dports/science/opensph/sph-7de6c044339f649e3d19e61f735a6a24572b792a/core/post/
H A DMeshFile.cpp167 for (Size triangleIdx = 0; triangleIdx < triangleCnt; ++triangleIdx) { in load() local
/dports/graphics/opensubdiv/OpenSubdiv-3_4_4/examples/mtlViewer/
H A DmtlViewer.metal663 const constant uint triangleIdx[6] = {
687 float3 position = vertexBuffer[indicesBuffer[quadId * 4 + triangleIdx[vertex_id % 6]]].position;
688 … float2 uv = osdFaceVaryingData[osdFaceVaryingIndices[quadId * 4 + triangleIdx[vertex_id % 6]]].xy;
728 float3 position = vertexBuffer[indicesBuffer[quadId * 4 + triangleIdx[vertex_id % 6]]].position;
/dports/misc/openvdb/openvdb-9.0.0/openvdb/openvdb/tools/
H A DVolumeToMesh.h4267 size_t triangleIdx = 0; in operator() local
4284 Vec3I& triangle = tmpPolygons.triangle(triangleIdx); in operator()
4290 tmpPolygons.triangleFlags(triangleIdx) = quadFlags; in operator()
4293 ++triangleIdx; in operator()
4302 tmpPolygons.triangleFlags(triangleIdx) = quadFlags; in operator()
4305 ++triangleIdx; in operator()
4314 tmpPolygons.triangleFlags(triangleIdx) = quadFlags; in operator()
4318 ++triangleIdx; in operator()
4327 tmpPolygons.triangleFlags(triangleIdx) = quadFlags; in operator()
4330 ++triangleIdx; in operator()
[all …]
/dports/graphics/instant-meshes/instant-meshes-0.0-42-g4a083f4/src/
H A Dviewer.cpp1583 size_t triangleIdx = k*nSteps*2; in traceFlowLines() local
1659 indices.col(triangleIdx++) << vertexIdx, vertexIdx-2, vertexIdx-1; in traceFlowLines()
1660 indices.col(triangleIdx++) << vertexIdx, vertexIdx-1, vertexIdx+1; in traceFlowLines()
2704 uint32_t triangleIdx = 0, vertexIdx = 0; in refreshStrokes() local
2723 indices.col(triangleIdx++) << vertexIdx, vertexIdx-2, vertexIdx-1; in refreshStrokes()
2724 indices.col(triangleIdx++) << vertexIdx, vertexIdx-1, vertexIdx+1; in refreshStrokes()