Searched refs:triangleLocalNormal (Results 1 – 1 of 1) sorted by relevance
166 …Vector3 triangleLocalNormal = computeSmoothLocalContactNormalForTriangle(localContactPointTriangle… in computeSmoothMeshContact() local169 …Vector3 triangleWorldNormal = triangleShapeToWorldTransform.getOrientation() * triangleLocalNormal; in computeSmoothMeshContact()177 triangleLocalNormal = -triangleLocalNormal; in computeSmoothMeshContact()184 …Vector3 otherShapePointTriangleSpace = localContactPointTriangle - triangleLocalNormal * penetrati… in computeSmoothMeshContact()