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Searched refs:triangleMaterialsBase (Results 1 – 22 of 22) sorted by relevance

/dports/devel/bullet/bullet3-3.21/src/BulletCollision/CollisionShapes/
H A DbtTriangleIndexVertexMaterialArray.cpp23 …int* triangleMaterialsBase, int materialIndexStride) : btTriangleIndexVertexArray(numTriangles, tr… in btTriangleIndexVertexMaterialArray() argument
37 mat.m_triangleMaterialsBase = (unsigned char*)triangleMaterialsBase; in btTriangleIndexVertexMaterialArray()
H A DbtTriangleIndexVertexMaterialArray.h66 int* triangleMaterialsBase, int materialIndexStride); in ATTRIBUTE_ALIGNED16()
/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletCollision/CollisionShapes/
H A DbtTriangleIndexVertexMaterialArray.cpp23 …int* triangleMaterialsBase, int materialIndexStride) : btTriangleIndexVertexArray(numTriangles, tr… in btTriangleIndexVertexMaterialArray() argument
37 mat.m_triangleMaterialsBase = (unsigned char*)triangleMaterialsBase; in btTriangleIndexVertexMaterialArray()
H A DbtTriangleIndexVertexMaterialArray.h66 int* triangleMaterialsBase, int materialIndexStride); in ATTRIBUTE_ALIGNED16()
/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/bullet/src/BulletCollision/CollisionShapes/
H A DbtTriangleIndexVertexMaterialArray.cpp23 int* triangleMaterialsBase, int materialIndexStride) : in btTriangleIndexVertexMaterialArray() argument
38 mat.m_triangleMaterialsBase = (unsigned char *)triangleMaterialsBase; in btTriangleIndexVertexMaterialArray()
H A DbtTriangleIndexVertexMaterialArray.h65 int* triangleMaterialsBase, int materialIndexStride); in ATTRIBUTE_ALIGNED16()
/dports/games/critterding/critterding-beta12/src/utils/bullet/BulletCollision/CollisionShapes/
H A DbtTriangleIndexVertexMaterialArray.cpp23 int* triangleMaterialsBase, int materialIndexStride) : in btTriangleIndexVertexMaterialArray() argument
38 mat.m_triangleMaterialsBase = (unsigned char *)triangleMaterialsBase; in btTriangleIndexVertexMaterialArray()
H A DbtTriangleIndexVertexMaterialArray.h65 int* triangleMaterialsBase, int materialIndexStride); in ATTRIBUTE_ALIGNED16()
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/CollisionShapes/
H A DbtTriangleIndexVertexMaterialArray.cpp23 …int* triangleMaterialsBase, int materialIndexStride) : btTriangleIndexVertexArray(numTriangles, tr… in btTriangleIndexVertexMaterialArray() argument
37 mat.m_triangleMaterialsBase = (unsigned char*)triangleMaterialsBase; in btTriangleIndexVertexMaterialArray()
H A DbtTriangleIndexVertexMaterialArray.h66 int* triangleMaterialsBase, int materialIndexStride); in ATTRIBUTE_ALIGNED16()
/dports/science/chrono/chrono-7.0.1/src/chrono/collision/bullet/BulletCollision/CollisionShapes/
H A DbtTriangleIndexVertexMaterialArray.cpp23 …int* triangleMaterialsBase, int materialIndexStride) : btTriangleIndexVertexArray(numTriangles, tr… in btTriangleIndexVertexMaterialArray() argument
37 mat.m_triangleMaterialsBase = (unsigned char*)triangleMaterialsBase; in btTriangleIndexVertexMaterialArray()
H A DbtTriangleIndexVertexMaterialArray.h66 int* triangleMaterialsBase, int materialIndexStride); in ATTRIBUTE_ALIGNED16()
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Bullet/src/BulletCollision/CollisionShapes/
H A DbtTriangleIndexVertexMaterialArray.cpp23 int* triangleMaterialsBase, int materialIndexStride) : in btTriangleIndexVertexMaterialArray() argument
38 mat.m_triangleMaterialsBase = (unsigned char *)triangleMaterialsBase; in btTriangleIndexVertexMaterialArray()
H A DbtTriangleIndexVertexMaterialArray.h65 int* triangleMaterialsBase, int materialIndexStride); in ATTRIBUTE_ALIGNED16()
/dports/devel/py-bullet3/bullet3-3.21/src/BulletCollision/CollisionShapes/
H A DbtTriangleIndexVertexMaterialArray.cpp23 …int* triangleMaterialsBase, int materialIndexStride) : btTriangleIndexVertexArray(numTriangles, tr… in btTriangleIndexVertexMaterialArray() argument
37 mat.m_triangleMaterialsBase = (unsigned char*)triangleMaterialsBase; in btTriangleIndexVertexMaterialArray()
H A DbtTriangleIndexVertexMaterialArray.h66 int* triangleMaterialsBase, int materialIndexStride); in ATTRIBUTE_ALIGNED16()
/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/extern/bullet/BulletCollision/CollisionShapes/
H A DbtTriangleIndexVertexMaterialArray.cpp23 int* triangleMaterialsBase, int materialIndexStride) : in btTriangleIndexVertexMaterialArray() argument
38 mat.m_triangleMaterialsBase = (unsigned char *)triangleMaterialsBase; in btTriangleIndexVertexMaterialArray()
H A DbtTriangleIndexVertexMaterialArray.h65 int* triangleMaterialsBase, int materialIndexStride); in ATTRIBUTE_ALIGNED16()
/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/bullet/src/BulletCollision/CollisionShapes/
H A DbtTriangleIndexVertexMaterialArray.cpp23 int* triangleMaterialsBase, int materialIndexStride) : in btTriangleIndexVertexMaterialArray() argument
38 mat.m_triangleMaterialsBase = (unsigned char *)triangleMaterialsBase; in btTriangleIndexVertexMaterialArray()
H A DbtTriangleIndexVertexMaterialArray.h65 int* triangleMaterialsBase, int materialIndexStride); in ATTRIBUTE_ALIGNED16()
/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/CollisionShapes/
H A DbtTriangleIndexVertexMaterialArray.cpp23 …int* triangleMaterialsBase, int materialIndexStride) : btTriangleIndexVertexArray(numTriangles, tr… in btTriangleIndexVertexMaterialArray() argument
37 mat.m_triangleMaterialsBase = (unsigned char*)triangleMaterialsBase; in btTriangleIndexVertexMaterialArray()
H A DbtTriangleIndexVertexMaterialArray.h66 int* triangleMaterialsBase, int materialIndexStride); in ATTRIBUTE_ALIGNED16()