Searched refs:triangles_of_colour0 (Results 1 – 4 of 4) sorted by relevance
210 const uint triangles_to_output=(exclude_alternate_colour ? triangles_of_colour0() : triangles()); in write_povray()286 out << "," << triangle(t).vertex(0)+(t<triangles_of_colour0() ? 0 : vertices()); in write_povray()287 out << "," << triangle(t).vertex(1)+(t<triangles_of_colour0() ? 0 : vertices()); in write_povray()288 out << "," << triangle(t).vertex(2)+(t<triangles_of_colour0() ? 0 : vertices()); in write_povray()344 const uint c=(t<triangles_of_colour0() ? 0 : 1); in write_blender()
243 for (uint t=0;t<it->triangles_of_colour0();t+=batch_size) in paintGL()250 3*std::min(batch_size,static_cast<uint>(it->triangles_of_colour0()-t)), in paintGL()263 for (uint t=it->triangles_of_colour0();t<it->triangles();t+=batch_size) in paintGL()302 const uint c=(t<it->triangles_of_colour0() ? 0 : 1); in paintGL()
145 for (uint i=0;i<triangles_of_colour0();i++) in do_rivers()159 for (uint i=triangles_of_colour0();i!=triangles();i++) in do_rivers()350 for (uint i=triangles_of_colour0();i!=triangles();i++) in do_colours()613 const uint which_colour=(i<triangles_of_colour0() ? 0 : 1); in render_texture()
171 uint triangles_of_colour0() const in triangles_of_colour0() function