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Searched refs:triggered50msCatchUp (Results 1 – 2 of 2) sorted by relevance

/dports/games/maxr/maxr-0.2.9/src/ui/graphical/game/animations/
H A Danimationtimer.h91 cSignal<void ()> triggered50msCatchUp; variable
H A Danimationtimer.cpp91 triggered50msCatchUp(); in run()