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Searched refs:triggered_hit (Results 1 – 5 of 5) sorted by relevance

/dports/games/flare-engine/flare-engine-1.12/src/
H A DEffectManager.h179 bool triggered_hit; variable
H A DEffectManager.cpp230 , triggered_hit(false) in EffectManager()
563 …triggered_others = triggered_block = triggered_hit = triggered_halfdeath = triggered_joincombat = … in clearEffects()
H A DEntityBehavior.cpp765 e->stats.effects.triggered_hit = true; in updateState()
H A DPowerManager.cpp1660 src_stats->effects.triggered_hit = false; in activatePassives()
1682 else if (trigger == Power::TRIGGER_HIT && !src_stats->effects.triggered_hit) in activatePassiveByTrigger()
H A DAvatar.cpp644 stats.effects.triggered_hit = true; in logic()