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Searched refs:trmAxis (Results 1 – 10 of 10) sorted by relevance

/dports/games/dhewm3/dhewm3-1.5.1/neo/game/physics/
H A DClip.cpp972 results.endAxis = trmAxis; in TestHugeTranslation()
1009 results.endAxis = trmAxis; in TranslationEntities()
1030 TraceRenderModel( trace, start, end, radius, trmAxis, touch ); in TranslationEntities()
1080 results.endAxis = trmAxis; in Translation()
1102 TraceRenderModel( trace, start, end, radius, trmAxis, touch ); in Translation()
1149 results.endAxis = trmAxis * rotation.ToMat3(); in Rotation()
1224 results.endAxis = trmAxis; in Motion()
1241 translationalTrace.endAxis = trmAxis; in Motion()
1301 rotationalTrace.endAxis = trmAxis * rotation.ToMat3(); in Motion()
1404 start, dir, depth, trm, trmAxis, contentMask, in Contacts()
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H A DClip.h265 … const idClipModel *mdl, const idMat3 &trmAxis, int contentMask, const idEntity *passEntity );
267 … const idClipModel *mdl, const idMat3 &trmAxis, int contentMask, const idEntity *passEntity );
269 … const idClipModel *mdl, const idMat3 &trmAxis, int contentMask, const idEntity *passEntity );
271 … const idClipModel *mdl, const idMat3 &trmAxis, int contentMask, const idEntity *passEntity );
273 … const idClipModel *mdl, const idMat3 &trmAxis, int contentMask, const idEntity *passEntity );
283 const idClipModel *mdl, const idMat3 &trmAxis, int contentMask,
286 const idClipModel *mdl, const idMat3 &trmAxis, int contentMask,
289 const idClipModel *mdl, const idMat3 &trmAxis, int contentMask,
292 const idClipModel *mdl, const idMat3 &trmAxis, int contentMask,
297 … const idClipModel *mdl, const idMat3 &trmAxis, int contentMask, const idEntity *passEntity );
/dports/games/dhewm3/dhewm3-1.5.1/neo/d3xp/physics/
H A DClip.cpp978 results.endAxis = trmAxis; in TestHugeTranslation()
1014 results.endAxis = trmAxis; in TranslationEntities()
1035 TraceRenderModel( trace, start, end, radius, trmAxis, touch ); in TranslationEntities()
1085 results.endAxis = trmAxis; in Translation()
1107 TraceRenderModel( trace, start, end, radius, trmAxis, touch ); in Translation()
1154 results.endAxis = trmAxis * rotation.ToMat3(); in Rotation()
1229 results.endAxis = trmAxis; in Motion()
1246 translationalTrace.endAxis = trmAxis; in Motion()
1306 rotationalTrace.endAxis = trmAxis * rotation.ToMat3(); in Motion()
1409 start, dir, depth, trm, trmAxis, contentMask, in Contacts()
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H A DClip.h265 … const idClipModel *mdl, const idMat3 &trmAxis, int contentMask, const idEntity *passEntity );
267 … const idClipModel *mdl, const idMat3 &trmAxis, int contentMask, const idEntity *passEntity );
269 … const idClipModel *mdl, const idMat3 &trmAxis, int contentMask, const idEntity *passEntity );
271 … const idClipModel *mdl, const idMat3 &trmAxis, int contentMask, const idEntity *passEntity );
273 … const idClipModel *mdl, const idMat3 &trmAxis, int contentMask, const idEntity *passEntity );
283 const idClipModel *mdl, const idMat3 &trmAxis, int contentMask,
286 const idClipModel *mdl, const idMat3 &trmAxis, int contentMask,
289 const idClipModel *mdl, const idMat3 &trmAxis, int contentMask,
292 const idClipModel *mdl, const idMat3 &trmAxis, int contentMask,
297 … const idClipModel *mdl, const idMat3 &trmAxis, int contentMask, const idEntity *passEntity );
/dports/games/dhewm3/dhewm3-1.5.1/neo/cm/
H A DCollisionModel.h126 const idTraceModel *trm, const idMat3 &trmAxis, int contentMask,
130 const idTraceModel *trm, const idMat3 &trmAxis, int contentMask,
134 const idTraceModel *trm, const idMat3 &trmAxis, int contentMask,
138 const idTraceModel *trm, const idMat3 &trmAxis, int contentMask,
H A DCollisionModel_contents.cpp478 const idTraceModel *trm, const idMat3 &trmAxis, int contentMask, in ContentsTrm() argument
494 results->endAxis = trmAxis; in ContentsTrm()
523 trm_rotated = trmAxis.IsRotated(); in ContentsTrm()
529 tw.vertices[i].p *= trmAxis; in ContentsTrm()
545 dir = trm->offset * trmAxis; in ContentsTrm()
576 tmpAxis = trmAxis * invModelAxis; in ContentsTrm()
582 tw.polys[i].plane *= trmAxis; in ContentsTrm()
615 results->endAxis = trmAxis; in ContentsTrm()
626 const idTraceModel *trm, const idMat3 &trmAxis, int contentMask, in Contents() argument
639 return ContentsTrm( &results, start, trm, trmAxis, contentMask, model, modelOrigin, modelAxis ); in Contents()
H A DCollisionModel_contacts.cpp55 const idTraceModel *trm, const idMat3 &trmAxis, int contentMask, in Contacts() argument
66 …idCollisionModelManagerLocal::Translation( &results, start, end, trm, trmAxis, contentMask, model,… in Contacts()
H A DCollisionModel_translate.cpp764 const idTraceModel *trm, const idMat3 &trmAxis, int contentMask, in Translation() argument
779 …assert( ((byte *)&trmAxis) < ((byte *)results) || ((byte *)&trmAxis) >= (((byte *)results) + sizeo… in Translation()
794 …idCollisionModelManagerLocal::ContentsTrm( results, start, trm, trmAxis, contentMask, model, model… in Translation()
883 results->endAxis = trmAxis; in Translation()
900 trm_rotated = trmAxis.IsRotated(); in Translation()
906 tw.vertices[i].p *= trmAxis; in Translation()
922 dir = trm->offset * trmAxis; in Translation()
938 tmpAxis = trmAxis * invModelAxis; in Translation()
944 poly->plane *= trmAxis; in Translation()
1067 results->endAxis = trmAxis; in Translation()
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H A DCollisionModel_local.h323 const idTraceModel *trm, const idMat3 &trmAxis, int contentMask,
327 const idTraceModel *trm, const idMat3 &trmAxis, int contentMask,
331 const idTraceModel *trm, const idMat3 &trmAxis, int contentMask,
335 const idTraceModel *trm, const idMat3 &trmAxis, int contentMask,
384 const idTraceModel *trm, const idMat3 &trmAxis, int contentMask,
394 const idTraceModel *trm, const idMat3 &trmAxis, int contentMask,
H A DCollisionModel_rotate.cpp1253 const idTraceModel *trm, const idMat3 &trmAxis, int contentMask, in Rotation180() argument
1404 trm_rotated = trmAxis.IsRotated(); in Rotation180()
1410 tw.vertices[i].p *= trmAxis; in Rotation180()
1438 tw.start += trm->offset * trmAxis; in Rotation180()
1493 tmpAxis = trmAxis * invModelAxis; in Rotation180()
1499 poly->plane *= trmAxis; in Rotation180()
1595 results->endAxis = trmAxis * endRotation.ToMat3(); in Rotation180()
1614 const idTraceModel *trm, const idMat3 &trmAxis, int contentMask, in Rotation() argument
1620 …assert( ((byte *)&trmAxis) < ((byte *)results) || ((byte *)&trmAxis) > (((byte *)results) + sizeof… in Rotation()
1626 …idCollisionModelManagerLocal::ContentsTrm( results, start, trm, trmAxis, contentMask, model, model… in Rotation()
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