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Searched refs:turnInPlaceDistance (Results 1 – 2 of 2) sorted by relevance

/dports/games/spring/spring_98.0/AI/Wrappers/LegacyCpp/
H A DUnitDef.cpp70 , turnInPlaceDistance(0.0f) in UnitDef()
H A DUnitDef.h80 float turnInPlaceDistance; //!< units above this distance to goal will try to turn while keeping member